Definitions Flashcards

(33 cards)

1
Q

Graph

A

points (vertices or nodes) connected by lines (edges or arcs)

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2
Q

Subgraph

A

a graph each of whose vertices and edges belongs to another graph

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3
Q

Network =

A

weighted graph = graph with a number/weight associated with each edge

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4
Q

The degree or valency of a vertex is

A

the number of edges incident to it

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5
Q

A path is

A

a finite sequence of edges such that the end vertex of one edge in the sequence is the start vertex of the first edge

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6
Q

Two vertices are connected if

A

there is a path between them

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7
Q

A graph is connected if

A

all its vertices are connected

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8
Q

A cycle (circuit) is a

A

closed path i.e. the end vertex of the last edge is the start vertex of the first edge

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9
Q

Digraph =

A

edges of a graph have an associated direction

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10
Q

A tree is

A

a connected graph with no cycles (MS)

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11
Q

a spanning tree of a graph is

A

a subgraph which includes all the vertices of the graph and is also a tree - all nodes are connected (MS)

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12
Q

A minimum spanning tree is

A

a spanning tree such that the total length of its arcs is as small as possible = minimum connector =
a tree that contains all vertices and wight of tree is as small as possible (MS)

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13
Q

A bipartite graph

A

consists of two sets of vertices in X to vertices in Y, not vertices within a set

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14
Q

A matching is

A

a one to one pairing of elements between two sets

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15
Q

Decision variables

A

number of each of the things can be varied

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16
Q

Constrains

A

things preventing you from using an infinite number of each variable

17
Q

Activity on arc network

A

activities represented by arcs and the completion of these activities, known as events, are shown as nodes.

18
Q

The early event time is

A

the earliest time of arrival at the event allowing for the completion of all precceding activities

19
Q

The late event time is

A

the latest time that the event can be left without extending the time needed for the project

20
Q

Critical activity =

A

an activity which if its duration is increased or its delayed will increase the duration or delay the whole project

21
Q

Handshaking lemma

A

sum of degrees = 2*number of edges as counting each end of each end

22
Q

Walk =

A

path in which you are permitted to return to vertices more than once

23
Q

Loop =

A

edge that starts and finishes at the same vertex (counts as two on a matrix)

24
Q

Simple graph =

A

no loops, no more than one edge connecting any pair of vertices

25
Isomorphic graphs
show same information but are drawn differently - same number of edges and vertices - lines can be curved or straight
26
Distance matrices
records weight on the edges useful to input networks onto a computer can use Prims but not Kruskals
27
Planar graph =
no edges crossing each other
28
Hamiltonian cycle =
cycle visiting every edge of graph
29
Eulerian cycle =
cycle travels along every edge of the graph
30
adjacency matrix
records the number of direct links between vertices
31
A graph is traversable if it possible to
traverse (travel along) every arc just once without taking your pen off the paper - all valencies are even
32
A graph is semi-traversable if it
has two odd valencies - the start and finish point will be those two vertices
33
A graph is not traversable if
it has > 2 odd valencies