Ch. 5 Vocab Flashcards

(14 cards)

0
Q

Application programming interface

A

The set of interfaces in a package or an entire language

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1
Q

Accessor

A

A method used to examine an attribute of an object without changing it

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2
Q

Aspect ratio

A

The ratio of the width of an image or viewing area to its height

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3
Q

Default constructor

A

A method that Java provides for creating objects of a class. The programmer can override this method to do extra things

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4
Q

Edge detection

A

The process whereby the boundaries of shapes or objects are detected within an image

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5
Q

Enhanced for loop

A

A special type of for loop that traverses an array or array list from beginning to end, binding a local variable to each element in the array or list

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6
Q

Mutators

A

Methods of type void (do not return a value, but are used to modify contents of an object)

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7
Q

Object instantiation

A

Makes a new object available to a program

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8
Q

Object recognition

A

Detection of objects in images

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9
Q

Row-major transversal

A

The process of visiting elements in a two- dimensional array whereby each element in a row is accessed before moving on to the next row

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10
Q

Sampling rate

A

The number of samples of a sound wave taken per second of time

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11
Q

Screen coordinate system

A

A coordinate system used by most programming languages in which the origin is in the upper-left corner of the screen, window, or panel, and the y values increase toward the bottom of the drawing area

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12
Q

Sound clip

A

A sequence of sample values that represents a portion of a sound wave over time

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13
Q

Splicing

A

The process of gluing together two sound clips

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