Block 2 Glossary Flashcards
These cards are a copy of the glossary provided by TM354. Except where definitions are 'see x', these cards have been omitted. (103 cards)
Action
An action is an atomic execution (contrast with activity) that results in a change in the state of the model. In an object-oriented context it can be realised by sending a message to an object or by modifying a link or the value of an attribute.
Activation
On a sequence diagram, a long rectangle, coincident with the lifeline of an object, showing the entire period when an object is active.
Activity
In UML, an activity is an ongoing non-atomic execution (contrast with action) within a state machineor within an activity diagram; in a given context, activities result in one or more actions.
In a software development process, it is a unit of work comprising one or more tasks that someone may be asked to perform.
Aggregation
A relationship between an aggregate class and other classes. An aggregate object is an object which can be thought of as being composed of other objects (components), respectively, instances of the other classes. Some authors consider that the objects that are components in one aggregate object cannot be components in another aggregate.
Alt
Alternative Fragement
Analysis Class
A class that represents structural elements of an initial software solution. Unlike a concept (a domain class), it may define attributes but operations will be added later during design.
Analysis Model
Analysis Structural Model
An initial representation of the structure of a software solution by a class diagram; it represents analysis classes, their associations and constraints.
Assertion
In DbC, a precondition, a postcondition or an invariant.
Association Class
An association that also has class properties. Each instance of the association class defines values for those properties.
Association Loop Invariant
An invariant showing the relationship between two paths around a loop.
Attribute
A property of an object which is part of the object’s state, and which can be changed. In object-oriented analysis and design, attributes generate accessor methods: one to ‘get’ the value of the attribute and one to ‘set’ or ‘reset’ its value.
Baseline
A configuration version singled out as special because it forms a foundation from which further development can progress, typically associated with the major milestones of a project.
Bidirectional Association
An association that is navigable in both directions.
Business Transcation
A significant activity, episode, interaction, in a business.
Cascade Pattern
When designing an interaction diagram to implement a use case, there is a need for an object to send messages to another object with which it does not directly have an association. The Cascade pattern delegates responsibility to another object along a single thread of control (in contrast to the Fork pattern). (See also Law of Demeter.)
Check(ing) in
A part of the configuration management process where a specific version (usually the latest) of a configuration item is removed from the configuration repository so that a developer can edit it.
Class Diagram
A diagram that shows a set of classes, interfaces and collaborations, as well as their relationships. It is a representation of a structural (or static) model of a domain or of a system.
Class Invariant
A constraint that must be true at all times, other than during when one of its methods is executing. A statement about the values of the attributes of a class that must hold for all instances of that class.
Class Model
See structural model. A class model is represented in a class diagram.
CRC
Class-Responsibilty-Collaboration Cards
An approach to identifying classes and their responsibilities using simply structured cards.
Compiler
A software tool that translates (compiles) a program written in one language (the source code) into a program in another language and, in so doing, identifies errors in the source code.
Composite State
A state that contains some internal behaviour, which can be represented with a state diagram. (Also referred to as a compound state.)
Composition
A form of aggregation with strong ownership; component objects of an aggregate have no life after the destruction of the aggregate.
Concept(ual) Model
The structural model that represents the static part of the domain: the concepts and their relationships.