YR 11 Exam terms Flashcards

(32 cards)

1
Q

What is the Double Dimond design process?

A

A design process that is very flexible and adaptive that changes to suit the situation or context and the different ways that designers think and work.

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2
Q

What does the Double Dimond process describe to designers?

A
  • Identify and research a need or opportunity and possible end user.
  • Define the problem through writing a design brief (and evaluation criteria).
  • Research and wide range of information that can be used when designing.
  • Develop and refine product concept’s through drawings and physical modelling.
  • Identify the best solution (proof of concept)
  • Plan and produce the product
  • Evaluate the end result.
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3
Q

What two types of thinking does the Double Dimond design require?

A

Divergent (discover): Designers identify and research a need or opportunity.

Convergent (define): The problem or opportunity is clarified and defined in a written a design brief.

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4
Q

What are the core design principles?

A
  • Put people first
  • Communicate visually and inclusively.
  • Iterate ( to repeat and improve something. In design, you make a version, test it, fix it, and do it again until it’s better.)
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5
Q

What are the advantages of working in a team?

A
  • It brings multiple ideas and brains together.
  • Team members can bounce ideas off each other
  • The work load can be distributed to speed things up.
  • Members can support eachother
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6
Q

How do you begin the design process? (investigating and defining).

A
  • Brainstorm to identify a need
  • Conduct initial research, especially for end user.
  • Set goals
  • Write design brief
  • Write evaluation criteria
  • Conduct further research
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7
Q

What is the difference between Primary and Secondary research?

A

Primary: Covers investigations you have carried out personally.

Secondary: Research others have done.

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8
Q

Quantitive vs Qualitative

A

Quantitive: Research information that can be explained with numbers.

Qualitative: Research data is detailed, individual and has a lot of depth.

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9
Q

What are ethics in primary research?

A
  • Informed consent
  • Do no harm
  • Show respect for privacy
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10
Q

What are ethics in secondary research?

A
  • Acknowledge the source
  • Present research with honesty, analysed appropriately and conclusions must be valid.
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11
Q

Why is researching existing solutions helpful?

A

It helps you understand and learn from the problem solving work of others and learn from their mistakes.

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12
Q

What should be included in a PMI?

A
  • Aesthetics
  • useful features
  • Features that can be improved
  • Function (how the product works)
  • Cost
  • Use of materials and processes
  • Quality of production and finish
  • Level of sustainability
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13
Q

What is the purpose of a design brief?

A

A design brief explains what needs to be designed, why, and for whom. It guides the designer to create the right product.

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14
Q

What are constraints and considerations? (Part of project scope)

A

Constraints are the rules or limits that must be followed in a design.
Examples: budget, size, materials, safety laws.

Considerations are things that should be thought about to make the product better.
Examples: user needs, appearance, comfort, trends.

In short:

Constraints = must do

Considerations = should think about

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15
Q

What does a project scope include?

A

Who, why, what about the product and the user/s.

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16
Q

What is a evaluation criteria?

A

Something that identifies the standards your product needs to meet to be successful. They can be called success criterias. (They can be written as questions.)

17
Q

What are the different drawings?

A
  • Visulisations: Sketches with annotations
  • Design options (3D): 2 or more realistic drawings
  • Working drawings: detailed technical drawings of chosen design option.
18
Q

What are design elements?

A

The basic parts used to create a product’s look and feel.
- Point
- Line
- Shape
- Texture
- Colour
- Tone
- Transparency
- Translucency
- Opacity

19
Q

What are design principles?

A

Rules that help arrange design elements in a way that looks good and works well.
- Proportion and balance
- Symmetry and asymmetry
- pattern
- Movement
- Repetition
- Rhythm
- Positive and negative space
- Contrast

20
Q

Characteristics vs Properties

A

Characteristics are what something looks or feels like — like color, size, or shape.
Properties are how something behaves — like being strong, bendy, or waterproof.

21
Q

Mechanical properties

A

Strength, elasticity and hardness.

22
Q

Physical properties

A

Density, durability and heat resistance.

23
Q

Characterisitics

A

Texture, sheen, grain surface patterning and colour.

24
Q

What can research reports include?

A
  • Heading
  • Materials used
  • Aim of the test
  • testing procedure
  • Photo
  • Numerical results
  • Observations
25
What are erginomics?
How well a product fits and is suited to the human body.
26
What are components
Components are the parts that make up a product. Each component has a job and works together with other parts to make the product work. Example: A phone has components like the screen, battery, and buttons.
27
Why are models used?
- Show ideas before making the real product - Test and find problems early - Help others understand the design - Save time and money by fixing issues before full production They help make sure the final product works well.
28
Why prototype?
To trial or test a design concept to see if it functions, looks good and achieves the design brief requirements.
29
Why write a justification chosen product concept using group feedback?
Writing a justification with group feedback explains why the chosen idea is best by including different opinions and making the decision stronger.
30
What are quality messures?
A brief outline or description of the standard you expect to achieve in major construction process.
31
what is the circular economy?
An economic system based on the reuse and regeneration of materials or products. Features included are: Design for Durability and Circularity: Products are designed to be durable, easily maintained, and disassembled for reuse, repair, or recycling. Extended Product Lifecycles: Products are designed to be used for longer periods, reducing the need for new production.
32
what is a product concept?
A product concept is a description or vision of a product or service at an early stage in its lifecycle, typically before any detailed design or engineering work.