Chapter 9 Flashcards

1
Q

The shift in psychology from strict behaviorism to investigating ways in which the brain creates the mind

A

Cognitive Revolution

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2
Q

Investigations of how the brain creates the mind that draws from several fields, including psychology, philosophy, economics, neuroscience, and computer science

A

Cognitive Science

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3
Q

A mental map that allows us to know how to react in different situations

A

Concept

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4
Q

A process in which a person begins at an initial state and moves through a series of intermediate states to arrive at a desired state

A

Problem Solving

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5
Q

A step-by-step procedure for solving problems that is guaranteed to work but slow

A

Algorithm

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6
Q

A way of solving problems that relies on inexact rules so it is error prone but faster than algorithms

A

Heuristic

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7
Q

The ability to make surprising connections between seemingly disconnected ideas

A

Creativity

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8
Q

Moment at which the solution to a problem suddenly becomes clear

A

Insight

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9
Q

A set of mental assumptions about a situation that can be an obstacle to problem Solving by hiding possible solutions

A

Mental Set

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10
Q

The benefit of cost of an outcome multiplied by the likelihood of the outcome occurring

A

Expected value

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11
Q

Calculate expected values , pick the behavior with the highest expected value

A

Classical Theory of decision making

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12
Q

The way in which a particular problem or solution is presented

A

Framing

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13
Q

Based on the assumption that the most easily imagined possibility is also the likeliest

A

Availability Heuristic

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14
Q

The smallest unit of sound in a language

A

Phoneme

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15
Q

The ability to hear phonemes and assign the phonemes to words

A

Phonology

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16
Q

The smallest meaningful unit in a word

17
Q

Connection between a word and the worlds meaning

18
Q

Rules governing word order in a language

19
Q

Shows that children who fail must be using imitation when they pluralize

20
Q

The ability to efficiently and effectively learn from experience , perform mental tasks and solve problems

A

Intelligence

21
Q

A statistical method for grouping items on a test into clusters by evaluating the correlations between items

A

Factor Analysis

22
Q

A single factor that accounts for much of the variance in intelligence scores across the individuals

A

General Intelligence

23
Q

Facts, information, and details that we have learned over our lifetime

A

Crystallized Intelligence

24
Q

The capacity to process information and develop solutions to problems

A

Fluid Intelligence

25
Gains in performance on intelligence scores for the general population that have been observed over the last several decades
Flynn Effect
26
Individuals with generally limited mental abilities but outstanding capabilities in one or two limited domains
Savants
27
It measures what it was intended to measure
Validity
28
It yields consistent results across the entire test and separate occasions
Reliability
29
Refers to the practice of : 1) determining set procedures that will be used whenever the test is given 2) giving the test to people across a desired reference group in order to establish a range of comparison scores
Test Standardization
30
Persons who are unable to use spoken language to communicate
Idiots
31
persons who are unable to use written language to communicate
Imbeciles
32
persons who are unable to care for themselves
Morons
33
Actual age in number of years
Chronological age
34
The age group with the same mental ability as the test-taker
Mental age
35
the difference in scores around the mathematical mean
Variance
36
The score is not biased by the test taker's cultural and social background
Culture fair
37
applied psychologist that works in school settings to address the educational, psychological and social needs of students
School psychologists
38
Applied psychologists who uses psychological science in addressing legal and criminal issues
Forensic Psychologist
39
a psychological theory that divides intelligence into three types: practical, creative, and analytical
Triarchic Theory