Chapter 1 Flashcards

Human Growth and Development (25%) (48 cards)

1
Q

Trust vs. Mistrust

A

Birth to 1 year of age

Trust: children begin to learn the ability to trust others based upon the consistency of their caregiver.

Inferiority: Inability to trust, therefore a sense of fear about the inconsistency of the world.

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2
Q

Autonomy vs. Shame and Doubt

A

Between the ages of 1 and 3

Autonomy: Begin to assert their independence by walking away from their mother or picking which toy to play with.

Shame and Doubt: Feelings of being inadequate in their ability to survive and may then become overly dependent.

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3
Q

Initiative vs. Guilt

A

Around age 3 continuing to age 6

Initiative: Children assert themselves more frequently. They begin to make up games and initiate play with others.

Guilt: May feel like nuisances to others and will therefore follow them and remain followers.

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4
Q

Industry vs. Inferiority

A

From age 6 to puberty

Industry: Children begin to develop a sense of pride in their accomplishments.

Inferiority: Children may start doubting their abilities and failing to reach their potential.

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5
Q

Identity vs. Role Confusion

A

During adolescence

Identity: Children are becoming more independent and begin to look at the future in terms of careers, relationships, families, housing, and so on.

Role Confusion: Sense of confusion of who they are

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6
Q

Intimacy vs. Isolation

A

Young adulthood

Intimacy: In young adulthood, individuals begin to share themselves more intimately with others and explore relationships leading toward longer-term commitments with others outside the family.

Isolation: Avoiding intimacy and fearing commitment and relationship

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7
Q

Generativity vs. Stagnation

A

Middle adulthood

Generativity: Individuals establish careers, settle down within relationships, begin families, and develop a sense of being a part of the bigger picture.

Stagnation: Individuals become stagnant and feel unproductive

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8
Q

Ego Integrity vs. Despair

A

Grow older (Senior Citizens)

Ego Integrity: Slow down and explore life as a retired person. Contemplating accomplishments can develop a sense of integrity if they are satisfied with the progression of their lives.

Despair: Seeing life as unproductive and failing to accomplish life goals.

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9
Q

Emotional Development

A

increase in self-awareness and self-regulation.

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10
Q

Cognitive Development

A

the development in terms of information processing, conceptual resources, perceptual skills, language learning, and other aspects of brain development.

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11
Q

Six Levels of Cognition

A
  1. Knowledge: rote memorization, recognition, or recall of facts.
  2. Comprehension: understanding what the facts mean
  3. Application: correct use of the facts, rules, and ideas
  4. Analysis; breaking down information into parts
  5. Synthesis: a combination of facts, ideas, or information to make a new whole
  6. Evaluation: judging or forming an opinion about the information or situation
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12
Q

Domains of development

A
  1. Cognitive: mental skills (knowledge)
  2. Affective: growth in feelings or emotional areas (attitude or self)
  3. Psychomotor: manual or physical skills (skills)
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13
Q

Piaget’s Theory

A

Sensorimotor (0-2)
Preoperational (2-7)
Concrete Operations (7-11)
Formal Operations (11+)

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14
Q

Kohlberg’s Theory

A

Preconventional (before age 9)
Conventional (early adolescence)
Postconventional (Adult)

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15
Q

Behaviorist

A

Pavlov, Skinner

learning is viewed through change in behavior and the stimuli in the external environment are the focus of learning

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16
Q

Cognitive

A

Piaget

learning viewed through internal mental processes and the focus of learning is internal cognitive structures

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17
Q

Humanistic

A

Maslow

learning is viewed as a person’s activities aimed at reaching his or her full potential and the focus of learning in meeting cognitive and other needs

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18
Q

Social/Situational

A

Bandura

learning is obtained between people and their environment and their interactions and observations in social contexts.

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19
Q

Classes of behavior

A

Respondent; involuntary behavior that is automatically elicited by a certain behavior

Operant; voluntary behavior that is controlled by its consequences in the environment.

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20
Q

Respondent or Classical Conditioning

A

Pavlov

Learning occurs as a result of pairing a previously neutral stimulus with an unconditioned involuntary stimulus so that the conditioned stimulus eventually elicits a response normally elicited by the unconditioned stimulus

Unconditioned Stimulus =Unconditioned Response

Unconditioned Stimulus + Conditioned Stimulus= Conditioned Response
Conditioned stimulus= Conditioned Response

21
Q

Operant Conditioning

A

B.F. Skinner

Antecedent events or stimuli precede behaviors, which in turn, are followed by consequences.

Antecedent - Response/ Behavior- Consequence

22
Q

Operant Techniques

A

Positive reinforcement- increases the probability that behavior will occur- praising, giving tokens, or otherwise rewarding positive behavior.

Negative Reinforcement- behavior increases because a negative stimulus is removed

Positive Punishment: presentation of undesirable stimulus following a behavior to decrease or eliminate that behavior

Negative Punishment: Removal of a desirable stimulus following a behavior to decrease or eliminate that behavior

23
Q

Aversion therapy

A

any treatment aimed at reducing the attractiveness of a stimulus or a behavior by repeated pairing of it with an aversive stimulus

24
Q

Biofeedback

A

Behavior training program that teaches a person how to control certain functions such as heart rate, blood pressure, temperature, and muscular tension

25
Extinction
withholding a reinforcer that normally follows a behavior.
26
Flooding
a treatment procedure in which a client's anxiety is extinguished by prolonged real or imagined exposure to high-intensity feared stimuli
27
In vivo desensitization
pairing and movement through a hierarchy of anxiety from least to most anxiety-provoking situations; takes place in a "real" setting
28
Modeling
method of instruction that involves an individual demonstrating the behavior to be acquired by a client
29
Rational emotive therapy
a cognitively orientated therapy in which a social worker seeks to change a client's irrational beliefs by argument, persuasion, and rational reevaluation and by teaching the client to counter self-defeating thinking with new non-distressing self-statements.
30
Shaping
the method used to train new behavior by promoting and reinforcing successive approximations of the desired behavior.
31
Systematic desensitization
an anxiety-inhibiting response that can not occur at the same time as the anxiety response
32
Time-out
removal of something desirable-negative punishment technique
33
Token economy
a client receives tokens as reinforcement for performing specified behaviors. The tokens function as currency within the environment and can be exchanged for desired goods, services, privileges
34
Infants and Toddlers
Ages 0-3
35
Young Children
Ages 4-6
36
Older Children
Ages 7-12
37
Young Adults
Ages 18-35
38
Middle Age Adults
Age 36-64
39
Older Adults
Ages 65-79
40
Elders
80 and Older
41
Ethnicity
the idea that one is a member of a particular cultural, national, or racial group that may share culture, religion, race, language, or place of origin
42
Race
related to a particular social, historical, and geographic context
43
Cultural identity
the identity of a group or culture of an individual who is influenced by his or her self-identification with that group or culture.
44
Maslow's Hierarchy
Self-Actualization Esteem needs Social needs Safety needs Psychological needs
45
Attachment Theory
John Bowlby lasting psychological connectedness between human beings that can be understood within an evolutionary context in which a caregiver provides safety and security for a child
46
Personality Theories
Biological Behavioral Psychodynamic Humanist Trait
47
Conflict Theory
Karl Marx society is fragmented into groups that compete for social and economic resources
48
Parenting Skills and Capacities
Authoritarian Authoritative Permissive Uninvolved