3. Object Recognition Flashcards

(36 cards)

1
Q

Why is object recognition difficult (2 reasons)

A
  • objects overlap but form coherent perceptual experience

- retinal image varies but size and shape of object doesn’t

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2
Q

Challenges of object recognition: variability on the retinal image

A

translation, rotation, size, colour

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3
Q

Challenges of object recognition: Variability of a visual scene

A

occlusion and presence of other objects

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4
Q

challenges of object recognition: intra-class variation

A

an object is still identified as such despite it being a different shape, colour, design (features). Eg diff types of chair. Can also be recognised when partially hidden.

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5
Q

Challenges of object recognition: viewpoint variation

A

can identify objects regardless of what view were seeing them from

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6
Q

2D pattern matching theory: template theories

A
  • template in LTM of all known patterns. Can have multiple templates and compare for greatest overlap
  • eg barcodes and fingerprints
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7
Q

Issues with template theory

A

imperfect matches and not accounting for flexibility of pattern recognition system (need to be identical orientation, size, position etc)

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8
Q

2D pattern matching: prototype theories

A
  • more flexible templates
  • process the average of characteristics
  • no perfect match
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9
Q

Evidence for prototype theory pattern matching

A

Franks and Bransford 1971: presented object based on a prototype, Ps were confident they’d seen the prototype before seeing the images that made the average prototype

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10
Q

2D pattern matching: feature theories: what is it and a limitation

A
  • pattern has set of features/attributes
  • must know the relationship between the features
  • too many objects for this to be the only mechanisms
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11
Q

2D pattern matching: structural descriptions

A
  • a breakdown of the pattern and relationship between it’s features
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12
Q

3D object recognition

A

comprised of early image processing: objects separated from background. segregated from each other and then matched to object description in memory

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13
Q

Marr and Nishihara 1978: 3D object recognition theory

A
  • the relationship between objects made up of cylinders is it’s structural description
  • not possible for all objects, good for biological things
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14
Q

3D object recognition: Biederman’s recognition by components theory

A
  • objects composed of geons (geometrical ions)
  • 36 diff volumetric shapes
  • concave parts of object can help segment image into separate geons
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15
Q

This theory is viewpoint invariant

A

Recognition by Components theory (Biedermans geons)

Marr and nishiharas cylinders

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16
Q

Properties to decide what geons make up an image (5)

A

Curvature, parallel, co-termination, symmetry, collinearity

17
Q

Evidence for recognition by components theory: concavity (Biederman 1987)

A

taking away the points of concavity made it harder to recognise as the geons couldn’t be identified

18
Q

Evidence for recognition by components theory: cortical neurons in monkeys (vogels et al 2001)

A

some neurons in inferior temporal cortex responded more to changes to geons than object size changes

19
Q

Disadvantages/evaluation of recognition by components theory

A
  • Edge information/structure not always key: texture and colour also important
  • ignores viewpoint dependence: easier to recognise some objects from some views
  • ignores within category discrimination (all chairs dont look the same)
20
Q

Viewpoint invariant theories are better for easier between-category discrimination. Viewpoint dependent theories are better for…

A

harder between-category discrimination and within category discrimination

21
Q

Define viewpoint dependence:

A

Some objects are faster and more accurately defined from certain viewpoints

22
Q

The binding problem asks:

A

how do we integrate different kinds of information when identifying objects?

23
Q

What are the stages of object recognition according to Humphreys et al 1988

A
  • separation of object from background/other objects
  • structural description
  • semantic representation: ie how is it used
  • name representation
24
Q

Agnosics struggle with which part of object recognition?

A

structural description

25
Which type of agnosia provides support for Humphreys 1988 object recognition stages?
Associative agnosia: know the object but cannot identify or use it
26
The Cascade Model of object recognition (Humphreys et al 1968)
- the structural, semantic and name stages all interact - there are within and between category stages (info flow) - a problem at one stage has knock on effects on other stages, but dont get stuck on stage
27
This test is often used to diagnose agnosia
Birmingham object recognition battery test (BORB)
28
Apperceptive agnosia
- cant recognise, draw, or copied in the visual modality - often affects unusual viewpoints of objects - patients may have issues drawing an object which has missing contours
29
Associative agnosia
- can draw, copy, and know what they are seeing but cannot recall the name or details of the object or feel familiarity - can usually describe an object but cannot name it - visual representations intact
30
This type of agnosia affects later processing/recognition
Associative agnosia
31
This type of agnosia affects earlier processing/shape extraction
Apperceptive agnosia
32
A type of agnosia in which animate objects harder to identify than inanimate objects
category-specific agnosia
33
Different knowledge domains about the object that may be affected in agnosia
- its functional significance | - sensory properties
34
These types of agnosia can occur together or separately
agnosia - objects | prosopagnosia - faces
35
involves between category discrimination
Object recgonition
36
involves within category discrimination
Face recognition