Chapter 4 Flashcards

(87 cards)

1
Q

Perception

A

What we perceive in a glance can sometimes contradict the image we receive.

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2
Q

Transduction

A

The process of converting basic sensory information into neural activity that the brain can interpret.

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3
Q

Doctrine of Specific Nerve Energies

A
  1. In order to keep organized information from our five senses: Sight, hear, touch, taste smell; signals from these five sources of input are sent to different brain areas.
  2. This notion of separate brain areas is proposed by Johannes Muller 1826.
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4
Q

Attention to Input

A
  1. Varies according to the novelty of the information being sent to the brain from our sensory organs. We have evolved to become particularly keen to understand less familiar objects and events. And new stimuli that emerge more suddenly.
  2. This is how attentional processes influence sensation and perception. If only attention can be thought of as heightening our sensitivity to stimuli and our environment, we experience the things less familiar to us. It is beneficial to understand and respond quickly to surprising events, and human curiosity has helped us adapt to a range of environments.
  3. We are less sensitive to information that are familiar to us, which is useful because it wouldn’t be as useful to devote as much attention to inputs that we already understand very well over new and unfamiliar information.
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5
Q

Sensory Adaptation

A

Sensitivity to tone down familiar inputs. We are set up to devote less attention to very familiar stimuli. Thus we experience adaptation as boredom when engaging in repetitive, routine activities.

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6
Q

Pscyhophysics

A

Methods for investigating what humans can sense from their environment. Gustav Fechner invented this. The goal seeks to measure the relationship between the energy detected by our sensory organs and our psychological experience of that energy.

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7
Q

Absolute Threshold

A

The minimum amount of energy or amount of stimulus that we can detect at least 50% of the time.

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8
Q

Difference Threshold

A

The smallest difference between stimuli we can detect at least 50% of the time. This is also called the just noticeable difference threshold.

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9
Q

Weber’s/Fechner’s LAw

A

Differences in intensity are more difficult to detect at higher intensities. Example, increasing the amount of light in an already lit room will have little impact than the increase from a dim room.

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10
Q

Signal Detection Theory

A

Considers both the amount of stimulation that people receive with their personal threshold for reporting the presence of a stimulus or a change in stimulus intensity. What people report about their sensory depends on the stimulation they receive and the threshold they set for reporting the presence of a stimulus.

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11
Q

Structuralism

A

Focused on the elementary units of perception, which is like focusing on the separate lines that form a connect-the-dots image.

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12
Q

Gestalt Psychology

A
  1. Insisted that perception is far more than simply the component parts that go into it. The idea is that something more than the parts emerges out of the way that we organize perceptual features.
  2. We infer non-existent motion when the images of the two circles are presented repeatedly and close together in time.
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13
Q

Figure Ground Principle

A
  1. We use the visual features of objects to determine which are the objects in our environment and what parts are the background.
  2. What we perceive as Figure vs. Ground depends on how we organize visual features.
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14
Q

Law of similarity

A

Grouping objects together according to features they have in common. Ex. Color shape, size.

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15
Q

Law of Proximity

A

Grouping objects together according to their closeness in space.

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16
Q

Law of Continuity

A

Grouping features together when some part of them is obscured by another object. Presume that the object continue behind the obstruction.

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17
Q

Law of Closure

A

We infer that features with pieces missing belong to the same object if the features of the object are consistent for that type of inference. This works when viewing of the object are degraded, example as lighting is poor.
Thus law of continuity and closure determines why we are so skilled in perceiving objects even when we are provided with weak or distorted information.

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18
Q

Bottom up Processing

A

Perception that derives from sensory inputs.

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19
Q

Top down processing

A

Perception that derives from our prior experiences and expectations. However it’s to blame for misunderstanding.

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20
Q

Divided attention

A

Is okay when it is fairly simple. However not when tasks take a lot more cognitive effort.

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21
Q

Selective attention

A

Focusing just on one task. Downside is that you won’t be very aware on other information.

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22
Q

Inattentional blindness

A

Failure to perceive visual events when you are focusing attention on some other task. Ex. When focused on another aspect of the scene, people can even fail to notice a gorilla passing through.

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23
Q

Sensation

A
  1. Process that our sensory organs perform when they see the information about the world around them. This is the earliest step to allowing us to know how to respond effectively to events.
  2. Sensory organs give us the raw materials that we need to understand the world.
  3. There’s sensitivity to different types of energy, these organs send that information about that energy to the brain, which performs further processing.
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24
Q

Vision and Properties of Light

A

Light travel in waves, and the distance is in wavelengths.

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25
The visual light spectrum
Light energy are invisible to us, our eyes are not designed to detect those forms of light. Radio waves are too long for us to see while Gamma rays are too short for us to see. Blue and purple are the shortest wave lengths and what we perceive is long wave lengths are red and yellow
26
Amplitude
Distance between lowest and highest length of the wave. The sun is high amplitude while candle is low amplitude, which is safer.
27
Saturation
1. Light that consists of a mixture of different wavelengths have low saturation and at the extreme, we perceive the many mixtures of light waves as white. However when light wave lengths are all the same, we perceive the light to be vivid. 2. What we perceive as color represent the wavelengths that bounce off of objects. Blue, black absorb all light.
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Cornea:
The clear part in front. Direct light to the correct spot into the back of the eye.
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Lens (Behind pupil)
the clear part that changes shape. Its job is to bend light according to the distance of object we are trying to focus. Close objects require us to be more spherical. Bringing far objects require our lens to be flat.
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Accommodation
The lens must be round to bring near objects into focus and flat to bring far objects into focus.
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Photoceptors
Transduce light energy into neural signals
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Ganglion Cells
Take signals or information about light absorption from photoreceptors and relay that information to the brain.
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Optic Nerve
Where the axons of ganglion cells get bundled together.
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Rods
Are more sensitive to light, and they do not provide as fine grained an image as the cones.
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Cones
1. Less sensitive to light so we don't rely on them as much in the dark. 2. Different cones respond to different wavelengths, so we rely on them for color vision.
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Fovea
Each ganglion cells are connected to a single cone photo receptor, whereas about 10 rod photo receptors connect to a single ganglion cell, the outer region of the retina.
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Dark adaptation
The process of rods and cones adjusting their sensitivity to darker lighting conditions.
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Tri-Chromatic (Or Young Helmholtz) Theory
Color vision: Depends on three types of cones that are each sensitive to different wavelengths of light that correspond to the colors blue, green and red.
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Opponent Process Theory: Explains negative afterimages
Cells that respond to, say green, get exhausted over time when presented with something green. And viewing green inhibits cells that respond to red. Tired Green ganglion cells can't compete with a rebound effect from the previously inhibited red ganglion cells, once we stop viewing something green. And instead of a return to a neutral state, we end up experiencing an illusion of red after staring at green.
40
Nearsightedness
OR Myopia. Prevents bringing far scenes into focus.
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Farsightedness
or Hyperopia. Prevents bringing close objects into focus. Glasses and contact lenses correct this problem.
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Optic Chiasm
Optic nerve fibers crosses over from left side to the right side, and the optic nerve fivers crosses over from the right to the left side. Result is that information from both eyes gets processed by the visual cortex on the back of our brains.
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From the eyes to the brain
Left visual field is processed by the right hemisphere. And left visual cortex processes information from the right visual field processed by the left hemisphere.
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Occipital cortex
Cells in the occipital cortex of humans and other animals respond to edges presented at a specific orientation and at a specific location in the visual field.
45
Perceptual Constances
We are able to unconsciously correct for these variations and perceive the properties of objects as constant (or unchanging).
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Ventral stream of visual processing
Deals with processing visual information according to its identity.
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Shape Constancy
Different viewing angles do not lead us to conclude objects are changing shape.
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Color Constancy
Light and shadow change the wavelengths that bounce off of objects to strike our retinas.
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Size Constancy
The size of image an object projects varies with distance, but we are able to correct for this variability.
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Dorsal stream of visual processing
Deals with processing visual information for the purpose of guiding motor actions (enabling use of the pencil for writing).
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Depth Perception
Despite the 2D image projected to our retinas, depth perception enables us to perceive the world in 3D.
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Binocular Depth Cues
One of the cues of the two is called convergence. The extreme form of convergence requires us to cross our eyes. Another is called retinal disparity: Use viewing angles to determine how far an object is away from us. 3D movies use the retinal disparity to trick our eyes.
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Monocular Depth Cues
Accommodation: Lens changing shape in response to bringing close vs. far objects into focus. This is one source of information we can use to determine the distance of objects. Motion Parallax: Helps with depth perception when we are on the move. In those situations, visual inputs that are closer to us will appear to move faster and in the opposite direction as our own movements. Whereas ones that are further away appear to move slowly as if they are going the same direction. Landscape artists often rely heavily on monocular depth cues to give their pieces depth.
54
Interposition (Monocular depth cues)
In which one can infer that an object is closer than another one because it obscures the view of the other object.
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Object brightness (Monocular depth cues)
This is another cue that we can use since the light received by our retinas from objects that are further away will be in lower intensity than the light from closer objects.
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Linear perspective:
Occurs when parallel lines proceed into the distance. When they do, the lines appear to get closer together.
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Texture Gradient (Monocular depth cues)
Help with depth perception because far objects will tend to be less defined and blurry at far distances.
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Height in Plane (Monocular Depth Cues)
Cue to distance since aspects of the environment are higher than our visual field will tend to be further away.
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Relative Size (Monocular depth cues)
Useful depth cue since an object will project a smaller image onto our retinas if it is further away from us.
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The auditory system
Ears collect sound waves and use that information to detect the source of the content and location of the noise or just to enjoy the experience of listening.
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Sound waves
the effect on air molecules caused by some physical disturbance. If someone shouts or pounds the table it displaces the surrounding air molecules. Which in turn displaces air molecules near by, and that keeps happening in all directions until the force of the initial event dissipates. 2. Two properties of sound: 1. frequency, which is the pitch of the sound. Short wavelength is higher frequency sound and low wavelength is low frequency sound. 2. Amplitude is the height of the sound wave. This is the displacement of the air molecule caused by the sound's origin. We measure sound amplitudes by decibels (DB)
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Pinna (Sensory organs for hearing)
Flexible outer flap of the ear, which channels sound waves into the ear canal.
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Eardrum
Membrane that vibrates in response to sound waves
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Semicircular canal
One of three fluid filled structures that play a role in balance.
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Cochlea
Converts vibration into neural activity
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Ossicles
Bones of the middle ear
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Auditory canal
Conducts sound waves to the eardrum.
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Malleus
Hammer
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Stapes
Stirrup
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Higher Frequency sounds (place theory of hearing)
Produces more displacement of hair cells nearest to the stapes.
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Lower frequency sounds (Place theory of hearing)
Produce more displacement of hair cells further along the basilar membrane
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Place theory of hearing
The idea is that the brain uses which hair cells are sending the strongest signals to determine whether a sound is higher or lower in pitch.
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Frequency Theory of Hearing
The stapes taps against the cochlea at a frequency that matches the frequency of the sound wave striking the eardrum. This will also cause the basilar membrane to vibrate at this same frequency, causing hair cells along the basilar membrane to vibrate at that frequency too. The theory is that hair cells send signals to neurons connected to them according to the frequency they are vibrating. Such signals would allow us to perceive the pitch of a sound in a way that relates directly to the frequency of a sound.
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Volley Principle
Many neurones work as a team could alternate their firing to achieve a rate of firing well above 1000 times per second.
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Sound Localization
Sound coming to the nearest ear will have a higher pitch.
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Inferior Colliculli
Guide as a processing information location, and will guide our new sound to our old sound.
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The sense of touch
Gives us information about temperature, pressure and location. And sends signals to our somatosensory cortex.
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Haptics
Active exploration of objects to learn their properties
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Kinesthesis
Sensors in our muscles, joints, and tendons that give us a sense of the position of our body parts in space.
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Fast Fibres
For sharp intense pain caused by injury.
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Slow fibres
For the persistent throbbing pain that persists after an injury occurs. Sent to the spinal cord.
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Gate Control Theory
The idea that some spinal cord cells send pain signals to the brain and others that inhibit transmission of pain signals to the brain. Being in a state of arousal (or distracted by other sensations) seems to activate spinal cord fibres that suppress transmission of pain signals.
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Phantom limb pain
Absence of a limb still gives feelings of pain and signals to the brain about the pain. This is because of hyper sensitivity in neurons of that region.
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The gustatory system
Basic components of taste are: Salty, sour, bitter, sweet and Umami (Savory: Seaweed)
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Papillae
Bumps on our tongue. Connected to it are dendrites of nerves that come up. Taste buds are the only sensory organ capable of regenerating, they do so about every ten days.
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Thalamus
Signals from the tongue first go to the thalamus then to a primary gustatory cortex region located in the insula.
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The Olfactory System
Air go into our noses and go into the olfactory epithelium (receptors, cilia little hair). Then go into our brain structure called the olfactory bulb and trigger positive and negative reactions.