Chapter 5 - Motor, Sensory, And Percepual Development Flashcards

1
Q

Dynamic Systems Theory

A

Seeks to explain how motor behaviours are assembled for perceiving and acting

To develop motor skills, infants must perceive something in the environment that motivates them to act and then use their perceptions to fine-tune their movements

Esther Thelen

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2
Q

Reflexes

A

Built-in reactions to stimuli

Govern the newborn’s movements, which are automatic and beyond the newborn’s control

Genetically carried survival mechanisms

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3
Q

Rooting Reflex

A

Occurs when the infant’s cheek is stroked or the side of the mouth is touched. The infant turns its head toward the side that was touched in an apparent effort to find something to suck

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4
Q

Sucking Reflex

A

Occurs when newborns automatically suck an object placed in their mouth

Enables the infant to get nourishment before it has associated a nipple with food

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5
Q

Moro Reflex

A

A neonatal response that occurs in reaction to a sudden, intense noise or movement. When startled, the newborn arches its back, throws its head back, and flings out its arms and legs. Then the newborn rapidly closes its arms and legs to the center of the body

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6
Q

Grasping Reflex

A

A neonatal reflex that occurs when something touches the infant’s palms. The infant responds by grasping tightly.

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7
Q

Gross Motor Skills

A

Motor skills that involve large-muscle activities

Moving one’s arm and walking

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8
Q

Fine Motor Skills

A

Motor skills that involve more finely tuned movements, such as finger dexterity

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9
Q

Sensation

A

Reaction that occurs when information contacts sensory receptors (eyes, ears tongue, nostrils, skin)

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10
Q

Perception

A

The interpretation of sensation

Air waves that contact ears might be interpreted as noise or as musical sounds

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11
Q

Ecological View

A

The view that people directly perceive information in the world around them. Perception brings people in contact with the environment so that they can interact with and adapt to it

Gibsons

Nativist approach

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12
Q

Affordances

A

Opportunities for interaction offered by objects that are necessary to perform activities

Pot may afford you something to cook with, may afford a toddler something to bang

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13
Q

Visual Preference Method

A

A method developed to determine whether infants can distinguish one stimulus from another by measuring the length of time they attend to different stimuli

Fantz

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14
Q

Habituation

A

Decreased responsiveness to a stimulus after repeated presentations of the stimulus

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15
Q

Dishabituation

A

The recovery of a habituated response after a change in stimulation

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16
Q

Size Constancy

A

Recognition that an object remains the same even though the retinal image of the object changes as you move toward or away from the object

17
Q

Shape Constancy

A

Recognition that an object remains the same even though its orientation to the viewer changes