Deck and Navigation Flashcards

1
Q

State the measuring standard for the following:

a. Line:

A

Measured in circumference.

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2
Q

State the measuring standard for the following:

b. Wire rope:

A

Measured in diameter.

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3
Q

the difference between three strand and double braid synthetic mooring line

A

a. Strength: Double braid is stronger than three strand.
b. Breaking characteristics: Double braid has higher breaking characteristics.
c. Durability: Double braid is more durable.

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4
Q

line-handling commands: HOLD

A

Secure the line so it doesn’t allow slippage.

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5
Q

line-handling commands: CHECK

A

Let the line surge a little at a time to prevent the line from parting.

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6
Q

line-handling commands: EASE

A

Let the line out smoothly but keeping it taught.

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7
Q

line-handling commands: SLACK

A

To allow a line to run out using hand over hand method keeping it out of the water.

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8
Q

line-handling commands: TAKE-IN

A

Bring the line onboard.

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9
Q

line-handling commands: CAST-OFF

A

Remove the line from the bitt.

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10
Q

line-handling commands: AVAST

A

Hold the line, do not slack or heave around.

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11
Q

line-handling commands: HEAVE AROUND

A

Pull on the line.

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12
Q

What is Swing circle

A

Amount of chain released, distance hawspipe plus ships length.

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13
Q

What is Drag circle

A

Amount of chain released, distance hawspipe to pelorus.

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14
Q

What is Sea painter

A

A line led well forward on the ship to a boat alongside.

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15
Q

What is Steady lines

A

Lines used to steady the boat during hoisting and lowering.

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16
Q

Manropes (monkey lines)

A

A safety line made up with a series of overhand or figure eight knots evenly spaced to assist personnel climbing up and down.

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17
Q

Define ground tackle:Bit

A

Make a lines fast that have been fairled through chocks.

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18
Q

Define ground tackle:Chock

A

Smooth surface which mooring lines are led to prevent them from chafing.

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19
Q

Define ground tackle:Cleat

A

Used for belaying a line or wire.

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20
Q

Define ground tackle:Bullnose

A

A hole in the bow used for being towed or mooring to a buoy.

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21
Q

Define ground tackle:Hawse pipe

A

Pipe where the anchor is hawsed.

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22
Q

Define ground tackle:Chain

A

Hold the ship in place when at anchorage.

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23
Q

Define ground tackle:Turnbuckle

A

Used on the stopper assembly to secure the anchor.

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24
Q

Define ground tackle:Gypsy head

A

Used to heave around on the lines and wires.

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25
Define ground tackle: Capstan
Used to heave in on mooring lines and wires.
26
Define ground tackle: Detachable link
Used to connect links of chain together.
27
Define ground tackle: Chain marking
Lets you know how much chain you have out on deck.
28
Define ground tackle: Anchor
Used to hold ships position.
29
Define ground tackle: Chain stopper
Used to secure the chain and anchor.
30
Define ground tackle: Pelican hook
Part of the stopper that actually secures the chain.
31
Define ground tackle: Wildcat
Used for hoisting and controlled lowering of the anchor.
32
Define ground tackle: Anchor brake
Keeps the chain from paying out.
33
Define ground tackle: Anchor buoy
Identifies where anchor is when at anchor.
34
marlinespike seamanship: Hawser
Any heavy line or wire used for towing or mooring.
35
marlinespike seamanship: Line
Any rope that is not wire.
36
marlinespike seamanship: Wire
Rope made of metal, used in various ways.
37
marlinespike seamanship: Spring line
Six strands of wire wrapped around a fiber core.
38
marlinespike seamanship: Small stuff
Line 1 ¾ or smaller.
39
marlinespike seamanship: Flemish
Line coiled flat and tight.
40
marlinespike seamanship: Coil
Make a circle with line and pile it on top of itself.
41
marlinespike seamanship: Fake
The act of disposing of line, wire, or chain by laying it out in long, flat bights, alongside the other.
42
marlinespike seamanship: Heaving line
A line with a weight at one end, heaved across an intervening space for passing over a heavier line.
43
marlinespike seamanship: Monkey fist (heaving ball)
The heavy end of the heaving line.
44
marlinespike seamanship: Marlin
Two strand left laid tarred hemp small stuff.
45
marlinespike seamanship: Bight
A loop of rope, line, or chain.
46
marlinespike seamanship: Bitter end
The end of a line.
47
marlinespike seamanship: Eye
Hole in the end of a line used for mooring.
48
marlinespike seamanship: Eye splice
Used to make an eye at the end of a line.
49
marlinespike seamanship: Long splice
Used to join two pieces of line with out changing its circumference.
50
marlinespike seamanship: Short splice
Used to join two pieces of line.
51
marlinespike seamanship: Marlinespike
Tapered steel tool used to open the strands of wire for splicing.
52
marlinespike seamanship: Fid
Wooden spike shaped tool used in splicing line.
53
marlinespike seamanship: Mousing
Wire wrapped around a hook used to strengthen and prevent the load from slipping off.
54
line handing safety precautions: Direction of line pull danger area
To keep people from being hit if line parts.
55
line handing safety precautions: Removal of all loose objects (ie. rings, watches, keys, etc.)
Prevent snagging and loss of appendages.
56
line handing safety precautions:
Safe distance from blocks, cleats, gypsy heads, capstans, etc. Far away as possible.
57
line handing safety precautions: Whenever possible remain forward/inboard of lines and wires
Prevent from getting hurt.
58
using the "hand-over-hand" rule
Prevent rope burns and snagging.
59
Mooring line:
Line used in tying up the ship.
60
Breast line:
Line used in keeping ship from moving in and out.
61
Forward spring line:
Keeps the ship from moving aft.
62
After spring line:
Keeps the ship from moving forward.
63
Bow head line:
Line that runs through the bullnose.
64
Stern line:
Runs through stern chock and holds the stern in.
65
Storm line/wire:
Extra line used in storms to add extra strength to the ship’s moore.
66
Tattletale line:
Lets you know when the lines safe working load has been reached.
67
Round turn:
Complete turn around a bitt.
68
Figure eight turn: 
Line put on bitts in a figure eight fashion to secure mooring line.
69
Dip the eye:
Second eye is led through first eye and put on the bitt.
70
Single up:
Putting out first line or bringing in second line.
71
Double up:
Putting out second line.
72
Heavy strain:
Line is tight and poping.
73
Moderate strain:
To the point of just being taught.
74
Light strain:
No strain on the line at all.
75
Frap:
Wrapping mooring line snuggly with small stuff holding the lines together.
76
Rat guards:
Circular metal disc lashed together.
77
Chafing gear:
Canvas wrapped around the area of line where the rat guards is placed.
78
Rat-tail stopper:
Line used to hold the mooring line while it is being secured to bitts.
79
Safe working load (swl):
Where the line stretches to a certain point /any farther may cause injury.
80
Replenishment course:
he responsibility of the otc to select a suitable course and speed taking into consideration the mission of the group and the condition of the sea.
81
Replenishment speed
About 12 knots.
82
Control ship
Usually the delivering ship
83
Approach ship
Receiving ship.
84
Delivery ship:
The control ship.
85
Transfer station:
Station which sends the product.
86
Receiving ship:
Approach ship.
87
Inhaul/outhaul line:
A line used to recover any piece of gear, such as a paravane or a trolley block/a line used to haul a piece of gear from a ship.
88
Messenger:
Line used to get the span wire across to the ship.
89
Phone and distance line:
Line sent to the other ship with phone line in the middle so communications can be established and tells the distance the ship’s are apart.
90
Riding line:
Line used to hold the probe in place. 
91
Tiedown:
Used for securing things. 
92
Easing outline:
Line that is fairled through the eye of the weak link and secured to a cleat and is used to ease out the span wire till clear of the ship.
93
Span wire/highline:
Wire that is tensioned and the fuel rig is sent over/wire that is tensioned and the cargo rigs are sent over.
94
Probe/robb coupling:
Devices used to send fuel through. 
95
Station-to-station phone line:
Phone line sent over to other ship for comms from station to station.
96
Winch:
Mechanical device used to slack off heave in on saddle whips and span wire.
97
Bolo:
Led weight attached to by shotline and heaved over to the receiving ship.
98
Line-throwing gun:
Gun used to shoot shotline over.
99
Fair-lead block:
Block that line passes through to give direction of pull.
100
Snatch block:
Block that one side opens up to allow bight of line to be put on.
101
Contour lights:
Gives deffinition of ship while approaches are made.
102
Saddle whips:
Wire attached to the saddles.
103
Hose saddles:
Device used to connect hoses and attached to a trolley.
104
Ram tensioner:
Keeps the spanwire/highline tensioned.
105
Trolley:
Device used to attach the saddle to wire and allows smooth movement.
106
Standard tension replenishment alongside method (STREAM):
Replenishment conducted while wire is under tension.
107
Cargo drop reel:
Takes the place of a sliding padeye used on ship’s that don’t have a sliding padeye.
108
Sliding pad eye:
Device used for receiving cargo.
109
STREAM support leg:
A carrier will usually use this type of rig.
110
End fitting
Fitting at the end of the span wire or whips or highline.
111
Star assembly:
All tensioned wire rig with the highline and the inhaul and outhaul lines being tended by winches in the delivering ship.
112
Pendant receiving station:
Used for connecting stream cargo transfer rigs.  
113
Traveling surf:
An all tensioned wire rig with highline, inhaul, and outhaul lines being tended by winches in the delivering ship.
114
Day/night station markers
Used to identify the stations products.
115
Replenishment checklist:
List used to ensure all items are on station and station is ready to go.
116
Chem lites:
Lights used to illuminate stations and fittings.
117
Safety observer (station and bridge):
Watches for safety violations. white with green cross.
118
Rig captain: 
Person in charge of station.  Yellow.
119
Riggers:
Responsible for rigging station. blue.
120
Signalman:
Delivers signals to other ship. green.
121
Corpsman: 
On station for personnel casulty. white with red cross.
122
Gunner’s mate:
Used to shoot shotline over. red.
123
Winch operator
Operates the winches. brown.
124
Phone taker: 
Communicates with bridge and other ship. green.
125
romeo at the dip:
steady on course and speed preparing to take you alongside/ready to come alongside.
126
romeo close up:
ready for your approach/commencing approach.
127
romeo hauled down:
when messenger is in hand/when messenger in hand.
128
prep at the dip:
receiving ship only expect to dissengage in 15 min.
129
prep close up:
replenishment completed.
130
prep hauled down:
all lines clear.
131
bravo at the dip:
temporarily ceased pumping/stopped receiving temporarily.
132
bravo close up:
transfering/receiving.
133
bravo hauled down:
unrep complete/unrep complete.
134
Special sea and anchor detail:
Used for mooring or anchoring evolutions.
135
Plane guard:
Lookout for planes to ensure they are safe.
136
Low visibility detail:
Add to lookouts in area’s where visibility is bad.
137
Flight quarters: 
Set when ship wants to launch aircraft. 
138
Restricted maneuvering:
Used when ship is in close to land.
139
Who orders “abandon ship”?
Commanding Officer.
140
Word to be passed:
Bearing to land, distance, temperature of water, friendly or foe.
141
Actions of the crew
Grab co2 life jackets and proceed to abandon ship station.
142
Life boats
2 LCPLS.
143
Life rafts
MK. 8, MOD 2, 50 man.f
144
Life ring/buoy
Throw out as close to the man as possible.
145
Smoke float
Activate it and throw in the vicinity of the man.
146
Strobe light
Attached to the life ring and when in the water blinks.
147
Dead reckoning tracer (DRT)
Scale dropped to 200:1 and is designed to keep track of man overboard.
148
State the three common types of “man-overboard” recovery. 
1. Air 2. ship 3. boat
149
Collision: 
An act or instance of colliding.  
150
Aground:
Resting or lodged on the bottom.
151
Advance/transfer:
Distance the vessel moves in the direction of the original course from when the rudder is put over until the new course is reached.  The distance the vessel moves perpendicular to the original course during the turn.  
152
Pivot point
The point on the centerline between the bow and the center of gravity at which the ship appears to rotate on after the ship has assumed it’s drift angle in a turn.
153
Acceleration/deceleration
Tables derived from ownships tactical data to determine distance traveled by the ship at various speeds.
154
Turning circle
The path described by the pivot point of the vessel as it makes a turn of 360 degreeswith constant rudder and speed.
155
True bearing
Based on a circle of degrees with true north 000 degrees.
156
Relative bearing
Circle drawn around the ship herself with bow 000 degrees.
157
DIW
Dead in the water.
158
Head on
When two power driven vessels are meeting on reciprocal or nearly reciprocal courses so as involve risk of collision.
159
Crossing
When two power driven vessels are crossing so as o involve risk of collision the vessel which has the other on her stbd shall keep out of the way and shall if circumstances of the case admit avoid crossing ahead of the other vessel.
160
Overtaking:
A vessel deemed to be overtaking when coming up with another vessel from a direction more than 22.5 degrees abaft her beam.
161
Stand on
vessel with the right of way.
162
Give way
Vessel that has to alter course or reduce speed to allow other vessel to pass.
163
Underway
Port/stbd running lights, mast light, and stern light.
164
In-port, moored
Aircraft warning lights, and anchor light.
165
Engaged in special operations:
Red over white over red.
166
Man overboard:
Two blinking red lights on the yardarm.
167
Not under command
Red over red.
168
Anchored
Aircraft warning light. anchor light
169
various low visibility sound signals and what they indicate.
1 prolonged blast not exceeding 2 minutes when underway. Bell or gong when at anchor. Rapid bell 5 seconds followed by gong and repeated each minute.
170
Gales
DAY- 2 red pennants, night white over red. winds that are 39 to 54 mph.
171
Storms
DAY- Red flag with black square center, night red over red. winds 55 to 73 mph.
172
Hurricanes/typhoon
DAY-2 red flags with black square center, night red over white over red. winds 74+ mph.
173
Small craft
DAY- 1 red pennant, night red over white. wind 38 mph sea conditions dangerous for small craft.
174
Binoculars
Magnified glasses used for lookouts. 
175
Stadimeter
Measures the distance of an object of known height such as a mast.
176
Sextant
Precision instrument that can measure angles in degrees, minutes, seconds.
177
Chronometer
Highly accurate clock.
178
Bearing circle
Metal ring that fits over a compass bowl.
179
Telescopic alidade
Telescope equipped with cross hairs, level vial, polarizing light filter and internal Focusing.
180
Parallel motion protractor (PMP)
An instrument consisting of a protractor so that the movement of the arms is everywhere parallel.  
181
Parallel rulers
An instrument for transferring a line parallel to itself. consists of two parallel rulers connected.
182
Chart
Show ocean areas and shorelines used to navigate the open waters. 
183
Gyrocompass
Used for keeping the ship on course. 
184
Magnetic compass
Secondary course in case the gyro goes down.
185
RADAR
Means for detecting and approaching targets in warfare.
186
Fathomether
Determines the depth of water the ship is in. 
187
Satellite navigation (SATNAV)
An artificial satellite used in a system which determines positions based upon signals received from the satellite.
188
Global positioning system (GPS):
System which provides highly accurate positions and velocity information in 3 dimensions and precise time and time interval on as global basis continously.
189
LOP
Line of position. A plotted line on which a vessel is located.
190
EP
Estimated position.  The most probable position of a craft determined from incomplete data or data of questionable accuracy.
191
Fix
A position that has been accurately established. common intersection of two or more lop’s obtained from simultaneous observations.
192
Latitude:
Angular distance measured northward or southward through 90 degrees from the equator.
193
Longitude
Angular distance between the prime meridian and the meridian of a point on earth measured eastward or westward.
194
DR
Dead reckoning is a method of navigation in which position is determined by plotting the direction and distance traveled from a known point of departure.
195
Set/drift
Refers to the currents & ship’s direction/ refers to the currents & ship’s speed.
196
GMT/Coordinated universal standard time
Greenwich mean time, zulu time.
197
Time zones
An area in all parts of which the same time is kept 22 time zones, a thru z except “j”.
198
Variation/deviation
Difference between geographic north and magnetic north/error caused by the magnetic effect of any metal near the compass.
199
Iala (a/b) buoyage system
A red buoy to port entering. b-red to stbd entering.
200
Cardinal system
Used in conjunction with the compass to indicate where the mariner may find the best navigable water.
201
Officer of the deck (OOD0
Responsible for the ship and to the Commanding officer.
202
Conning officer:
Gives the orders to the Helm/Lee Helm and responsible to the OOD (Officer Of the Deck).
203
Boatswain’s mate of the watch (BMOW)
The Petty Officer in Charge (POIC) of the watch - the most important enlisted assistant to the OOD (Officer of Deck).
204
Helmsman/Lee Helmsman:
Steer the ship/ makes changes as ordered to the EOT (Engine Order Telegraph).
205
Lookouts
Scan the surface and air for contacts and reports any contacts to the OOD (Officer of the Deck) on the bridge.
206
Quartermaster of the watch (QMOW)
Plots the courses and takes fixes as needed.
207
Barometer
An instrument for measuring atmospheric pressure.
208
Psychrometer
An instrument used for determining atmospheric humidity consisting of dry-bulb and wet-bulb thermometers.
209
Voice tubes
Tubes that run from one watch station to the other where you talk in to it so you can talk to another station.
210
JX/JL circuits
JX circuts are used for battle and jl circuts are lookout comms.
211
Bull horn
Used to make the voice louder and legible.
212
Telltale pane
Panel which indicates ship’s running light configuration also indicates whether running lights are on primary or secondary filaments, using red, amber and buzzer modes.