06 Mobile & Touch UIs Flashcards

1
Q

Post-WIMP definition

A

Containing at least one interaction technique not dependent on classical 2D widgets such as menus and icons

WIMP reduces interaction to the visual channel

Zooming, Browsing, Body awareness (phone next to face switches display off)

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2
Q

Mobile Interfaces: Key Challenges

A

Small screen, small number of keys and restricted number of controls

Many different input modalities and techniques

Mobile devices are used in various different contexts

Single-handed input vs multi-touch

Fat-finger-problem

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3
Q

Overcoming Limited Screen Size

A
Pressure input
Thumb contact
Back of Device Interaction
Handheld projections
Unfoldable displays
Moving the device
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4
Q

Interactive Surface definition

A

The user directly interacts with a surface, e.g., through touching, a pen, or tangible objects

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5
Q

Mobile Interfaces Implications/Conclusions

A

Mobile interfaces can be tricky to use for those with poor manual dexterity or „fat“ fingers

The small screen real estate and the limited control space make content display very challenging

The contexts in which mobile devices can be used must be considered

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