Aircraft Life Cycle and Development Flashcards

1
Q

leisure traveler

A

price sensitive, check in 3 hrs before, baggage, in-flight entertainment, comfort less important

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2
Q

business traveler

A

flexibility > ticket price, quick check in, lot of hand baggage, in-flight communication, comfort and service top priority

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3
Q

six traveler tribes of the future

A

simplicity searchers, cultural purists, social capital seekers, reward hunters, obligation meeters, ethical travelers

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4
Q

simplicity searchers

A

ease, transparency, outsourcing decision making

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5
Q

cultural purists

A

unfamiliar culture, new way of living

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6
Q

social capital seekers

A

max social reward, exploit potential of digital media

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7
Q

reward hunters

A

busy lives, seek ROI, indulgent experiences

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8
Q

obligation meeters

A

business, need to be in place and time without fail

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9
Q

ethical travelers

A

environmentally concerned, high awareness on local economy

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10
Q

green responsibilities

A

eco-ethical concerns will be a feature of the future consumer landscape

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11
Q

work-life compounds

A

broad casualization of business practices and arrangements

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12
Q

option shock

A

leads to bundles

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13
Q

enterprise networking

A

online networking more important now than ever before

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14
Q

peer power

A

social media boosted brand loyalty

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15
Q

narrative data

A

big data personalizing services

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16
Q

pricing gets personal

A

perfect price discrimination - new tourist groups

17
Q

Aircraft life cycle

A

genesis, design, development, production, modifications, product support, disposal

18
Q

airplane development process

A

research, specification, conceptual design, preliminary design, detail design, flight test, operations, growth versions

19
Q

aircraft design

A

requirements, conceptual design, preliminary design, detail design, fabrication

20
Q

enabling technologies for airplane concept

A

aerodynamics, propulsion, flight and load control, airborne systems, structural concepts, materials/manufacturing

21
Q

aircraft commonality

A

airline typically wants same propulsion system, flight deck, components, and sub systems, does not affect direct operating costs

22
Q

v-model requirements engineering

A

consumer requirements - component level design requirements - critical design review - components - assemblies - system - end product

23
Q

validation

A

process of confirming that requirements for a specific intended use have been fulfilled

24
Q

verification

A

iterative process during design stage to make sure requirements are fulfilled

25
Q

aircraft conceptual design

A

mission analysis, initial sizing (overall weight), parametric sizing (optimal engine thrust and wing area), constraint diagram, configuration options, weight estimation

26
Q

costs

A

marketing, systems engineering, design, production, operations

27
Q

economic end of life

A

operating cost exceeds revenue capacity, availability of significantly more efficient aircraft, environmental regulations make operations less acceptable

28
Q

structural end of life

A

repair of the structure is no longer economically feasible, overall fatigue life usually twice as long as the minimum designed service life

29
Q

aircraft residual value

A

age, operational history, production cycle, manufacturer status, market condition, environmental regulations

30
Q

cost estimation relation(CER)

A

costs = a*(P^x)
a - system specific constant, P - independent const driving parameter, x - system specific sensitivity factor

31
Q

degression factors

A

factor of the technological state of the art, technical quality factor, experience related factor, learning factor in production

32
Q

man-year

A

enables cost estimations independent of time related influences, inflation, different companies, different countries, different currencies, exchange rate fluctuations

33
Q

development costs

A

unrealistic (used to sell concept), minimum credible (used to win a call for tenders), ideal or theoretical (assuming everything goes to plan), realistic (including some uncertainty), effective costs until end of development (overall costs after development)

34
Q

production costs

A

in increasing order, materials, manufacturing, direct services and support, technical assistance and support