A.2 Forces and momentum Flashcards
(50 cards)
Forces
Push or pull vectors, represented by arrows
Resultant force (unbalanced/net force)
Sum of all the forces acting on an object
Found using pythagoras/trig
Resolving forces
When single forces are broken down into component forces
e.g. F => Fsin# and Fcos#
Newton’s Law 1
“An object continues in uniform motion in a straight line or at rest unless a resultant external force acts on it”
*resultant force = acceleration
Translational equilibrium
If resultant force = 0, no acceleration
Newton’s 2nd Law
F = ma
“The resultant force on an object is proportional to the acceleration providing the mass of the object remains constant”
Newton’s 3rd Law
“For every action on one object there is an equal but opposite reaction on another object”
i.e. forces come in pairs
e.g. collision of balls, planets orbiting
Contact forces
Require objects to be in physical contact
e.g. Fn, Ff, Fd, Fb, Ft, Fh
Field forces
Can be at a distance, no contact needed
e.g. Fg, Fe, Fm
Normal Force (Fn)
Force perpendicular to the surface an object is resting on that pushes back on the force of an object pushing on the surface
Surface Frictional Force (Ff)
Opposes the relative motion between the surfaces of two solid objects
Produced because no surface is perfectly smooth
Static Frictional Force (us)
Equal to magnitude of applied force in opp. direction
Occurs when no relative motion between surfaces
i.e. when force applied to an object resting on a surface but not large enough to move the object
Max. depends on nature of surface and magnitude of normal force actng on object
Static Friction Coefficient (us)
= tan#
Dynamic Frictional Force (ud)
When force applied to object exceeds max. static friction value and object begins to slide
Magnitude of dynamic friction force < max. static value
Independent of relative speed, constant value
Viscous Drag Force (Fd)
Drag force acting on a moving object due to the viscosity of the fluid through which it is moving
Size depends on…
- objects size, shape, cross-sectional area, nature of surface, and speed
- fluid’s nature
Viscosity (n)
Resistance of a fluid to movement through it, affected by temperature and units of Pas (pascal seconds)
Stoke’s Law
Fd = 6(pi)nrv
n = viscosity
r = radius (m)
v = velocity of object
If object is a small, smooth, sphere it has laminar flow
Buoyancy (Fb)
Ability of a fluid to provide a vertical upwards force on an object placed in/on it
As density of fluid increases, buoyancy force increases
Fb = pVg
Buoyancy scenarios
Size = weight of fluid displaced
Object will sink until it displaces its own weight
If floating => Fg = Fb
Terminal velocity
Fall at a constant speed
Fg = Fb + Fd
*Fd and Fg constant, Fb increases as velocity increases
Tension Force (Ft)
Pulling force which causes objects to stretch
Elastic Restoring Force
Restoring force exerted by object to return object to its equilibrium position when it has been stretched
Elastic if object returns to its original shape after tension removed
Hooke’s Law (Fh)
Magnitude of restoring force is proportional to extension (increase in length)
Fh = -kx
k = spring constant (Nm-1), as k increases, the “stiffness” of object increases
x = extension (m)
*negative sign because restoring force in opp. direction to extension
Elastic limit
Max. extension beyond which an object becomes permanently deformed