Chapter 8: The Learning Perspective (Conditioning Theories) Flashcards

1
Q

The Learning Perspective

A

learning is responsible for all human behavior and personality

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2
Q

Modern Learning Perspective

A

learning involves both environment and cognitions (thoughts and perceptions)

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3
Q

The Behaviorist Perspective

A
  • psychology can only be scientific if it restricts research to observable events
  • learning: process in which one changes behavior to fit the needs of the situation better
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4
Q

Classical Conditioning Pavlov

A

learning by temporal association in which two event that repeatedly occur close together become fused in a person’s mind and produce the same response

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5
Q

Classical Conditioning Steps

A
  1. bell (conditioned stimulus): no response
  2. meat (unconditioned stimulus): salivation
  3. bell + meat (repeatedly): salivation
  4. after conditioning: bell: salivation (conditional response)
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6
Q

Important Processes in CC

A
  1. Acquisition
  2. Extinction
  3. Generalization
  4. Discrimination
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7
Q

CC: Acquisition

A

initial learning of the conditional response

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8
Q

CC: Extinction

A

without maintenance conditioned response will gradually disappear

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9
Q

CC: Generalization

A

conditioned response can be generalized to stimuli that are similar to the original conditioned stimulus

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10
Q

CC: Discrimination

A

process by which a person learns to distinguish between similar stimuli

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11
Q

Emotional Conditioning

A
  • many unconditioned stimuli elicit unconditioned response that have emotional value (pleasure and pain)
  • EC = classical conditioning that leads to emotional response
  • preferences, fears etc. are conditioned through association of neutral stimuli that cause emotional response
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12
Q

Operant Conditioning General Idea

A
  • process by which a voluntary behavior is modifies by its consequences
  • instrumental conditioning
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13
Q

Operant Conditioning

A
  • every action has an outcome
  • outcome is either satisfying or not
  • actions that have satisfying outcomes are more likely to be repeated
  • actions that are not, are not repeated
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14
Q

Operant Conditioning Components

A
  • positive reinforcer
  • negative reinforcer
  • punishment
  • response cost
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15
Q

Negative Reinforcement Examples

A
  • wet hand: rub hands in towel: water gone from hands
  • piping a hot bowl: put on oven gloves: hand are not burned
  • remove a stimulus that is not desired
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16
Q

Using Operant Conditioning to Shape Behavior

A
  • toilet training
17
Q

Reinforcement Schedules

A
  • continuous: behavior followed by reward every time

- partial: behavior followed by reward sometimes (fixed ratio, interval between intervals of reward)

18
Q

Effective Reinforcement

A
  • fixed ratio: high response rate, but slows when reinforcement ceases (good for new behaviors)
  • variable ratio: high response rate that continues without pause, resistant to extinction (most effective for maintenance
  • fixed interval: scalloping
19
Q

Reinforcers in Computer Games

A
positive reinforcers 
- points
- unlocks
- bonuses 
negative reinforcers
- failure to beat the high score 
- decline in death 
- increase of obstacles
20
Q

The Premack Principle

A

use a high frequency activity to reinforce a low frequency behavior (if you clean your room you can go outside and play)

21
Q

Learning and Irrational Behavior

A
  • random event is followed by a behavior, that is followed by a reinforcer
  • cause is attributed to random event/behavior, and therefore is repeated
  • irrational behaviors: psychopathology, OCD, anxiety
22
Q

Assessment in Personality

A
  • direct observation
  • physiological assessment of emotional responses
  • behavioral assessment
23
Q

Classical Conditioning and Maladjustment

A
  • results of erroneous condition of stimuli

- conditioning and counter conditioning

24
Q

Systematic Desensitization

A
  • therapy for specific anxieties

- anxiety-producing stimuli is repeated along with an incompatible response (muscle relaxation)

25
Q

Aversive Conditioning

A
  • therapy for undesirable approach responses

- undesirable stimuli (eg. cigarettes) are presented along with an unpleasant stimulus

26
Q

Operant Conditioning and Maladjustment

A
  • results of maladaptive behaviors being reinforced

- contingency management: reinforce desirable behaviors (token economy, biofeedback)

27
Q

General Self-Efficacy Scale (GSE)

A
  • Jerusalem and Schwarzer
  • assesses perceived self-efficacy
  • can predict: coping with daily hassles, adaptation after experiencing stressful life events