unit 4 Flashcards

1
Q

Social dilemma

A

a situation in which actions taken by individuals in pursuit of their own objectives result in an outcome which is inferior to some other feasible outcome that could have occured if people had acted together.

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2
Q

Free riders

A

benefiting from the contributions of others to some cooperative project without contributing oneself

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3
Q

altruistic

A

the willingness to bear the cost in order to benefit someone else

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4
Q

game theory

A

a branch of mathematics that studies strategic interactions, meaning situations in which each actor knows the benefits they receive depend on the actions taken by all

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5
Q

social interactions

A

situations in which the actions taken by each person affect other people’s outcomes as well as their own

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6
Q

strategic interaction

A

a social interaction in which the participants are aware of the ways that their actions affect others and the ways that the actions of others affect them

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7
Q

strategy

A

an action that a person may take when that person is aware of the mutual dependence of the results for herself and for others. the outcomes depend not only on that person’s actions, but also on the actions of others

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8
Q

games

A

models of strategic interactions

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9
Q

division of labour

A

the specialization of producers to carry out different tasks in the production process

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10
Q

the payoffs

A

the benefit to each player associated with the joint actions of all players

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11
Q

best response

A

in game theory, the strategy that will give a player the highest payoff, given the strategies that the other players select

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12
Q

dominant strategy

A

action that yield the highest payoff for a player, no matter what the other players do

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13
Q

dominant strategy equilibrium

A

an outcome of a game in which every player plays their dominant strategy

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14
Q

prisoner’s dilemma

A

a game in which the payoffs in the dominant strategy equilibirum are lower for each player, and also lower in total, than if neither player played the dominant strategy

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15
Q

social preferences

A

preferences that place a value on what happens to other people, and on acting morally, even if it results in lower payoffs for the individual

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16
Q

zero sum games

A

a game in which the payoff gains and losses of the individuals sum to zero, for all combinations of strategies they might pursue

17
Q

public good

A

a good for which use by one person does not reduce its availability to others

18
Q

revealed preference

A

a way of studying preferences by reverse engineering the motives of an individual from observations about her or his actions

19
Q

crowding out - 2 uses

A

1) the observed negative effect when economic incentives displace people’s ethical or other-regarding motivations. in studies of individual behaviour, incentives may have a crowding out effect on social preferences
2) refers to the effect of an increase in government spending in reducing private spending,

20
Q

cooperation

A

participating in common project that is intended to produce mutual benefits

21
Q

fairness

A

a way to evaluate an allocation on one’s conception of justice

22
Q

inequality aversion

A

a dislike of outcomes in which some individuals receive more than others

23
Q

reciprocity

A

a preference to be kind or to help others who are kind an dhelpful, and to withhold help and kindness from people who are not helpful or kind

24
Q

ultimatum game

A

take it or leave it offer

25
Q

sequential game

A

a game in which all players do not choose their strategies at the same time, and players that choose later can see the strategies already chosen by the other players, e.g. the ultimatum game

26
Q

simultaneous game

A

a game in which players choose strategies simultaneously e.g. the prisoner’s dilemma

27
Q

minimum acceptable offer

A

in the ultimatum game, the smallest offer by the Proposer that will not be rejected by the Responder. Generally applied in bargaining situations to mean the least favourable offer that would be accepted.

28
Q

expected payoff

A

the payoff you get if the offer is accepted x probability that it will be accepted

29
Q

Nash equilibrium

A

A set of strategies, one for each player in the game, such that each player’s strategy is a best response to the strategies chosen by everyone else.

30
Q

political advertising as a prisoner’s dilemma

A

if one campaign paints a bad picture of the other candidate then they are likely to succeed if the other doesn’t respond. instead when they both shed negative light they lose respect and if they quit using this strategy then they risk losing the election. if they advertised in a positive way it wouldn’t give an advantage to one candidate over the other

31
Q

what do IC look like if one player is totally selfish

A

vertical lines

32
Q

what do IC look like if one player is somewhat altrusitic

A

curves - downward-sloping

33
Q

if a person cares just as much about another person’s consumption as their own then IC look like

A

L shapes (perfect compliments) - can’t increase one’s utility unless the other increases by the same amount

34
Q

if utility is derived from the total of two people consumption then IC look like

A

diagonal and linear - downward sloping

35
Q

if player derives utility from only other persons consumption then IC look like

A

horizontal lines

36
Q

when are people happy to contribute to a public good

A

when it is reciprocated

37
Q

public goods game

A

a situation in which there is something to gain for everyone by engaging with others in a common project but there is something to lose when others free ride.

38
Q

why doesn’t negotiation always solve economic and social problems

A

because of conflicts of interest

39
Q

examples of social preferences

A

altruism, pure self-interest, fairness, inequality aversion- dislike of outcomes where some receive more than others, reciprocity