A OCR Computer Science A level

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Flashcard maker: Anonymous T

Decks in this class (75)

Chapter 1 - Processor components
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45  cards
Chapter 2 - Processor performance
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34  cards
Chapter 3 - Types of processor
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62  cards
Chapter 4 - Input devices
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0  cards
Chapter 5 - Output devices
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Chapter 6 - Storage devices
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55  cards
Section 2 - Systems Software
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0  cards
Chapter 7 - Functions of an operating system
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Chapter 8 - Types of operating system
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Chapter 9 - The nature of applications
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Chapter 10 - Programming language translators
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Section 3 - Software development
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Chapter 11 - System analysis methods
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Chapter 12 - Writing and following algorithms
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Chapter 13 - Programming paradigms
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Chapter 14 - Assembly language
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Section 4 - Exchanging data
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0  cards
Chapter 15 - Compression, encryption and hashing
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Chapter 16 - Database concepts
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33  cards
Chapter 17 - Relational databases and normalisation
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25  cards
Chapter 18 - Introduction to SQL
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0  cards
Chapter 19 - Defining and updating tables by using SQL
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Chapter 20 - Transaction processing
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0  cards
Section 5 - Networks and web technologies
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0  cards
Chapter 21 - Structure of the Internet
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0  cards
Chapter 22 - Internet communication
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Chapter 23 - Network security and threats
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Chapter 24 - HTML and CSS
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Chapter 25 - Web forms and JavaScript
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Chapter 26 - Search engine indexing
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0  cards
Chapter 27 - Client-server and peer-to-peer
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Section 6 - Data types
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Chapter 28 - Primitive data types, binary and hexadecimal
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Chapter 29 - ASCII and Unicode
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0  cards
Chapter 30 - Binary Arithmetic
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0  cards
Chapter 31 - Floating point arithmetic
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0  cards
Chapter 32 - Bitwise manipulation and masks
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0  cards
Section 7 - Data structures
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0  cards
Chapter 33 - Arrays, tuples and records
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31  cards
Chapter 34 - Queues
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40  cards
Chapter - 35 Lists and linked lists
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39  cards
Chapter 36 - Stacks
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21  cards
Chapter 37 - Hash tables
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29  cards
Chapter 38 - Graphs
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37  cards
Chapter 39 - Trees
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47  cards
Section 8 - Boolean algebra
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0  cards
Chapter 40 - Logic gates and truth tables
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13  cards
Chapter 41 - Simplifying Boolean expressions
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23  cards
Chapter 42 - Karnaugh maps
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8  cards
Chapter 43 - Adders and D-type flip-flops
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36  cards
Section 9 - Legal, moral, ethical and cultural issues
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0  cards
Chapter 44 - Computing related legislation
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0  cards
Chapter 45 - Ethical, moral and cultural issues
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0  cards
Chapter 46 - Privacy and censorship
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Section 10 - Computational thinking
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Chapter 47 - Thinking abstractly
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0  cards
Chapter 48 - Thinking ahead
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Chapter 49 - Thinking procedurally
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Chapter 50 - Thinking logically, thinking concurrently
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Chapter 51 - Problem recognition
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Chapter 52 - Problem solving
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Section 11 - Programming techniques
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Chapter 53 - Programming basics
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18  cards
Chapter 54 - Selection
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17  cards
Chapter 55 - Iteration
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7  cards
Chapter 56 - Subroutines and recursion
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48  cards
Chapter 57 - Use of an IDE
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22  cards
Chapter 58 - Use of object - oriented techniques
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29  cards
Section 12 - Algorithms
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0  cards
Chapter 59 - Analysis and design of algorithms
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0  cards
Chapter 60 - Searching algorithms
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Chapter 61 - Bubble sort and insertion sort
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Chapter 62 - Merge sort and quick sort
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0  cards
Chapter 63 - Graph traversal algorithms
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0  cards
Chapter 64 - Optimisation algorithms
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0  cards

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A OCR Computer Science A level

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