ch8 Graphics Flashcards
(101 cards)
Q
A
Why is lighting important in computer graphics?
It makes objects appear three-dimensional by creating shadows, highlights, and brightness variations.
What does the human eye actually see when observing an object?
Light reflected off objects, not the light source itself.
What are the three parameters involved in lighting models?
Light, reflection, and surface.
Name four types of light sources in computer graphics.
Ambient light, point light source, distant light source, spotlight.
What is ambient light?
A global light that illuminates all objects equally, without direction.
How does a point light source behave?
Emits light from a single point in all directions, like a bulb.
What characterizes a distant light source?
Light rays are parallel, like sunlight.
What is a spotlight in graphics?
Focused light in a cone shape, like a flashlight.
What is diffuse reflection?
Light scattering equally in all directions from a rough surface.
What is specular reflection?
Mirror-like reflection creating bright spots (highlights) on shiny surfaces.
How does material affect light reflection?
Surface type (metal, wood, glass) and texture (smooth or rough) influence reflection.
What happens when white light hits a green object?
Green wavelengths are reflected, and other colors are absorbed.
What components make up the basic illumination model?
Ambient light, diffuse reflection, specular reflection.
Why do we initially assume monochromatic light?
To simplify lighting calculations before adding color channels.
What is ambient light responsible for?
Ensuring surfaces not directly hit by light are still visible.
How does diffuse reflection affect appearance?
It makes brightness uniform from many viewing angles.
What surfaces typically show diffuse reflection?
Matte or non-shiny surfaces like paper or walls.
What surfaces show specular reflection?
Smooth, shiny surfaces like polished metal.
What is the formula component F_att in the specular model?
Models how intensity decreases with the square of distance.
What does the ka coefficient represent?
The ambient reflection coefficient.
What does the kd coefficient represent?
The diffuse reflection coefficient.
What does the ks coefficient represent?
The specular reflection coefficient.
What is θ (theta) in lighting models?
The angle between surface normal and light source direction.