Chapter 1: Kinematics Flashcards
(47 cards)
The ____________ or _____________ system (foot-pound-second or FPS) is used commonly in the US but virtually nowhere else - not even in Britain.
- British system
- Imperial system
The most common system of units is the ____________ system. It may be given in meters, kilograms, and seconds (MKS) or centimeters, grams, and seconds (CGS).
Metric system
_______________ are standard units around which the system itself is designed. _______________ are units created by associating base units with each other.
- Base units
- Derived units
___________ are numbers that have magnitude and direction. Its quantities include displacement, velocity, acceleration, and force.
Vectors
___________ are numbers that have magnitude only and no direction. Its quantities include distance, speed, energy, pressure, and mass.
Scalars
The sum or difference of two or more vectors is called the _____________ of the vectors.
Resultant
One way to find the sum or resultant of two vectors A and B is to place the tail of B at the tip of A without changing either the length or the direction of either arrow. This is referred to as ________________ method.
Tip-to-tail method
When multiplying vectors by other vectors, once we have the magnitude, we use the _____________ rule to determine its direction.
Right-hand rule
An object in motion may experience a change in its position in space, known as _____________ (____ or ____)
Displacement (x or d)
_____________ (d) traveled is considered the pathway taken and is a scalar quantity.
Distance
____________ (____)’s magnitude is measured as the rate of change of displacement in a given unit of time, and its SI units are meters per second.
Velocity (v)
__________(____) is the rate of actual distance traveled in a given unit of time.
Speed (v)
The __________________ of an object will always be qual to the magnitude of the object’s instantaneous velocity, which is a measure of the average velocity as the change in time approaches 0.
Instantaneous speed
__________ (____) is a vector quantity that is experienced as pushing or pulling on objects.
Force (F)
___________ is an attractive force that is felt by all forms of matter. We usually think of it as acting on us to keep us from floating off of the Earth’s surface, or for holding the planets of our solar system in orbit.
Gravity
____________ is a type of force that opposes the movement of objects.
Friction
______________ exists between a stationary object and the surface upon which it rests.
Static friction
The _______________ of static friction is a unites quantity that is dependent on the two materials in contact.
Coefficient of static friction
The ______________ is the component of the force between two objects in contact that is perpendicular to the plane of contact between the object and the surface upon which it rests.
Normal force
______________ exists between a sliding object and the surface over which the object slides.
Kinetic friction
Any time two surfaces slide against each other, _____________ will be present and its magnitude can be measured.
Kinetic friction
The maximum value for __________ friction will always be greater than the constant value for ___________ friction: objects will “stick” until they start moving, and then will slide more easily over one another.
- Static friction
- Kinetic friction
___________ (_____) is a measure a body’s inertia - the amount of matter in the object. It is a scalar quantity that has magnitude only. The SI unit is the kilogram, which is independent of gravity.
Mass (m)
___________ (____) is a measure of gravitational force (usually that of the Earth) on an object’s mass. Because it is a force, it is a vector quantity with units in newtons (N)
Weight (Fg)