Week 10 - Persuasion 3 (Cyberpsychology) Flashcards

(42 cards)

1
Q

In what different kinds of settings (4) can social influence occur?

A

Online gambling
Social media
Online forum
Online shopping

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2
Q

What are the 2 main types of social influence?

A

Informational Influence

Normative Influence

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3
Q

When does Informational Influence occur?

A

Occurs when information is accepted from another as being right

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4
Q

When does Normative Influence occur?

A

Occurs when we accept because we want to fit in and be accepted by the source of information

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5
Q

What are the 3 underlying processes of social influence?

- COC

A

Compliance
Obedience
Conformity

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6
Q

When does Compliance occur?

A

When people accept the demands, wishes or suggestions of others

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7
Q

What is compliance? What change is the primary goal?

A

An external or obvious change in behaviour in response to a direct request

Behavioural change is the goal, there is no attitudinal change.

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8
Q

What is Obedience?

A

Any behaviour that is compliant with a direct command by a person in position of authority
eg child cleaning room when asked

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9
Q

What is Constructive Obedience?

A

Occurs when someone complies with the order of a social authority that results in some kind of benefit to the compliant or to larger society
eg victim obeying emergency personnel

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10
Q

What is Destructive Obedience?

A

Occurs when individuals comply with the direct/indirect order of social, military or authority that results in negative outcome
eg soldier obeying to attack innocent

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11
Q

What is conformity?

A

The adjustment of one’s opinions, judgements or actions that they become more consistent with those of others

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12
Q

Conformity results in changes to what?

A

Attitude

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13
Q

Conformity includes what (2) things?

A

Compliance and Conversion

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14
Q

Which 2 social influences create a change in behaviour and attitude, respectively?

A

Compliance and Conformity

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15
Q

What are the 2 persuasion models?

A

The Yale Model of Persuasive Communication

The Elaboration Likelihood Model

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16
Q

The Yale Model has 3 important characteristics, what are they?

A

Characteristics of the source/sender
Characteristics of the message itself
Characteristics of the audience

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17
Q

What are the important characteristics of the source/sender? (3)

A

Personality, Intelligence, Attractiveness

18
Q

What are the important characteristics of the message itself? (3)

A

Is it factual
How strong is the argument
Does it appeal to emotions

19
Q

What are the important characteristics of the audience

A

Who is the target audience
What are their needs/concerns
Do they identify with the speaker

20
Q

Elaboration Likelihood Model embeds what 3 things?

A

Emotions
Motivation
Cognition

21
Q

What are the 6 principles to enhance online compliance and persuasion?

A
Reciprocity
Liking
Scarcity
Social Proof
Commitment and Consistency
Authority
22
Q

What is Reciprocity

A

Refers to our sense to repay the favour or anything positive we receive eg a follow

23
Q

How does Liking enhance?

A

The fact that we are more willing to comply with requests of someone we like (trust)

24
Q

How does Scarcity influence?

A

Things become more appealing when their availability is limited

25
How does Social proof influence?
We look to others for guidance on how to behave in a given situation
26
How does Commitment and Consistency influence?
We like to appear consistent, if we say we are going to do something we will
27
How does Authority influence?
If someone who is giving the message is an authority figure, we are more likely to comply
28
What is the Foot In The Door Technique (FITD)?
``` From smaller (likely to be agreed to) to larger requests eg online petition - facebook group ```
29
What is the Door In The Face Technique (DITF)?
From a larger (unlikely to be agreed to) to smaller requests - less likely to comply without been given the larger request
30
What is the Affiliative Phenomenon?
We agree to the second request because we feel obliged
31
What are Advergame's?
Video games designed to work as advertisements to promote brands
32
What is the purpose of advergame's in company websites?
To entice users to visit and stay on their websites
33
Advergame's succes (3) (what is it useful for?)
Useful for capturing people's attention Helps with product/message retention Directly linked to sales
34
What are the (6) persuasive strategies for Advergame's?
``` Objectives Integration of products Target of the campaign Visibility Credibility Playability ```
35
What does it mean by Integration of Products?
The characteristics of the product and strategy chosen to advertise it
36
What is Associative integration?
Advertisement is not present (lowest level of product game relation)
37
What is Illustrative integration?
Present products but are not a stimulation of it
38
What is Demonstrative integration?
Games that are a stimulation of products (highest level of product integration)
39
What is considered in the target of the campaign?
The demographics Attitudes The message
40
What does it mean by Visibility?
Making players aware of existence in advergames
41
What does it mean by Credibility?
Extent to which players perceive claims as true
42
What does it mean by Playability? How is it measured?
Degree to which the game is fun to play | - Measured by achieving goals