2D Animation Quiz 1 Flashcards

1
Q

Where the earliest art was found?

A

El Castillo cave in Cantabria, Spain

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2
Q

Some theories hold that ________ may have been a way of communicating with others

A

cave paintings

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3
Q

One of the earliest form of art dated 40 000 years ago

A

Cave Paintings

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4
Q

the Egyptian Pharaoh _______ built a temple to the goddess Isis which had 110 columns. Each column had a painted figure of the goddess in a progressively changed position.

A

Rameses II

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5
Q

Art form after cave paintings

A

Ancient Egyptian Writings

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6
Q

They sometimes decorated pots with figures in successive stages of action. Spinning the pot would create a sense of motion.

A

Ancient Greeks

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7
Q

The first attempt to project drawings onto a wall was made in ______ by ________

A

1640, Athonasius Kircher

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8
Q

The First Projector to project drawings onto a wall was called_____

A

‘Magic Lantern’

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9
Q

In 1824 He discovered the Vital principle “The persistence of vision”

A

Peter Mark Roget

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10
Q

Peter Mark Roget discovered the vital principle called ________

A

“The persistence of vision”

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11
Q

This principle rests on the fact that our eyes temporarily retain the image of anything they’ve just seen.

A

“The persistence of vision”

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12
Q

Roget’s principle gave birth to optical apparatus named __________

A

Thaumatrope

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13
Q

Invented by Dr. Plateau about 1833

A

The Phenakistoscope

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14
Q

One of the most important steps in the evolution of the motion picture

A

The Phenakistoscope

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15
Q

Another illusion toy introduced by William George Horner during 1834

A

Zoetrope

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16
Q

Same principle as Plateau’s Phenakistoscope but instead of discs the pictures and slots are combined in a rotating drum.

A

Zoetrope

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17
Q

Devised by the Frenchman Emile Reynaud in 1877.

A

Praxinoscope

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18
Q

The first flipbook was created in September 1868, when it was presented by __________ by the name ___________.

A

John Barnes Linnett , kineograph

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19
Q

was the first form of animation to employ a linear sequences of images rather than circular like phenakistoscope.

A

Flipbooks

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20
Q

__________ is a collection of combined pictures intended to be flipped over to give the illusion of movement and create an animated sequence from a simple small book or pad.

A

Flipbook

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21
Q

In 1896, a New York newspaper cartoonist
______________ interviewed the Inventor ___________ who was experimenting with moving pictures

A

James Stuart Blackton , Thomas Edison

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22
Q

Blackton did some sketches of Edison and was asked to do some series of drawings. Edison photographed these. This was the first combination of

A

drawings and photography.

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23
Q

In 1906, they publicly released ______ , where Blackton used 3000 flickering drawings to make this first animated picture

A

released ‘Humurous Phases of Funny Faces’

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24
Q

The forefather of the animated cartoon

A

James Stuart Blackton

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25
Who made and showed his first animated film at the Follies Bergeres in Paris, and quoted “don’t do what camera can do – do what a camera can’t do!”
Emile Cohl
26
in 1911, __________ became a big hit when flashed on the screen at Hammerstein’s theatre in New York, with 4000 drawings
Little Nemo in Slumberland
27
___________ drew Gertie the Dinosaur and he performed it live in front of the projected animation
Winsor McCay
28
One of the first interactive styled animation to be performed on stage with the artist.
Gertie the Dinosaur
29
1918, _______ dramatic cartoon depicting the sinking of a ship which needed 25,000 drawings
The Sinking of the Lusitania
30
In 1919, He created an American cartoon "Felix the Cat“ which became popular as Charlie Chaplin
Pat Sullivan
31
Created by Pat Sullivan which became popular as Charlie Chaplin
"Felix the Cat“
32
The first cartoon with synchronized sound (1928)
Walt Disney’s Mickey Mouse took off his appearance in Steamboat Willie
33
He animated Jiminey Cricket in Pinocchio and the crows in Dumbo, which started to speak and make noises.
Ward Kimball
34
During this age, theatrical cartoons became an integral part of popular culture. These years are defined by the rise of Walt Disney (Mickey Mouse, Donald Duck, and Silly Symphonies), Warner Brothers, HannaBarbera, and Fleischer (Betty Boop, Popeye).
The Golden Age of American Animation
35
1932, Disney leapt forward again with __________ – the first full color cartoon
Flowers and Trees
36
1937, Walt Disney produced the first full length animated feature film called _________
Snow White and the Seven Dwarfs
37
During this era, animation industry began to adapt to the fact that television continued its rise as the entertainment medium of choice for American families
The American Television Era
38
During the American Television Era, studios created many cartoons for TV, using a _______ style
“limited animation”
39
By the mid ‘80s, with help from cable channels such as ________ and ______ cartoons were ubiquitous on TV.
The Disney Channel and Nickolodeon
40
Hanna-Barbera releases _________, the first animated series on prime-time television
The Flintstones
41
Hanna-Barbera releases _________, the first animated series on prime-time television
The Flintstones
42
________ released the first animated series on prime-time television (The Flintstones)
Hanna-Barbera
43
is a spin-off of Huckleberry Hound (another Hanna-Barbera production), debuts on national TV
The Yogi Bear Show (1961)
44
The Yogi Bear Show is a spin-off of _______
Huckleberry Hound
45
DePatie-Freleng Enterprises wins the Academy Award for Best Short Film for ________ of the _____________ series and continues to create shorts for theatrical release.
The Pink Phink, Pink Panther
46
The Simpsons is an American adult animated sitcom created by _______ for the Fox Broadcasting Company.
Matt Groening
47
It is the longest-running American sitcom, the longest-running American animated program, and in 2009 it surpassed Gunsmoke as the longest-running American scripted primetime television series.
The Simpsons
48
First Fully Computer Animated __________
Toy Story
49
The first revolution in animation was the arrival of ___________
digital options with computer generated imagery (CGI)
50
During this era, CGI (computer generated imagery) revolutionized animation
Modern American Era
51
This short film was the first fully CGI-animated film, created by The Graphics Group, the precursor to Pixar.
THE ADVENTURES OF ANDRE & WALLY B
52
______________ produced by Walt Disney Productions and Pixar Animation Studios, became the first full length feature film animated entirely on computers when it was released in 1995.
Toy Story
53
animation films have Graphics Design, Character Design, Computer Aided Animations, Visual Effects, etc. incorporated in the final output. This brings us to the phenomenal work done by _________ , which created an entirely new dimension to computer animation, Avatar.
James Cameron
54
The phenomenal work done by James Cameron, which created an entirely new dimension to computer animation.
Avatar
55
In 2009, _____ was awarded in Oscar for it exceptional ‘Special Effects’ and ‘3D Computer Animations’.
Avatar
56
____ is the first Disney animated film to feature Marvel Comics characters
Big Hero 6
57
Who said “The only limitation in animation is the person doing it”
Emery Hawkins
58
Who said“If you can dream it, you can do it”
Walt Disney
59
“Animation is not reality. It’s much better!” and “We bring the inanimate to life, we create universes, we are magicians”
Nancy Beiman
60
________ is the rapid display of a sequence of images of 2D or 3D artwork or model positions to create an illusion of movement
Animation
61
It involves the appearance of motion caused by displaying still images one after another.
Animation
62
It is the visual art of creating the illusion of motion through the successive display of still images with slightly perceptible changes in the positioning of images.
Animation
63
Ways to Animate
Change in SIZE Change in POSITION Change in ANGLE Change in SPEED Change in COLOR Change of SHAPE
64
Type of animation which was used for most animated films of the 20th century. The individual frames of a traditionally animated film are photographs of drawings, which are first drawn on paper. To create the illusion of movement, each drawing differs slightly from the one before it.
Traditional Animation / Hand-drawn Animation
65
Traditional Animation is also known as
Hand-drawn Animation
66
Example of Traditional Animation is also known as
Flipbook
67
A ___ is a sheet of transparent cellulose acetate used as a medium for painting animation frames.
cel
68
is an animation technique to make a physically manipulated object appear to move on its own. The object is moved in small increments between individually photographed frames, creating the illusion of movement when the series of frames is played as a continuous sequence.
Stop-motion / Stop Frame
69
Stop motion is also known as ______
Stop Frame
70
This technique is commonly used in clay animation and puppet-based animation.
Stop-motion / Stop Frame
71
Examples of Stop-motion / Stop Frame
Clay animation and Cutouts animation
72
Different Types of Stop-motion Animation
Puppet Clay Model Cutouts Object Sand?
73
encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. This animation takes less time than previous traditional animation.
Computer/Graphic Animation
74
Examples /Graphic Animation
Examples are 2D and 3Danimation
75
______ animation means that the picture is drawn with help of two coordinates of geometry. These are designated as x (horizontal) coordinate and y (vertical) coordinate.
2D Animation
76
2D is flat which means that if a picture is turned to the side, then it becomes a ____.
line
77
_______ is the traditional animation method that has existed since the late 1800s
2D animation
78
_______ includes an extra dimension known as z coordinate which stands for rotation and depth.
3D Animation
79
_________ involves character sketching, character modeling, scene building, texturing, lighting and camera setup, rendering, editing and mixing etc. Other techniques that can be applied are the use of mathematical functions and the use of motion capture.
3D animation