Audio Information and Media Flashcards

(42 cards)

1
Q

sound, especially when recorded,
transmitted or reproduced

A

AUDIO

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2
Q

Media communication that uses audio or
recordings to deliver and transfer
information through the means of sounds.

A

AUDIO MEDIA

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3
Q

ADVANTAGES OF AUDIO MEDIA

A
  • Audio is inexpensive
  • They are reproducible
  • It can provide message to non readers
  • It can convey meaning, providing an extra
    channel of information.
  • Audio can add a sense of realism.
  • It can add interest to a presentation or program.
  • Ease of communication - users may respond
    better to the spoken word than other media.
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4
Q

DISADVANTAGES OF AUDIO MEDIA

A

-Files can be large.
- It does not monitor attention
- Audio is not as memorable as visual media.
- Good quality audio can be difficult to produce
- Users must have appropriate hardware and
software.

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5
Q

SOUND FORMATS

A

MP3 (MPEG AUDIO LAYER 3)
MP4 A/AAC
WAV
WMA (WINDOWS MEDIA AUDIO)

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6
Q

a standard of digital audio
compression for the transfer
and playback of music on most

digital audio players

A

MP3 (MPEG AUDIO LAYER 3)

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7
Q

an audio coding standard
for lossy digital audio

compression.

A

MP4 A/AAC

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8
Q

is a Microsoft audio file format
standard for storing an audio
bitstream on PCs. It has become a
standard file format for game

sounds

A

WAV

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9
Q

an audio data compression
technology developed by
Microsoft and used with
Windows Media Player

A

WMA (WINDOWS MEDIA AUDIO)

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10
Q

TYPES OF AUDIO INFORMATION AND MEDIA

A

Radio Broadcast
Music
Sound Recording
Sound Clips/Effects
Audio Podcast

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11
Q

live or recorded audio

sent through radio waves

to reach a wide audience

A

RADIO BROADCAST

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12
Q

vocal and/or instrumental
sounds combined in such a
way as to produce beauty
of form, harmony, and
expression of emotion.

A

MUSIC

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13
Q

recording of an interview,

meeting, or any sound

from the environment

A

SOUND RECORDING

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14
Q

any sound artificially
reproduced to create an

effect in a dramatic

presentation

A

SOUND CLIPS / EFFECTS

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15
Q

a digital audio or video file or recording, usually part of a themed series, that can be downloaded from a website to a media player or a computer

A

AUDIO PODCAST

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16
Q

WAYS OF STORING AUDIO MEDIA

A

Tape
CD
Flashdrive
Memory Card
Computer Hard Drive
Internet/Cloud

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17
Q

magnetic tape on which sound
can be recorded

18
Q

a plastic-fabricated, circular
medium for recording, storing,
and playing back audio, video,
and computer data

19
Q

an external flash drive, small
enough to carry on a key ring,
that can be used with

anycomputer that has a USB
port.

20
Q

is a small storage medium used
to store data such as text,
pictures, audio, and video, for
use on small, portable, or
remote computingdevices.

21
Q

secondary storage devices for
storing audio files.

A

COMPUTER HARD DRIVE

22
Q

websites or file repositories for
retrieving audio files, and more
precisely the files are stored in
some datacenter full of servers

that is connected to the

Internet

A

INTERNET/CLOUD

23
Q

CHARACTERISTICS OF A SOUND

A

Volume
Loudness
Tone
Pitch

24
Q

intensity of a sound

25
refers to the magnitude of the sound heard. Loudness is measured in decibel (dB)
LOUDNESS
26
the audible characteristic of a sound
TONE
27
is how high or low a sound is
PITCH
28
ELEMENTS OF SOUND DESIGN
Dialogue Sound Effects Music Silence
29
speech, conversation, voice-over
DIALOGUE
30
any sound other than music or dialogue
SOUND EFFECTS
31
vocal or instrumental sounds (or both) combined in such a way as to produce beauty of form, harmony, and expression of emotion
MUSIC
32
absence of audio or sound.
SILENCE
33
PRINCIPLES OF SOUND DESIGN
Mixing Pace Stereo Imaging Transition
34
the combination, balance and control of multiple sound elements
MIXING
35
time control, editing, order of events
PACE
36
TYPES OF PACE
Linear Non-linear Multi-linear
37
Using left and right channel for depth. This refers to the aspect of sound recording and reproduction.
STEREO IMAGING
38
how you get from one segment or element to another
TRANSITION
39
one element stops, the next begins (“cut” in film)
SEGUE
40
one element fades out, the next fades in, and they overlap on the way.
CROSS-FADE
41
First element fades to inaudible before the second element begins.
V-FADE
42
As first element fades out, the second element begins at full volume.
WATERFALL