Chapter 12 Vocabulary Flashcards
(39 cards)
A problem involving acrobats that is similar to the Tower of Hanoi problem. Used to illustrate how the way a problem is stated can influence its difficulty.
Acrobat problem
A technique in which people compare two problems that illustrate a principle. This technique is designed to help people discover similar structural features of cases or problems.
Analogical encoding
Participants in psychological experiments tend to focus on surface features in analogy problems, whereas people in the real world frequently use deeper, more structural features.
Analogical paradox
The use of analogies as an aid to solving problems. Typically, a solution to one problem, the source problem, is presented that is analogous to the solution to another problem, the target problem.
Analogical problem solving
The application of problem-solving strategies experienced in solving one problem to the solution of another, similar problem
Analogical transfer
Making a comparison in order to show a similarity between two different things
Analogy
A problem, first described by Duncker, in which a person is given a number of objects and is given the task of mounting a candle on a wall so it can burn without dripping wax on the floor. This problem was used to study functional fixedness.
Candle Problem
Thinking that works towards finding a solution to a specific problem that usually has a correct answer.
Convergent thinking
A technique developed by Finke to train people to think creatively
Creative cognition
Presenting a sample design influences the creation of new designs
Design Fixation
Thinking that is open-ended, involving a large number of potential solutions
Divergent thinking
Person who, by devoting a large amount of time to learning about a field and practicing and applying that learning, has become acknowledged as being extremely skilled or knowledgeable in that field
Expert
In perception and attention, a pausing of the eyes on places of interest while observing a scene
Fixation
An effect that occurs when the ideas a person has about an object’s function inhibit the person’s ability to use the object for a different function
Functional fixedness
In problem solving, the condition that occurs when a problem has been solved
Goal state
A problem in which it is difficult to specify a clear goal state or specific operators. Many real-life problems are these.
Ill-defined problems
In problem solving, the conditions at the beginning of the problem
Initial state
Sudden realization of a problem’s solution
Insight
In problem solving, the various conditions that exist along the pathways between the initial state and goal states
Intermediate states
Observing people to determine how they solve problems in real-world situations. This technique has been used to study the use of analogy in a number of different settings, including laboratory meetings of a university research group and design brainstorming sessions in an industrial research and development department
In vivo problem-solving research
A problem-solving strategy that seeks to reduce the difference between the initial and goal states. This is achieved by creating subgoals, intermediate states that are closer to the goal
Means-end analysis
A preconceived notion about how to approach a problem, which is determined by a person’s experience or what has worked in the past
Mental set
A problem that has been used to study how the statement of a problem influences a person’s ability to reach a solution
Mutilated checkerboard problem
In problem solving, permissible moves that can be made toward a problem’s solution
Operators