Chapter 7B Flashcards

1
Q

Define Cognition

A

All the mental activities relating to thinking, knowing, remembering and communicating.

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2
Q

Concept

A

a mental group of similar objects, events, ideas, or people

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3
Q

Prototype

A

a mental image or best example of a category. Matching to a prototype provides a quick method for sorting items into categories

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4
Q

The Aha! moment

A

A burst of right temporal lobe activity accompanies insight solutions to word problems

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5
Q

Algorithm

A

methodical procedure that guarantees solving a problem. Although not the fastest method, It is 100% guaranteed

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6
Q

Heuristic

A

a simple thinking strategy that helps us make judgments and solve problems . Quick but error prone

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7
Q

Insight

A

A sudden realization of the solution to a problem. (See the aha moment)

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8
Q

Creativity

A

The ability to produce novel and valuable ideas.

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9
Q

Imaginative thinking

A

Creativity when seeing things in new ways or make unusual connections.

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10
Q

Creativity

A

The ability to produce novel and valuable ideas.

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11
Q

Imaginative thinking

A

Creativity when seeing things in new ways or make unusual connections.

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12
Q

Confirmation bias

A

Tendency to search for info that backs up a preconception and refute contradictory evidence

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13
Q

Fixation

A

Inability to see a problem from a new perspective

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14
Q

Mental set

A

Tendency to approach a problem in one particular way. A way that has been successful in the past

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15
Q

representativeness heuristic

A

judging the likelihood of things in terms of how well they seem to represent prototypes. May lead us to ignore other relevant info

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16
Q

Availability heuristic

A

Estimating the likelihood of events based on their availability in memory

17
Q

Overconfidence

A

Being more confident than correct. To over estimate the accuracy of our judgments.

18
Q

Strategies for problem solving

A
  1. Break mental sets
  2. find a useful analogy
  3. represent info efficiency
  4. find shortcuts
  5. establish sub goals
  6. turn ill defined problems into well defined problems
19
Q

belief perseverance

A

clinging to ones initial conceptions after the basis of which they were built has been discredited

20
Q

Intuition

A

effortless feeling contrasted with conscious reasoning

21
Q

Framing

A

the way an issue is posed. How the issue is introduced can really affect decision and judgement

22
Q

Phoneme

A

the smallest distinctive sound

23
Q

Morpheme

A

The smallest unit that carries meaning can be a word or part of a word

24
Q

Grammar

A

Rules that enable us to communicate with and understand others

25
Q

Semantics

A

Rules where we derive meaning from morphemes, words and sentences in a given language. Also the study of meaning

26
Q

Syntax

A

Rules for combining words into grammatically sensible sentences for a language

27
Q

Babbling stage

A

Begins at 4 months. Randomly utters sounds unrelated to anything

28
Q

One word stage

A

Begins at age 1-2. child speaks mostly in single words

29
Q

Two word stage

A

Begins at age 2. Speaks two word statements

30
Q

Telegraphic stage

A

Speaks like a telegram ie: ‘go car’. Mostly nouns and verbs