C1 Lesson 1 Flashcards

1
Q

a learned ability to cause a predetermined
movement outcome with maximum certainty

A

MOTOR SKILL

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2
Q

a complex ability that is divided into different
classifications based on purpose, execution,
effort applied, and situation.

A

MOTOR SKILL

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3
Q

the relatively permanent change in the ability
to perform a skill as a result of practice or
experience.

A

MOTOR LEARNING

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4
Q

Different Types Of Motor Skills

A

• Gross and Fine Continuum
• Open and Close Continuum
• External and Internal Paced Continuum
• Discrete, Serial, and Continuos Continuum
• Individual, Coactive and Interactive Skills
• Simple and Complex Skills
• Low and High Organization
• Variable and Fixed Practice

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5
Q

concerned with the precision of movement

A

THE GROSS AND FINE CONTINUUM

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6
Q

the abilities usually acquired during childhood
as part of a child’s motor learning, and by the
time they reach two years of age, almost all
children can stand up, walk and run, walk
upstairs, etc.

A

GROSS SKILLS

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7
Q

involve intricate, precise movements using
small muscle groups and generally involve
high hand-eye coordination levels.

A

FINE SKILL

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8
Q

concerned with the effects of the environment
on skills.

A

THE OPEN AND CLOSED CONTINUUM

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9
Q

The environment is continually changing, so
movements have to be often adapted

A

OPEN SKILLS

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10
Q

These skills occur in a stable, predictable
environment, and the performer knows what to
do and when.
Skills are not affected by the environment,

A

CLOSED SKILLS

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11
Q

concerned with movements’ timing (often used
with the open-closed continuum)

A

The External and Internal Paced Continuum

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12
Q

the performer controls the rate at which the
skill is executed.
These skills are usually closed skills. i.e.,
javelin throw, discus.

A

INTERNALLY PACED OR SELF-PACED SKILLS

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13
Q

the environment, which may include opponents, controls the rate of performing the
skill.

A

Externally paced skill

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14
Q

concerned with how well-defined the beginning
and end of the skill are - discrete, serial, and
continuous skills

A

The Discrete, Serial, and Continuous Continuum

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15
Q

are brief, well-defined actions with a clear beginning and end. - They are single, specific skills that make up the actions involved in various sports such as hitting and throwing

A

Discrete skills

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16
Q

are a group of discrete skills to make a new and complex movement. i.e., the sequence of skills for the triple jump.

A

Serial Skills

17
Q

have no obvious beginning or end.

A

Continuous skills

18
Q

those performed in isolation. e.g., high jump.

A

Individual skills

19
Q

those performed at the same time as others but without confrontation. e.g., swimming.

A

Coactive skills

20
Q

are those performed where other performers are directly involved. e.g., rugby, and netball

A

Interactive skills

21
Q

is a straightforward one, that requires little concentration and cognitive ab

A

simple skill

22
Q

involves a large attention span because they are complicated and repeatedly practiced to make it easier to perform in
competition.

A

complex skill

23
Q

is easy and uncomplicated like riding a bike.

A

Low organization skill

24
Q

a complex number of phases involved which cannot be broken down and practiced separately, as they are linked
closely together.

A

High organization skill

25
A major factor influencing the development of a skill is the practice of which there are two main types:
Variable and Fixed Practice
25
an ability from one's knowledge to do something well depending on their capabilities most especially in accomplishing their goals
Skill
26
practicing a skill in various contexts and experiencing the full range of situations in which the technique or tactic might be used in competition
Variable
27
specific movement is practiced repeatedly, often referred to as a drill. - This type of practice is ideal for skills that are always performed in the same way
Fixed
28
the skill is practiced until learned without taking a break.
Massed
29
practice is interspersed with breaks that can either be rest or another skills
Distributed
30
genetically predetermined characteristic that affects movement performance.
Motor Ability
31
defined as goal-directed, learned behaviors accomplished primarily through the contribution of the muscular-skeletal
Motor skills