AP Psych Unit 4 Flashcards

(49 cards)

1
Q

classical conditioning

A

organism learns asso­ciations between two stimuli

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2
Q

John Watson

A

American psychologist who popularized the scientific theory of behaviorism

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3
Q

Behaviorism

A

early 1990s belief that human behavior is more important than mental life (anti-freud)

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4
Q

Pavlov’s Legacy

A

Learning occurs in all creatures and is related to biological drives

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5
Q

Neutral Stimulus (NS)

A

Stimulus that does not normally trigger a response

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6
Q

Unconditioned Stimulus (US)

A

A response that triggers a response naturally

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7
Q

Unconditioned Response (UR)

A

Response that happens naturally

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8
Q

Conditioned Stimulus (CS)

A

The formally neutral stimulus that now triggers a response

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9
Q

Conditioned Response (CR)

A

Same as UR, but now triggered by CS instead of US

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10
Q

Aquisition

A

the initial stage of learning/conditioning

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11
Q

Higher-order (second-order) conditioning

A

A conditioned stimulus from one learning procedure is paired with a neutral stimulus creating a second conditioned stimulus

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12
Q

Extinction

A

Diminishing of a CR

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13
Q

Spontaneous Recovery

A

Following extinction, presenting the CS alone in the future might lead to a return of the CR

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14
Q

Generalization

A

CR can be triggered by related/similar stimuli

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15
Q

Discrimination

A

Only respond to specific stimuli

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16
Q

Operant Chamber

A

A device that tracks behavior change in response to different rates of reinforcement or punishment

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17
Q

Shaping

A

Behaviors that get closer (successive approximations ) to the final desired behavior are rewarded

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18
Q

Reinforcement

A

Feedback from the environment that makes a behavior more likely to occur

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19
Q

Operant Conditioning

A

the organism learns associations between its behavior and resulting events

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20
Q

Successive approximations

A

method of shaping operant behavior by reinforcing responses similar to the desired behavior

21
Q

Positive Reinforcement

A

adding something desirable to increase behavior

22
Q

Negative Reinforcement

A

Ending something unpleasant to increase behavior

23
Q

Primary reinforcers

A

Stimulus that is naturally desirable

24
Q

Secondary reinforcers

A

Stimulus which has become associated with a primary reinforcer

25
Delayed reinforcers
reinforcement that does not occur immediately after a response has been made
26
Punishment
opposite effect of reinforcement
27
Positive Punishment
Add something unpleasant to decrease behavior
28
Negative Punishment
Take away something desired to decrease behavior
29
Continuous reinforcement
Give reward every time after desired behavior
30
Partial (intermittent) reinforce­ment
reward is based on a specific amount of times behavior takes place
31
Fixed-ratio
specific amount of times (physical)
32
Variable Ratio
Random amount of times (physical)
33
Fixed Interval
the specific amount of times (clock)
34
Variable Interval
the time going by (clock)
35
Reinforcement sensitivity theory
people differ in response to punishment and reward
36
Role of Biological learning
Organisms are predisposed to learn associations that help them adapt.
37
Instinctive drift
Animals natural behavior can interfere with conditioning
38
Role of Cognitive learning
animals can learn from experience that is below the surface until a reward draws
39
Cognitive map
Create a map in their mind
40
latent learning
no immediate reward or punishment after you're exposed to new information
41
Intrinsic motivation
Doing an activity for ones own satisfaction
42
Extrinsic motivation
Doing an activity as motivation to get a self-earned reward
43
Observational learning
watching and learning what others do
44
Modeling
Changing your behavior based on observing someone else
45
Mirror neurons
frontal lobes that response the same when we perform an action when we see someone do the same action
46
Overimitation
Copying anything someone does
47
Pro - social modeling
Modeling actions which benefits others
48
Anti-social modeling
People witness behavior that is harmful and likely to be more violent
49
Violence-viewing effect
Viewing violent media leads to increased aggression