Fitness Testing and performance analysis Flashcards

1
Q

What is the importance of fitness testing?

A
  • Compare results
  • Identify s+w
  • Set goals = incentive to improve
  • Talent identification
  • Monitor Progress
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2
Q

How do you ensure the testing is reliable ?

A
  • Ensure all tests carries out accurately
  • Environment is consistent
  • Performer should undergo a warm up and be ‘healthy’
  • Multiple times to prevent errors
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3
Q

Reliability definition

A
  • Results are consistent and repeated over different occasions, obtaining similar / the same results
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4
Q

Validity deifintion

A

-Whether the test is actually measuring what it is set out to do

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5
Q

Evaluating lab testing

A

+ most accurate form of measurement
- may not be specific
- costly
- requires trained individual

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6
Q

Evaluating field testing

A

+ can be conducted in a convenient location
+ cost and time effective
+ ‘real world’ situation
- Not as reliable

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7
Q

Sub-maximal testing

A

= PWC 170 Test
+ suited for sedentary individuals
+ simple test to set up
- Only provides an estimate
- Test favours cyclists

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8
Q

Maximal

A

= VO2 max
+ more accurate results
+ results can be compared
+ suited for active performers and top level
- Expensive
- Not suited for inactive individuals

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9
Q

VO2 max is ….

A

Volume of oxygen your body consumes and utilises per minute

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10
Q

Coaching process of performance analysis

A
  • Observation
  • Analysis
  • Evaluation
  • feedback
  • Planning
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11
Q

Factors that affect a coaches perception

A

1) vast amount of information in a game/ performance is difficult to retain
2) Pre-conceived ideas of players and opposition
3) Emotions during game can cloud judgement
4) Different coached look at different performance indicators

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12
Q

Qualitative vs Quantitative

A

Quantitative = number and is objective e.g stats
Qualitative = use of video and relate to technical and tactical. Open to opinion

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13
Q

Notational Analysis

A

= definite stats
+ Provide definite factual info
+ permanent bank of stats
+ opposition can be analysed in training
+ exploit perceived weaknesses
- difficult to process
- ‘over prepare’ players and they become suprised when tactics change

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14
Q

How can video analysis be used before, during and after a game?

A

BEFORE = Technical and tactical analysis of opponents
- Loot at current performance = whats being done in and out of play?

DURING = incidents in the 1st half can be viewed and altered
make tactical adjustments

AFTER= strengths and weaknesses assessed, coaches can plan specific training

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15
Q

Discuss video analysis

A

+ Provide permanent record, reviewed and compared
+ Players can take ownership of their development
+ Support coach feedback
- Players can expect something to happen and when it doesnt can be thrown off
- Little influence on individual sport

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16
Q

What does GPS System measure ?

A
  • distance
  • speed
  • heart rate
  • force of collision/impact
17
Q

Evaluate GPS Monitoring

A

+ coaches can plan specific training programmes
+ training loads can be monitored to prevent injury
+ Compare players to assist with team selection
- expensive
- basing subs of physical attributes can be a very limiting method of reviewing performance

18
Q

Types of video analysis

A
  • split screen = compare to other performers
    Slow motion = pick up small details
19
Q

Biomechanical Analysis

A

= science concerned with internal and external forces acting on body and the effects. With the use of specialized cameras and sensors
+ provide specific alterations to refine technique
+ Develop specific s&c programmes to limit injury
+ produce marginal gains
- expensive
- time consuming

20
Q

Analysis in sports psychology

A
  • increased stress can cause athletes to react physically and mentally and affect their performance abilities
    This is analysed in questionnaires/ interviews
21
Q

Discuss performance analysis psychology

A

+ support underperforming players to build confidence
+ support well-being
+ support players coming back from injury
- Not everyone likes psychological intervention
- Unless psychologist knows player, info can be general