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biomechanics Flashcards

(32 cards)

1
Q

types of motion

A
  • linear
  • angular
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2
Q

linear motion

A
  • occurs when body and its parts move in a line (straight or curved
  • all parts move in the same direction at the same time
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3
Q

types of forces

A
  • applied
  • gravitational
  • friction
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4
Q

applied

A
  • one object exerts on another object
    – of the pedal
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5
Q

gravitational

A
  • force of attraction between two bodies of objects
    – the body
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6
Q

friction

A
  • occurs when two surfaces come in contact with each other
    – the wheel
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7
Q

torque

A

the turning effect produced by a force

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8
Q

torque- angular motion

A

involves rotation around a central axis or fixed point

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9
Q

how to increase torque

A

apply more force to the object
- change lever length
- longer lever greater velocity

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10
Q

conservation of momentum

A

a measure of the amount of motion an object has and its resistance to changing that motion
- when a collision occurs momentum will be conserved, and passed onto the object with a greater momentum

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11
Q

force summation

A
  • the process of generating maximal force
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12
Q

principles of force summation

A
  • using as many body parts as possible
  • activating the stronger larger muscles first- enables them to generate a large amount of force that can be passed on to other body parts
  • transfer of momentum from one body part to another when at maximal velocity
  • a stable base for maximal acceleration
  • follow through to prevent unnecessary deceleration
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13
Q

angular momentum

A

a measure of how much rotation a body has around an axis

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14
Q

impulse

A

equal to the change in momentum of an object
- when throwing you increase force by using more body parts

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15
Q

momentum breaker and maker

A

breaker - impulse remains the same - catching a ball momentum stops

maker - impulse can be increased - a ball with no momentum putting maximal force will increase impulse, also increasing change in momentum

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16
Q

newtons first law

A

law of inertia- a body will remain at rest or in uniform motion unless acted on an external force

17
Q

momentum

A

the quantity of motion a particular body mass has

18
Q

newtons second law

A

the law of acceleration- a force applied to an object will produce a change in motion in the direction of the applied force, that is directly proportional to the size of the force

19
Q

acceleration

A

how quickly an object changes its velocity in meters

20
Q

newtons third law

A

the law of action/reaction- for every action (force/torque applied) there is an equal and opposite reaction

21
Q

projectile motion

A

the movement of an object though the air - gravity and air resistance.

22
Q

factors an athlete can adjust

A
  • speed of release
  • angle of release
  • height of release
23
Q

speed of release

A
  • the speed at which an object is thrown, kicked or propelled into the air
  • to use as many body parts as possible
24
Q

height of release

A
  • the difference between the height that a projectile is released from and the height at which it lands
  • if the angle and speed are constant, the object released from a higher point will travel further
25
angle of release
the angle at which a body or object is projected into the air in relation to the horizontal - desired angle of release should be referenced to 45 degrees
26
equilibrium
the state of motion either rest or constant velocity during movement where all forces and torques are balanced - static - dynamic
27
static
the degree to which a body resist changing its equilibrium
28
dynamic
ability to control state of equilibrium
29
balance
the ability to control equilibrium while stationary or moving
30
stability
a bodies ability to resist change in its current state
31
factors that an athlete can manipulate stability
- base of support - line of gravity - center of gravity - body mass - friction
32
levers components
- axis- point of rotation - force - resistance- load to be overcome