Data model Flashcards
(86 cards)
Objects
Objects are Python’s abstraction for data. All data in a Python program is represented by objects or by relations between objects. (In a sense, and in conformance to Von Neumann’s model of a “stored program computer,” code is also represented by objects.)
Every object has an identity, a type and a value. An object’s identity never changes once it has been created; you may think of it as the object’s address in memory. The ‘is’ operator compares the identity of two objects; the id() function returns an integer representing its identity.
An object’s type determines . . .
. . . the operations that the object supports (e.g., “does it have a length?”) and also defines the possible values for objects of that type. The type() function returns an object’s type (which is an object itself). Like its identity, an object’s type is also unchangeable.
Value
The value of some objects can change. Objects whose value can change are said to be mutable; objects whose value is unchangeable once they are created are called immutable. (The value of an immutable container object that contains a reference to a mutable object can change when the latter’s value is changed; however the container is still considered immutable, because the collection of objects it contains cannot be changed. So, immutability is not strictly the same as having an unchangeable value, it is more subtle.)
An object’s mutability is determined by its type; for instance, numbers, strings and tuples are immutable, while dictionaries and lists are mutable.
Objects are never explicitly . . .
Destroyed
However, when they become unreachable they may be garbage-collected. An implementation is allowed to postpone garbage collection or omit it altogether — it is a matter of implementation quality how garbage collection is implemented, as long as no objects are collected that are still reachable.
containers
Some objects contain references to other objects; these are called containers. Examples of containers are tuples, lists and dictionaries. The references are part of a container’s value. In most cases, when we talk about the value of a container, we imply the values, not the identities of the contained objects; however, when we talk about the mutability of a container, only the identities of the immediately contained objects are implied.
So, if an immutable container (like a tuple) contains a reference to a mutable object, its value changes if that mutable object is changed.
Types affect almost all aspects of object behavior.
Even the importance of object identity is affected in some sense: for immutable types, operations that compute new values may actually return a reference to any existing object with the same type and value, while for mutable objects this is not allowed. E.g., after a = 1; b = 1, a and b may or may not refer to the same object with the value one, depending on the implementation, but after c = []; d = [], c and d are guaranteed to refer to two different, unique, newly created empty lists. (Note that c = d = [] assigns the same object to both c and d.)
The standard type hierarchy
None
NotImplemented
Ellipsis
Sequences
Set types
Mappings
Callable types
Modules
Custom classes
Class instances
I/O objects (also known as file objects)
Internal types
None
This type has a single value. There is a single object with this value. This object is accessed through the built-in name None. It is used to signify the absence of a value in many situations, e.g., it is returned from functions that don’t explicitly return anything. Its truth value is false.
NotImplemented
This type has a single value. There is a single object with this value. This object is accessed through the built-in name NotImplemented. Numeric methods and rich comparison methods should return this value if they do not implement the operation for the operands provided. (The interpreter will then try the reflected operation, or some other fallback, depending on the operator.) Its truth value is true.
See Implementing the arithmetic operations for more details.
Ellipsis
This type has a single value. There is a single object with this value. This object is accessed through the literal … or the built-in name Ellipsis. Its truth value is true.
numbers.Number
These are created by numeric literals and returned as results by arithmetic operators and arithmetic built-in functions. Numeric objects are immutable; once created their value never changes. Python numbers are of course strongly related to mathematical numbers, but subject to the limitations of numerical representation in computers.
numbers.Integral
These represent elements from the mathematical set of integers (positive and negative).
There are two types of integers:
Integers (int)
These represent numbers in an unlimited range, subject to available (virtual) memory only. For the purpose of shift and mask operations, a binary representation is assumed, and negative numbers are represented in a variant of 2’s complement which gives the illusion of an infinite string of sign bits extending to the left.
Booleans (bool)
These represent the truth values False and True. The two objects representing the values False and True are the only Boolean objects. The Boolean type is a subtype of the integer type, and Boolean values behave like the values 0 and 1, respectively, in almost all contexts, the exception being that when converted to a string, the strings “False” or “True”are returned, respectively.
The rules for integer representation are intended to give the most meaningful interpretation of shift and mask operations involving negative integers.
numbers.Real (float)
These represent machine-level double precision floating point numbers. You are at the mercy of the underlying machine architecture (and C or Java implementation) for the accepted range and handling of overflow. Python does not support single-precision floating point numbers; the savings in processor and memory usage that are usually the reason for using these are dwarfed by the overhead of using objects in Python, so there is no reason to complicate the language with two kinds of floating point numbers.
numbers.Complex (complex)
These represent complex numbers as a pair of machine-level double precision floating point numbers. The same caveats apply as for floating point numbers. The real and imaginary parts of a complex number z can be retrieved through the read-only attributes z.real and z.imag.
Sequences
These represent finite ordered sets indexed by non-negative numbers. The built-in function len() returns the number of items of a sequence. When the length of a sequence is n, the index set contains the numbers 0, 1, …, n-1. Item i of sequence a is selected by a[i].
Sequences also support slicing: a[i:j] selects all items with index k such that i <= k < j. When used as an expression, a slice is a sequence of the same type. This implies that the index set is renumbered so that it starts at 0.
Some sequences also support “extended slicing” with a third “step” parameter: a[i:j:k] selects all items of a with index x where x = i + n*k, n >= 0 and i <= x < j.
Sequences are distinguished according to their mutability
Immutable sequences
An object of an immutable sequence type cannot change once it is created. (If the object contains references to other objects, these other objects may be mutable and may be changed; however, the collection of objects directly referenced by an immutable object cannot change.)
The following types are immutable sequences:
Strings
A string is a sequence of values that represent Unicode code points. All the code points in the range U+0000 - U+10FFFF can be represented in a string. Python doesn’t have a chartype; instead, every code point in the string is represented as a string object with length 1. The built-in function ord() converts a code point from its string form to an integer in the range 0 - 10FFFF; chr() converts an integer in the range 0 - 10FFFF to the corresponding length 1 string object. str.encode() can be used to convert a str to bytes using the given text encoding, and bytes.decode() can be used to achieve the opposite.
Tuples
The items of a tuple are arbitrary Python objects. Tuples of two or more items are formed by comma-separated lists of expressions. A tuple of one item (a ‘singleton’) can be formed by affixing a comma to an expression (an expression by itself does not create a tuple, since parentheses must be usable for grouping of expressions). An empty tuple can be formed by an empty pair of parentheses.
Bytes
A bytes object is an immutable array. The items are 8-bit bytes, represented by integers in the range 0 <= x < 256. Bytes literals (like b’abc’) and the built-in bytes() constructor can be used to create bytes objects. Also, bytes objects can be decoded to strings via the decode() method.
Mutable sequences
Mutable sequences can be changed after they are created. The subscription and slicing notations can be used as the target of assignment and del (delete) statements.
There are currently two intrinsic mutable sequence types:
Lists
The items of a list are arbitrary Python objects. Lists are formed by placing a comma-separated list of expressions in square brackets. (Note that there are no special cases needed to form lists of length 0 or 1.)
Byte Arrays
A bytearray object is a mutable array. They are created by the built-in bytearray() constructor. Aside from being mutable (and hence unhashable), byte arrays otherwise provide the same interface and functionality as immutable bytes objects.
The extension module array provides an additional example of a mutable sequence type, as does the collections module.
Set types
These represent unordered, finite sets of unique, immutable objects. As such, they cannot be indexed by any subscript. However, they can be iterated over, and the built-in function len() returns the number of items in a set. Common uses for sets are fast membership testing, removing duplicates from a sequence, and computing mathematical operations such as intersection, union, difference, and symmetric difference.
For set elements, the same immutability rules apply as for dictionary keys. Note that numeric types obey the normal rules for numeric comparison: if two numbers compare equal (e.g., 1 and 1.0), only one of them can be contained in a set.
There are currently two intrinsic set types:
Sets
These represent a mutable set. They are created by the built-in set() constructor and can be modified afterwards by several methods, such as add().
Frozen sets
These represent an immutable set. They are created by the built-in frozenset() constructor. As a frozenset is immutable and hashable, it can be used again as an element of another set, or as a dictionary key.
Mappings
These represent finite sets of objects indexed by arbitrary index sets. The subscript notation a[k]selects the item indexed by k from the mapping a; this can be used in expressions and as the target of assignments or del statements. The built-in function len() returns the number of items in a mapping.
There is currently a single intrinsic mapping type:
Dictionaries
These represent finite sets of objects indexed by nearly arbitrary values. The only types of values not acceptable as keys are values containing lists or dictionaries or other mutable types that are compared by value rather than by object identity, the reason being that the efficient implementation of dictionaries requires a key’s hash value to remain constant. Numeric types used for keys obey the normal rules for numeric comparison: if two numbers compare equal (e.g., 1 and 1.0) then they can be used interchangeably to index the same dictionary entry.
Dictionaries are mutable; they can be created by the {…} notation (see section Dictionary displays).
The extension modules dbm.ndbm and dbm.gnu provide additional examples of mapping types, as does the collections module.
Callable types
These are the types to which the function call operation (see section Calls) can be applied:
User-defined functions
Instance methods
Generator functions
Coroutine functions
Asynchronous generator functions
Built-in functions
Built-in methods
Classes
Class Instances
User-defined functions
A user-defined function object is created by a function definition (see section Function definitions). It should be called with an argument list containing the same number of items as the function’s formal parameter list.
Most of the attributes labelled “Writable” check the type of the assigned value.
Function objects also support getting and setting arbitrary attributes, which can be used, for example, to attach metadata to functions. Regular attribute dot-notation is used to get and set such attributes. Note that the current implementation only supports function attributes on user-defined functions. Function attributes on built-in functions may be supported in the future.
A cell object has the attribute cell_contents. This can be used to get the value of the cell, as well as set the value.

Instance methods
An instance method object combines a class, a class instance and any callable object (normally a user-defined function).
Special read-only attributes: __self__ is the class instance object, __func__ is the function object; __doc__ is the method’s documentation (same as __func__.__doc__); __name__ is the method name (same as __func__.__name__); __module__ is the name of the module the method was defined in, or None if unavailable.
Methods also support accessing (but not setting) the arbitrary function attributes on the underlying function object.
User-defined method objects may be created
when getting an attribute of a class (perhaps via an instance of that class), if that attribute is a user-defined function object or a class method object.
When an instance method object is created by retrieving a user-defined function object from a class via one of its instances, its __self__ attribute is the instance, and the method object is said to be bound. The new method’s __func__ attribute is the original function object.
When a user-defined method object is created by retrieving another method object from a class or instance, the behaviour is the same as for a function object, except that the __func__attribute of the new instance is not the original method object but its __func__ attribute.
When an instance method object is created by retrieving a class method object from a class or instance, its __self__ attribute is the class itself, and its __func__ attribute is the function object underlying the class method.
When an instance method object is called
the underlying function (__func__) is called, inserting the class instance (__self__) in front of the argument list. For instance, when C is a class which contains a definition for a function f(), and x is an instance of C, calling x.f(1) is equivalent to calling C.f(x, 1).

See the paragraph on __hash__() for some important notes on creating hashable objects which support custom comparison operations and are usable as dictionary keys.
```There are no swapped-argument versions of these methods (to be used when the left argument does not support the operation but the right argument does); rather, __lt__() and __gt__() are each other’s reflection, __le__() and __ge__() are each other’s reflection, and __eq__() and __ne__() are their own reflection. If the operands are of different types, and right operand’s type is a direct or indirect subclass of the left operand’s type, the reflected method of the right operand has priority, otherwise the left operand’s method has priority. Virtual subclassing is not considered.

