Continuums Flashcards

1
Q

Name the 6 continuum’s

A
Muscular involvement 
Environmental influence 
Pacing 
Difficulty 
Continuity 
Organisation
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2
Q

What are the 2 ends of the muscular involvement continuum?

A

Gross and Fine

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3
Q

What are the 2 ends of the environmental influence continuum?

A

Open and Closed

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4
Q

What are the 2 ends of the pacing continuum?

A

Self paced and Externally paced

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5
Q

What are the 2 ends of the difficulty continuum?

A

Simple and Complex

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6
Q

What are the 3 ends of the continuity continuum?

A

Discrete and Serial and Continuous

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7
Q

What are the 2 ends of the organisation continuum?

A

Low and High

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8
Q

Define a gross motor skill

A

Large muscle movements
Little concern for precision
Concerned with strength, power and endurance

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9
Q

Give examples of a gross motor skill

A

Swimming
Running
Hammer throwing

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10
Q

Define a fine motor skill

A

Intricate movements
Small muscle groups
Involve accuracy and hand-eye coordination, speed and efficiency

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11
Q

Give examples of a fine motor skill

A

(Darts)

Spin bowler in cricket-the wrist/finger action

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12
Q

Define an open motor skill

A

Constant reference to the environment
Varied pattern of movements
Predominantly perceptual and involves decision making
Generally externally paced

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13
Q

Give examples of an open motor skill

A

Pass in rugby/football/hockey/netball

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14
Q

Define a closed motor skill

A

Not effected by the environment
Aim to do the same set technical model at each performance-habitual (set pattern movements)
Usually self paced, performer knows exactly what they have to do

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15
Q

Give examples of a closed motor skill

A

Tennis serve
Tumble turn in swimming
Gymnastics through vault

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16
Q

Define a self paced motor skill

A

Performer determines when movement skill starts
Performer determines rate at which skill proceeds
Usually closed skills

17
Q

Give examples of a self paced motor skill

A

Javelin throw
Tennis serve
High jump

18
Q

Define an externally paced motor skill

A

Control of movement skill not determined by performer but by the environment
Sometimes involves reacting to opponents
Usually open skills