4.6 Waves Flashcards

(39 cards)

1
Q

Transverse vs longitudinal

A

Transverse waves have oscillations perpendicular to the direction in which the waves transfer energy

Longitudinal waves have oscillations that a parallel to the direction in which the waves transfer energy.
- longitudinal have areas of compression and rarefaction

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2
Q

Amplitude

A

The maximum displacement of a point on a wave away from its in disturbed position

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3
Q

Wavelength

A

The distance from a point on one wave to the equivalent point on the adjacent wave

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4
Q

Frequency (of a wave)

A

The number of waves passing a point each second

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5
Q

Describe a method to measure the speed of sound waves in air

A

Two blocks of wood, or other items that make a loud, sharp sound when struck together
A stopwatch
A friend to help with the experiment
A tape measure
Instructions:

two people stand a distance of 100m apart, which is measured using a trundle wheel
one person has two wooden blocks, which they bang together above their head
the second person has a stopwatch which they start when they see the first person banging the blocks together and stops when they hear the sound
this is then repeated several times and an average value is taken for the time
the speed of sound can then be calculated using the equation speed = distance/time

OR USE oscilloscope
two microphones are connectied to an oscilloscope and placed 5m apart using tape measure
make loud clap at first microphone
oscilloscope used to determine the time at which the clap reaches each microphone and the time difference between them
so calculate speed

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6
Q

PH: RP8 waves in water

A
  1. Fill the baby ripple tank with water
  2. Turn on the strobe light and adjust the frequency of waves
  3. Place a ruler next to the screen of the baby ripple tank and take a photo of it
  4. Measure wavelength from the photo and record it
  5. Count the number of waves that passes a certain point in the baby ripple tank in 10 seconds. Calculate the frequency from this by dividing the number of waves counted by 10
  6. Calculate wave speed using equation v = fλ
  7. Repeat experiment 5 times and find an mean speed discarding anomalies
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7
Q

PH: RP8: waves in a solid

A

Equipment:
Signal generator
Vibration generator
masses on a mass holder
Length of a string

Method:
1. Set up the apparatus: connect the frequency generator and the vibrator. Attach the string on top of the vibration generator, and pass over the pulley attached at the end of the bench and held fairly taut with the mass holder with masses hanging from the end of the string.
2. Measure the length of string between the vibration generator and the pulley
3. Turn on the signal generator—this will produce vibrations in the string
4. Increase the frequency of the vibration from zero until you can see a wave pattern in the string, with one complete wave on the string
5. Record the frequency of the signal generator in the first row of the results table
6. Continue to increase the frequency until you see a second wave pattern, as shown in the diagram below, with two complete waves
7. Record the frequency on the signal generator in the second row of the results table
8. Continue this process to find the frequencies which form 3 and 4 complete waves.

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8
Q

Investigating the speed of ripples on a water surface

A
  1. Pour water into a tray, and measure the length of the tray—this is the distance the wave will travel
  2. Measure the time it takes for one of the wave crests to travel to the far end of the tray
  3. Use the time taken and the length of the tray to calculate the wave speed

fill a tank
two people stand a few metres apart using a tape measure to measure the distance
one person disturbs the water surface to create a ripple and starts the stop watch
then stop the stop watch when the ripple gets to the second person
repeat 10 times and average

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9
Q

Reflection and refraction of waves

A

Reflection: happens in mirrors when light waves ‘bounce’. The law of reflection: angle of i = angle of reflection

A wave hits a boundary between two media and does not pass through, but instead stays in the original medium

Refraction: happens when waves travel between two mediums of different densities. The waves can speed up or slow down so they bend

When light travels along the normal it will slow down upon entering the block and speed up when it leaves it.
When light travels at an angle it will bend and slow down upon entering the block and bend and speed up again after leaving.

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10
Q

Reflection of waves

A

When a wave hit is a barrier it reflects
The angle of incidence is equal to the angle of reflection
The speed, frequency and wavelength of the wave do not change

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11
Q

Refraction of waves: when water waves enter shallow water from deep water

A

The speed of the wave decreases
The frequency of the wave doesn’t change—this is because the same number of waves enter the shallow water per second as leave the deep water
So the distance between the peaks of the wave, the wavelength, gets smaller

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12
Q

Refraction of waves: when waves hit the shallow water at any angle other than 90

A

Direction of the wave changes
This is because the part of the wave that hits the shallow water first slows down
The waves bend towards the normal
When a wave changes speed and direction we say that it refracts

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13
Q

PH: RP9 apparatus

A

A light source—ray box with a slit and lens to focus the light
Two rectangular transparent blocks of different materials—Perspex and glass
A 12V power supply
30 cm ruler and protractor
A3 plain paper

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14
Q

PH: RP9 method

A
  1. Set up the ray box so that it will produce a narrow ray of light. Be careful as the ray box will get hot, turn off when not in use
  2. Place a ruler in the centre of the A3 paper and draw a vertical straight line
  3. Using a protractor draw a a second straight line at right angles to the first, label this ‘N’ for the normal
  4. Place the Perspex block on the paper and draw around
  5. Using the ray box direct a ray of light at the point where the block meets the normal, the ray box needs to be at an angle.
  6. Using a pencil, mark the path of the light rays with crosses. Make sure you mark all three rays—incident ray, reflected ray and refracted ray
  7. Once completed label this side of paper Perspex and repeat the steps for the glass block on the other side
  8. Once you have incident, reflected and refracted light rays marked for both Perspex and glass blocks turn the lights on and using a ruler draw straight lines through the crosses to show the pathways.
  9. Label the rays you have marked with either, incident ray, reflected ray or refracted ray.
  10. Using your protractor measure the angles of; the angle of incidence, the angle of reflection and the angle of refraction. Record your results in a table
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15
Q

Sound waves

A

Sound waves can travel through solids causing vibrations in the solid
Within the ear, sound waves cause the ear drum and other parts to vibrate which causes the sensation of sound. The conversion of sound waves to vibrations of solids works over a limited frequency range

the more molecules that are present, the faster the wave can transfew energy so sound waves travel fastest in solids, and slowest in gases

Human hearing: 20 Hz - 20 kHz

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16
Q

Describe with examples processes which convert wave disturbances between sound waves and vibrations in solids

A

Wave disturbances are any action that cause something to sound/vibrate
When something vibrates, the particles vibrate then hit the air particles which then like a domino result in the air particle layer above to vibrate
The air particles continue to vibrate until they reach the nomes im your ear where they vibrate to process the sound
When you put your head on the surface that vibrates it is louder bc it doesnt have to travel through the air

17
Q

Ultrasound waves

A

Frequency higher than the upper limit of hearing for humans
Partially reflected when they meet a boundary between two different media
The time taken for the reflections to reach a detector can be used to determine how far away such a boundary is—this allows ultrasound waves to be used for both medical and industrial imaging

18
Q

Seismic waves

A

Produced by earthquakes
P-waves:
longitudinal
travel through the earth and are refracted when they pass through a medium
cause the ground to move up and down
Pass through solids and liquids
They go faster through more dense material

S-waves:
Transverse
Cause the ground to move left and right
Only pass through solids
Slower than p waves
Go faster through more dense material

Study of seismic waves provided new evidence that led to discoveries about parts of the earth are not directly obtainable

19
Q

Electromagnetic waves

A

Transverse waves
Transfer energy from the source of the waves to an absorber
Form a continuous spectrum
Travel at the same velocity through a vacuum or air
RMIVUXG
Long wavelength
Radio
Microwave
Infrared
Visible
Ultraviolet
X ray
Gamma
High frequency

20
Q

Radio waves

A

Produced by oscillations in electrical circuits
When radio waves are absorbed they may create an alternating current with the same frequency as the radio wave itself, so radio waves can themselves induce oscillations in an electrical circuit

Used for COMMUNICATIONS
Tv broadcasting
Radio broadcasting

21
Q

Microwaves

A

Used for communications—satellite communications, mobile phones

Microwaves with a wavelength of 3 cm are absorbed by water molecules
Water molecules in food absorb the microwaves, they gain energy and heat up the food
Microwaves penetrate to a depth of about 1 cm into food—larger pieces of food rely on conduction to transfer heat further into the food
Can pass through plastic

Dangers:
Exposure to microwaves with a wavelength of 12 cm lead to burning—can heat water molecules in human

22
Q

Infrared

A

Uses: remote controls, cooking, heating, IR cameras for tracking criminals

Dangers:
Can cause fires to occur

23
Q

Visible light

A

Uses:
Seeing things, fibre optic communications

Dangers:
Can blind you

24
Q

UV radiation

A

Uses:
energy efficient lamdps, Security marking, sunbeds

Dangers:
Can cause skin cancer

25
X rays
Uses: Looking at broken bones/medical imaging Dangers: Ionising/can cause cancer
26
Gamma
Uses: medical imaging, Preserving fruit, killing cancer cells Dangers: Ionising/can kill you/can cause cancer
27
PH: RP10 apparatus
A four sided Leslie’s cube An infrared detector A kettle A heatproof mat
28
Heat transfer—colour of objects
Reflecting radiation: Dark matt objects are poor reflectors of radiation Light shiny objects are good absorbers of radiation Absorbing radiation: Dark matt objects= good Light shiny = poor Emitting: Dark matt emits > light shiny
29
PH: RP10 method
1. Setup the apparatus. Place the Leslie cube on top of a heatproof mat 2. Fill the Leslie’s cube with hot water 3. Using the infrared detector measure the temperature on each surface and therefore the infrared radiation. Make sure the detector is the same distance from each distance 4.record data in table
30
Lenses
The image produced by a convex lens can be either real or virtual. The image produced by a concave lens is always virtual.
31
transparent/translucent objects
transmit light
32
Colour of an opaque object
Light is either absorbed or reflected by an opaque object An opaque object will not transmit light A red object will reflect red light, a red object appears red in red light A red object absorbs blue and green light. It will appear black in blue and green light
33
Colours of light
Red + blue = magenta Red+ green = yellow Blue + green = cyan
34
Types of reflection
Reflection from a smooth surface in a singular direction = specular reflection Reflection from a rough surface causes scattering—called diffuse reflection
35
Black body radiation
A perfect black body absorbs all of the radiation that hits it It does not reflect or transmit any of the radiation that hits it A black body is the best possible emitter of radiation. The radiation emitted is called black body radiation
36
body at constant temperature
A body at constant temperature is absorbing radiation at the same rate as it is emitting radiation The temperature of a body increases when the body absorbs radiation faster than it emits radiation
37
all bodies:
emit radiation the intensity and wavelength distribution of any emission depends on the temperature of the body
38
refraction of sound
from denser medium to less dense medium the wavelength of sound waves decreases, the frequency stays the same, and speed decreases from less dense to denser medium wavelengths increases, frequency stays the same, velocity increases
39
temperature of the earth
Temperature of the earth depends on many factors including: the rates of absorption and emission of radiation, reflection of radiation into space