Start the Project Flashcards

1
Q

Stakeholders

A

Listed in business case and benefits management plan

May be actively or passively involved, with interest that might be positively or negatively impacted by the project

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2
Q

Stakeholder mapping - 2d grids

A

Maps a stakeholders power & interest

Other methods:
Power & influence
Impact & influence

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3
Q

Stakeholder mapping - 3d cube

A

P. I. A

power, influence, attitude

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4
Q

Salience model

A

A method for stakeholder mapping

vendiagram with power, legitimacy and urgency

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5
Q

Directions of influence

A

A method for stakeholder mapping; helpful in understanding a stakeholders influence on a project

Upward - sr mgmt
Downward - team or specialists
Outward - Client, end user
Sideward - Peers, other org depts

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6
Q

Stakeholder registry

A

Captures important information about the stakeholders

Ex: name, role, influence, areas of interest, etc.

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7
Q

Communication methods

A

Push
Pull
Interactive

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8
Q

SEAM

A

Stakeholder Engagement Assessment Matrix (SEAM)

Compares the current and desired engagement levels of stakeholders

Unaware
Resistant
Neutral
Supporting
Leading

Acronym to help - URNSL (Uncle Ralph Never Stops Laughing)

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9
Q

Self organizing team

A

A cross-functional team in which people fluidly assume leadership as needed to achieve the team’s objectives
Agile

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10
Q

Servant leadership

A

leading the team by focusing on understanding and addressing the needs and development of team members in order to enable the highest possible team performance

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11
Q

Resources

A

People, equipment, supplies and services, logistics

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12
Q

T-shaped people

A

Combine breadth and depth of knowledge

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13
Q

SWOT analysis

A

Tool to make better business decisions

Strengths
Weaknesses
Opportunities
Threats

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14
Q

PMI code of ethics

A

4 values
Responsibility
Respect
Fairness
Honest

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15
Q

Team charter

A

A document created with the team on how the team should work together, expectations, etc.
Includes communication expectations
Not necessary for teams familiar with each other

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16
Q

Project vision statement

A

Created by sponsor
Clear vision of the desired objectives and alignment with the organization’s strategic goals

17
Q

Acceptance criteria

A

Used in predictive projects - reporting & verification criteria for objectives

18
Q

DoD

A

Definition of Done
Used in agile projects in addition to iteration outputs to verify if work met objectives

19
Q

Product box exercise

A

Exercise to internalize the vision from the customer’s point of view and emphasize the product/project value

20
Q

XP metaphor technique

A

Explains a complex idea in simple & familiar terms

21
Q

Project charter

A

Formally authorizes the project; provides project mgr with authority to apply resources

Included:
- PM
- Measurable objectives
- High level requirements
- Stakeholder list
- Project approval requirements

22
Q

Predictive vs. Agile vs. Hybrid

A

Predictive
- plan driven, linear
- high certainty of requirements
- change possible but controlled

Agile
- change-driven
- incremental & time-boxed
- unclear on requirements at start
- high degree of change

Hybrid
- tailored approach combining predictive + agile

23
Q

Product vs. project

A

Product is part of a project; products have their own life cycles

24
Q

Development approach vs. project life cycle

A

Development approach: Predictive, Agile or Hybrid

Project life cycle: Initiating, Planning, Executing, Controlling & Monitoring, Closing

25
Q

Stacey complexity model

A

Model for assessing complexity

Technical capability vs. requirements
Maps from simple > complicated > complex > chaos

26
Q

Cynefin framework

A

Model for assessing complexity

simple, complicated, complex, chaos

Idea is to identify which domain you are in and then choose the appropriate action based on its characteristics

27
Q

Radar chart

A

Model for accessing suitability
Map the project, team and culture

28
Q

Scrum

A

Agile framework at a product dev team level to organize and maximize value to end user; roles include scrum master who facilitates sprints

29
Q

Scrum ceremonies

A

Spring planning - team collaborates w/ product owner to plan work

Daily scrum - short daily meetings

Sprint review - can include a demo

Sprint retrospective - team identifies improvement opportunities

project retrospective - held at end of project

Backlog refinement - product owner prioritizes items on the backlog

30
Q

Sprint 0

A

Initial start up activities in agile