champion classes Flashcards

(28 cards)

1
Q

scholar

A

All allies restore some mana every 2 seconds.
2 - 15 mana
4 - 15 mana
6 - 30 mana
heimerdinger, janna, lissandra, yuumi, zyra

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2
Q

syndicate

A

Chosen allies are cloaked in shadows, gaining 20% Omnivamp, 50 Armor, and 50 Magic Resistance.
3 - The Syndicate champion with the lowest current Health
5 - all syndicate champions
7 - all allies. all bonuses are doubled
akali, braum, darius, shaco, twisted fate, zyra

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3
Q

arcanist

A

Allies have increased Spell Power.
2 - All allies gain 20% Ability Power
4 - Arcanists gain an additional 45%
6 - All allies gain 50% Ability Power. Arcanists gain an additional 50%
8 - All allies gain 125% Ability Power
lux, malzahar, swain, tf, vex, viktor, ziggs

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4
Q

assassin

A

Innate: Assassins jump to the enemy backline at the start of combat. Assassins’ Abilities can critically strike, and they gain bonus Critical Strike Chance and Critical Strike Damage.
2 -10% Crit Chance & 25% Crit Damage
4 - 30% Crit Chance & 50% Crit Damage
6 - 50% Crit Chance & 75% Crit Damage
akali, ekko, katarina, shaco, talon, twitch

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5
Q

bodyguard

A

Bodyguards have increased Armor. Shortly after combat begins, Bodyguards taunt adjacent enemies and gain a shield.
2 - 100 Armor 100 Shield
4 - 200 Armor 300 Shield
6 - 350 Armor 600 Shield
8 - 500 Armor 1000 Shield
blitz, braum, darius, galio, leona, poppy

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6
Q

bruiser

A

All allies have increased Health. Bruisers gain double this bonus.
2 - 125 Health
4 - 225 Health
6 - 350 Health
8 - 700 Health
cho, mundo, illaoi, tahm, trundle, vi, zac

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7
Q

challenger

A

Challengers have increased Attack Speed. Upon landing a takedown on their target, challengers will dash to a new target, doubling this bonus for 2.5 seconds.
2 - 30% Attack Speed
4 - 60% Attack Speed
6 - 90% Attack Speed
8 - 145% Attack Speed
camille, fiora, kai’sa, quinn, samira, warwick, yone

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8
Q

colossus

A

Innate: Colossus are bigger, more powerful, and take up two slots in your army.
2 - colossus take 25% reduced damage
cho, galio, sion

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9
Q

enchanter

A

Enchanters’ healing and shielding are stronger, and all Allies gain increased Magic Resistance.
2 - 25% Healing & Shielding; 20 Magic Resistance
3 - 40% Healing & Shielding; 35 Magic Resistance
4 - 60% Healing & Shielding; 50 Magic Resistance
5 - 100% Healing & Shielding; 75 Magic Resistance
janna, lulu, orianna, taric

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10
Q

innovator

A

Innovators build a mechanical companion to join their battle.
3 - Mechanical Scarab
5 - Mechanical Bear
7 - Mechanical Dragon
ezreal, heim, jayce, seraphine, singed, zilean

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11
Q

protector

A
Protectors shield themselves for 6 seconds whenever they cast a spell. This shield doesn't stack.
2 - 20% Maximum Health Shield
3 - 35% Maximum Health Shield
4 - 45% Maximum Health Shield
5 - 60% Maximum Health Shield
blitz, garen, kassadin, sion
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12
Q

sniper

A
Snipers deal bonus damage for each hex between themselves and their target. Snipers gain +1 Attack Range.
2 - 8% Bonus Damage per Hex
4 - 16% Bonus Damage per Hex
6 - 30% Bonus Damage per Hex
caitlyn, jhin, kog, MF, tristana
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13
Q

transformer

A

Transformers have two forms that they can swap in between during planning phase depending on whether they are placed in the frontline or backline.
1 - bonus active
jayce

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14
Q

twinshot

A
Whenever a Twinshot attacks, they have a chance to attack twice instead. Twinshot's also gain bonus AD.
2 - 40%, 5 AD
4 - 70%, 30 AD
6 - 100%, 60 AD
gp, graves, jinx, kog, urgot
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15
Q

academy

A

Academics have bonus Attack Damage and Ability Power, and can learn from their allies, increasing this bonus whenever an ally casts an ability.
2 - 18 AD & AP; 3 Bonus AD & AP
4 - 35 AD & AP; 5 Bonus AD & AP
6 - 50 AD & AP; 8 Bonus AD & AP
8 - 70 AD & AP; 12 Bonus AD & AP
garen, graves, katarina, leona, lux, yone, yuumi

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16
Q

chemtech

A

After dropping below 60% Health, Chemtech champions gain 25% Damage Reduction, 50% Attack Speed, and regenerate 4% of their maximum Health each second.
3 - Lasts 4 seconds
5 - Lasts 8 seconds
7 - Lasts 15 seconds
9 - Lasts until combat ends, 6% Health Regen
mundo, lissandra, singed, twitch, urgot, viktor, warwick, zac

17
Q

clockwork

A
All allies have increased Attack Speed, and additional Attack Speed for each Hextech Augment you own.
2 - 10% Attack Speed & 5% per Augment
4 - 30% Attack Speed & 10% per Augment
6 - 55% Attack Speed & 15% per Augment
camille, jhin, orianna, zilean
18
Q

yuumi

A

Yuumi attaches herself to her nearest ally at start of combat, or to the lowest Health ally after being unattached for 3 seconds. Attaching grants the ally a shield equal to 30% of Yuumi’s maximum health, and Yuumi detaches if the shield is broken. While attached Yuumi is untargetable and can’t attack, but gains 5 mana per second, and 5 mana whenever the ally attacks.
1 - bonus active
yuumi

19
Q

enforcer

A

Enforcers detain enemies at the start of combat for 4 seconds, temporarily removing them from combat.
2 - The enemy who has the most Health
4 - The enemy who dealt the most damage last combat
caitlyn, fiora, jayce, vi

20
Q

glutton

A

Once per planning phase, you can feed a unit to Tahm Kench. This unit is consumed, granting permanent bonus stats. The more valuable the unit, the bigger the bonus. To feed Tahm Kench, hover a unit over him until his mouth opens, then release. Bonuses: Bodyguard (Armor), Enchanter (Magic Resist), Bruisers/Protector (Health), other (Ability Power)
1 - bonus active
tahm

21
Q

imperial

A

At the start of combat, the Imperial who dealt the most damage last combat becomes the Tyrant. The Tyrant deals bonus damage. When the Tyrant dies, the Imperial who has dealt the most damage this combat becomes the new Tyrant.
3 - 75% Bonus Damage
5 - 125% Bonus Damage; other Imperials 50% Bonus Damage
samira, sion, swain, talon

22
Q

mercenary

A

Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase, roll the dice to add more loot to the chest! The longer you’ve gone without opening the chest, the luckier the dice.
3 - Roll two dice
5 - Roll a third dice that grants you a bonus orb right away
gp, illaoi, mf, quinn, tahm

23
Q

mutant

A

Mutants gain unique bonuses. These are different each game. Adrenaline Rush Mutant units have a chance to trigger two additional attacks against their target. Bio-Leeching Your team gains Omnivamp (healing for a percentage of all damage dealt). Synaptic Web The abilities of Mutant units cost less to cast with a minimum of 10 mana. Cybernetic Enhancement Mutants with at least one item gain bonus stats. Metamorphosis Mutants grow every two seconds, gaining bonus stats that stack up to five times. Voracious Appetite Mutant units grow stronger each time an ally dies. Voidborne Three Mutant execute targets they damage who are below 20 percent health. Five Mutant gain bonus true damage.
3 - bonus active
5 - bonus active
cho, mundo, kai, kass, kog, malz

24
Q

scrap

A

At the start of combat, a number of incomplete components on Scrap champions turn into an ephemeral full item for that combat. Additionally, at the start of combat, Scrap champions also gain a Health shield for each item equipped in your army.
2 - 1 Incomplete Component, 20 HP
4 - 3 Incomplete Components, 35 HP
6 - All incomplete components; 60 HP
blitz, ekko, ezreal, janna, jinx, trundle, ziggs

25
sisters
sisters are empowered by trying to one-up each other. Vi's ability range increases by two hexes. Jinx gains 40% stacking Attack Speed for 3 seconds on takedown. 2 - bonus active jinx, vi
26
socialite
``` Socialite reveal a spotlight on the battlefield. The unit standing in the spotlight at the start of combat gains unique bonuses. 1 - 15% Bonus Damage 2 - 5 Mana regen per second 3 - 30% Omnivamp galio, serphine, taric ```
27
yordle
After combat with a player, a random free Yordle appears on your bench! 3 - Bonus Active 6 - Yordle's mana cost are reduced by 20%. heim, lulu, poppy, trist, vex, ziggs
28
yordle-lord
Benefits from the Yordle trait. 1 - Veigar is summoned from a Yordle Portal when every Yordle is 3-star veigar