Design methods and processes Flashcards

1
Q

Iterative design

A

a repetitive design process which constantly evaluates a design cycling through four stages: research, ideate (ideas generation), Prototyping and, testing

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2
Q

User Centred Design (UCD)

A

Design which focuses on the users experience of the product and how it can be improved

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3
Q

What are the International Usability Standard (ISO 13407) suggestions for UCD

A

A designer should:
– Take full account of users, the task being performed and where it is happening
– Involve users in design and development
–refine designs with user centred evaluation
– consider the whole user experience
– combine designers and specialists with different backgrounds and skills to work on a product

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4
Q

Methods of achieving UCD

A

use ergonomics to improve ease and comfort
use anthropometric data
observe people using the product and find problems with focus groups

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5
Q

Physical needs

A

the abilities of a potential user and how they are needed in the product. e.g. strength, mobility ect

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6
Q

Emotional needs

A

the likes and dislikes of the end user based on there preferences for both the product and how it is manufactured

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7
Q

Intellectual needs

A

the needs of the end user in terms of a need for learning or stimulation e.g. a child’s toy is brightly coloured to match their needs

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8
Q

Sociological needs

A

the needs of the end user in terms of the effect on society and ethical considerations. e.g. is the product sustainable or not

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9
Q

Primary market research

A

market research done first hand by the designer. it is more specific and accurate than secondary but more expensive and time consuming

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10
Q

Methods of primary market research

A

interviewing potential users
Focus groups
Product analysis (breaking down an existing product for its good and bad features)
Anthropometric data for bespoke users
Ergonomic information from observing users interacting with a product
Human factors/ immersion (designer experiences the users limitations such as lack of mobility)

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11
Q

Secondary market research

A

researching data already collected by others
it is fast, cheap and gives a wide general view but is unspecific and often inaccurate

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12
Q

Methods of secondary market research

A

Online or book research of:
design influences and styles
identification of materials, components and manufacturing methods
finding relevant anthropometric and ergonomic data to match the target user

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13
Q

The 8 stages of developing a design

A
  1. sketch and model potential solutions
  2. add critical evaluative comments from specification
  3. the user selects a single design for development
  4. develop the aesthetics
  5. test and trial all aspects of the design and improve
  6. makes scale models and have the client evaluate
  7. make functional models of working components
  8. create dimensioned working drawings
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14
Q

The 4 stages of prototyping

A
  1. create a step by step manufacturing plan
  2. create the design based on the plan
  3. Test and evaluate the prototype with the client
  4. make iterative improvements on the design
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