454 Final Flashcards

(29 cards)

1
Q

The Wow experience

A

Needs to be memorable, you need to have an emotional connection. A shot of dopamine when you enter a memorable store

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2
Q

Percentage of sales in store

A

70-80% of sales are made in-store meaning it is still the primary way to shop still, only 11% of sales are e-commerce, only 9% of consumers are happy with the in-person experience

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3
Q

Assets vs Liabilities

A

If stores are assets they are something worth investing in, if they are liabilities they are near closing

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4
Q

Amazon Stores

A

pure left brain, utilitarian

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5
Q

How many seconds are spent looking at a food product

A

6 seconds is the average time customers spend looking at a single food product in a store

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6
Q

Length of time in stores

A

21 minutes in a Walmart centre
2 1/2 minutes in a convenience store
3 feet from the customer and the shelf

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7
Q

Objectives of a good store brand and store design

A

consistent with retailers brand image and strategy, store layout

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8
Q

Store Layout

A

should increase traffic and promote sales

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9
Q

Grid Store Layouts

A

grocery stores, drug stores, Walmart, Costco have this layout as they have so many products to display

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10
Q

Race Track Layouts

A

department stores, Wilson’s

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11
Q

Free-Form Layout

A

boutique style store

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12
Q

The IKEA effect

A

cinnamon buns- placed near the exit by having the scent of baking by the exit it brings down the stress of payment, mirrors-placed tastefully as the brain is enticed by mirrors as you see yourself which makes you have “love for yourself”, white- the brain perceives everything through context which makes you think spotless, clean what you aspire for your home, the retail environment is the most tiring environment, is why they have their café. The IKEA effect is that you value an item more so that you build yourself, The natural path/maze has been the natural way for IKEA’s layout, given the room layouts
60% of the stuff we purchase at IKEA is unplanned

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13
Q

Visual Marketing

A

is an essential part of retail marketing, if done well this increases profit
-Pay more for having your product on end caps, they peak curiosity
-Make customers say wow when they enter

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14
Q

Theatrical Event

A

getting attention for window displays, creative attention getting window displays can be cheap, imagination, colour coded, interactive
-Retail spaces are part of urban landscape, there are zoning rules etc.

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15
Q

Store Layouts

A

Making effective use of wall space does not mean cramming with product
-Stores are crammed as there is too much inventory and promotions, empty space is important as the more you provide the more customers linger and dwell, or the illusion of empty space hanging from the ceiling or using height, teared displays
-the open space allows customers to flow
the right hand side is more desirable, they use the race track floorplan

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16
Q

Multi Level Stores

A

-in a multi level store spaces value decreases the further away it is from the door
-multilevel store place escalators so customers must walk around to get to the next level

17
Q

Demand/ Destination Area

A

is off the beaten path, such as a pharmacy or post office these customers often spend more
-complementary products should be adjacent

18
Q

Planned Strategy

A

The front end of fourth wall including seasonal items customer service counters and various vending machines, planned strategy can generate 20% of store sales in an area that generate 3%
-avoid the butt brush effect give people space to travel around the store

19
Q

How does the shopper distinguish between browsers and loyal shoppers?

A

Turn right when entering the store, the more you stay the more you buy, women shopping together are a shopping machine
Shopping on auto pilot
Shoppers actually shop in a rush
Difference between what people say and what they actually do
To help navigate use signage, or visuals

20
Q

Tressure Hunting

A

the more you see the more you discover the more you buy on your way to the product you actually need

21
Q

Costco Memberships

A

90% of Costco members renew their memberships
The longer they keep you in the store the more you buy
Costco is able to sell their inventory before they have to pay for it, they play by the golden rule of treating their supplier well and customers to make lots of money
Paco Underhill said that it is a friction free experience, the longer you stay the more you buy

22
Q

A good mall

A

tunes its environment to how customers move, and what they are seeing, adjusting to the new environment having a decompression zone and transition zone give an illusion of space if there is none

23
Q

Eye Mark Recorder

A

to discover best position for products, is in the middle at eye level

24
Q

Brain Processing Time

A

The brain can only process 7 things at a time in the grocery store

25
Shopping as a hunter
quick as you can or gatherer; explore and take your time
26
Atmospherics
affect purchase behaviour and influence to buy such as the lighting, ambiance which is the holistic combination of lighting, colour, scent and mood Ambience of Cabela's is a cabin feel- oudoors ish
27
Importance of ambience
in a fancy theatre versus a violin artist playing in the subway
28
Visual communications
signage which helps boost sales, or telling you where things are such as directional signage. Visual communications, coordinate graphics with the stores image, inform the customer, create theatrical effects, visual communications, make merchandise more desirable
29
Creating a sense of theatre for customers
retailers outperform competitors who do not