Deceptive patterns Flashcards

1
Q

Deceptive patterns

A

UX methods that trick users into doing or buying something they wouldn’t otherwise have done or bought.

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2
Q

Who first identified the deceptive patterns in UX design?

A

UX specialists, Harry Brignull in 2010

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3
Q

Forced continuity

A

The practice of charging a user for membership without a warning or a reminder.

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4
Q

Sneak into basket

A

During shopping online, when users go to the check-out step, they realize that there is something else auto-added into their cart.

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5
Q

Hidden cost

A

Extra charges in users’s carts.

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6
Q

Confirmshaming

A

When users are made to feel guilty when they opt out of something.

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7
Q

Urgency

A

They convince you that you need to purchase an item before you run out of time or miss today’s amazing price.

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8
Q

Urgency

A

Attempting to convince users to purchase an item before they run out of time and miss today’s “amazing” price.

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9
Q

Scarcity

A

A website makes you very aware of the limited number of items in stock.

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