week 6 Flashcards

motion processing, chapter 8 (37 cards)

1
Q

importance of perceiving motion

A
  • interacting with dynamic objects
  • predator prey dynamics, getting information
  • time the arrival of incoming objects, move accordingly
  • driving, crossing the street, playing sports, seeing dangers
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2
Q

challenge of assessing motion while moving

A
  • hard to distinguish between self movement (walking, moving your head) and motion of external objects in the visual field
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3
Q

corollary discharge theory

A
  • enhances motion perception
  • integrates feedback from eye muscles with visual head motion information to assess object movement
  • factors in motion of the eyes, head and body
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4
Q

function of area V5/MT in motion perception

A
  • processing global motion, eg entire objects, input from V1 and V2
  • sensitive to motion coherence and direction
  • region in the occipital cortex critical for motion perception
  • active in motion related visual imagery even without actual motion
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5
Q

3 dimensions of our visual system perceiving motion

A
  • directly ahead, to the sides, above/below us
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6
Q

motion threshold

A
  • minimum speed at which we can perceive an object’s intensity
  • if something exceeds our motion threshold it becomes a blur/invisible
  • closer objects moving slowly easier to detect
  • influenced by brightness, size, visibility time
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7
Q

peripheral vision affect on motion perception

A
  • peripheral vision has lower (better) motion thresholds than foveal vision
  • detect motion in our surroundings better
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8
Q

real motion

A
  • the continual change in the position of an object relative to the frame of reference
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9
Q

apparent motion

A
  • illusion of movement created by a sequence of still images
  • eg animation
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10
Q

beta motion

A
  • stationary images presented rapidly in succession are perceived as continuous motion
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11
Q

motion

A
  • change in position over time
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12
Q

beta vs phi motion

A
  • beta= perceived motion is indistinguishable from real motion
  • phi motion= shows individual elements
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13
Q

correspondence problem

A
  • how the visual system knows if an object seen at Time 1 is the same object at Time 2, eg tracking birds
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14
Q

induced motion

A
  • illusion where a moving object causes another stationary object to appear as if it’s moving
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15
Q

amacrine cells

A
  • cells in the retina sensitive to motion
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16
Q

M Pathway in motion perception

A
  • codes for motion in V1 and along the dorsal stream of vision
17
Q

P Pathway role in motion perception

A
  • allows us to perceive moving objects in color
18
Q

reichardt detector

A
  • two adjacent photoreceptors sending signals to a motion sensitive neuron, responds when the impulses arrive simultaneously
  • circuits detect different speeds of motion from delays in signals
  • struggles to explain motion perception when the observer and object are in motion
19
Q

where are motion sensitive neurons found in the human visual system

A
  • V1, tuned to specific direction and speeds
20
Q

saccades

A
  • rapid eye movements, looking from one object to another
  • during vision is suppressed, no new information until it ends
21
Q

smooth pursuit eye movements

A
  • voluntary movements used to track moving objects
22
Q

real motion neurons vs other motion sensitive neurons

A
  • real motion neurons, respond to object motion not movement caused by eye movements
23
Q

motion aftereffect

A
  • motion-based illusion, stationary object moves in the opposite direction of real or apparent motion just observed
24
Q

what are N-I and N-r neurons sensitive to?

A

N-I upward motion
N-R downward motion

25
what happens when N-I neurons stop firing after prolonged stimulation
- the inhibition of N-R neurons is lifted, perception of motion in the opposite direction
26
point light display
- lights attached to joints, motion is filmed in darkness - can infer human form and emotion
27
optic flow patterns gradient of flow
- the difference in perceived speed of objects moving past us as we move forwards and actual speed
28
optic flow expansion
- point in the distance where the gradient of flow comes to zero
29
affordance
- information in the visual world that specifies how information can be used - eg hurdle affording jumping
30
optic flow patterns
- how objects in our field of vision appear to move relative to us - nearby objects seem faster vice versa - provide information about distance and speed - increase speed, gradient of flow accelerates, nearby objects appear to move faster, pilots
31
lateral intraparietal responsible for
- control of eye movements
32
medial intraparietal responsible for
- planning and controlling arm movments
33
anterior intraparietal responsible for
- grasping objects
34
micro saccades
- small rapid eye movements that occur even when fixating on an object
35
visual fading
- loss of visual experience when neither the eyes or visual world are moving
36
benefit of studying motion illusions
- reveal how our perceptual systems work by showing where they fail
37
akinetopsia
- unable to perceive motion