AUDIO INFORMATION AND MEDIA Flashcards

(36 cards)

1
Q

a sound heard on recording or broadcast. (eg. sound effects, music, songs, newscasts, public service announcements, speeches)

A

Audio

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2
Q

composed of songs or rhythms that primarily aim to entertain, usually aired on the radio, streamed on the internet, etc

A

Music

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3
Q

audio records of interviews, meetings, or any sound that presents content

A

Sound Recording

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4
Q

news clip/ articles delivered by radio journalists

A

Radio Newscasts

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5
Q

messages disseminated by radios without charge that aim to raise awareness of a certain social issue

A

Public Service Announcements (PSAs)

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6
Q

paid advertisements that aim to promote a product or service

A

Radio Commercials

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7
Q

these are purely acoustic programs broadcasted on radio

A

Radio Dramas

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8
Q

digital audio program that can be streamed or downloaded on the internet

A

Podcasts

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9
Q

AUDIO FILE FORMAT

Keeps the audio quality of source
Includes: WAV, AIFF, FLAC, APE, Apple Losless
Audio is not compressed

A

Losless

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10
Q

AUDIO FILE FORMAT

It compresses the file to save space without diminishing the audio qual, such as MP3 , AAC, WMA, and Og Vorbis

A

Lossy

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11
Q

done through specialized computer audio software/mixer

A

Audio Editing

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12
Q

tools/ channel that we use to store different audio types; can be stored via tape, CD, internal and external drive or online repositories such as Cloud

A

Audio media

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13
Q

utilized as a PUBLIC SERVICE PROVIDER by letting the audience make appeals, requests, or calls on-air, making it more appealing to the masses

A

Radio

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14
Q

Prof. Ramon Tuazon: ?

A

the radio is the most accessible channel to the Filipino masa

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15
Q

Spanish Professor Emma Rodero: ?

A

audio is one of the most intimate forms of media because a listener has the free will to constantly build and generate more vivid images than when presented with visual info.

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16
Q

The act of perceiving sound by the ear and can be done involuntarily

17
Q
  • Requires the attention of the receiver
  • Understood the content
18
Q

the stage where sound enters the eardrums and travels to the brain

19
Q

where the rain receives the sound and chooses what to listen to

20
Q

brain makes sense of the listened sound

A

Understanding

21
Q

the sound stored in one’s memory

22
Q

“background noise” and “setting”. This set the scene and informs the listeners where the action takes place

A

Ambience/ Atmosphere

23
Q

named after the sound effect designer Jack Foley, these are production of the sounds people hear everyday. (eg. footsteps, rubbing of clothes, turning pages of book, etc)

24
Q

manufactured sound added in the production, computer generated and unlike Foley sounds, cannot be made solely with a microphone

A

Audio/ Sound Effects (SFX)

25
speech, convo, or voice-over present
Voice-over/ Dialogue
26
songs/ instrumental pieces that help control the dynamics of the audio production’s mood
Music
27
combining, balancing, and controlling the elements of sound design
Mixing
28
time control; the order of events can be linear, non-linear, or multi-linear
Pacing
29
bring together separate segments or elements
Transition
30
ommonly known as “cut”; abruptly stops one sound segment and immediately begins another
Seague
31
weakening the volume, the former segments fades to inaudible while the latter fades in
V-Fade
32
segments overlap as the former fades out with the latter fades in
Crossfade
33
primary purpose of making audio information are
to give instruction or information; to provide feedback; and/or to personalize or customize the audio experience.
34
the former segment fades out, and the latter segment starts at full sounds
Waterfall
35
this is a V-fade that has brief silence between the segments.
Fade to black
36
this adds depth to the sound design by using the left and right channels.
Stereo Imaging