Distribution Considerations (Platforms And Licensing) Flashcards

(87 cards)

1
Q

What does PEGI stand for?

A

Pan-European Game Information

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2
Q

What does BBFC stand for?

A

British Board of film classification

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3
Q

What does ASA stand for

A

Advertising Standards authority

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4
Q

What does Ofcom stand for?

A

Office of Communications

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5
Q

What is Defamation?

A

Damaging someone’s reputation or character

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6
Q

What is libel?

A

Publishing false statements
{part of defamation}

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7
Q

What is Slander?

A

Saying false statements
{part of defamation}

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8
Q

What is Data protection?

A

Rights of data subject for personal data

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9
Q

What are data subjects?

A

Peoples who information is stored by a company

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10
Q

When were the data protection acts produced?

A

1998 & 2018

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11
Q

What is harassment?

A

Being intimidating or aggressive towards a data subject or photography subject

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12
Q

What does the Human Rights Act (1998) say about privacy?

A

“Everyone has the right to respect for his private and family life, his home and his correspondence”

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13
Q

What are physical platforms?

A

the different types of devices that we use to view media products.

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14
Q

State 2 examples of physical platforms

A

-computers
- interactive TVs
-Kiosks
-Mobile Devices

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15
Q

What do we mean when we’re referring to ‘computer’?

A

To desktop and laptop personal computers

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16
Q

What ways that we can access media on computers?

A

through websites we visit
Software we’ve installed
Storage media e.g DVD & USB

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17
Q

What media products can we access using computers?

A

Films & TV
Video Games
Music
Digital Publishing

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18
Q

Why is robust performance an advantage of computers?

A

Faster loading times
Smoother playback of high-quality media

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19
Q

How do computers provide a better user experience?

A

Larger screen and Higher resolutions
- more immersive and enjoyable experience

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20
Q

Why is versatile compatibility an advantage of computers?

A

Support a range of distribution methods
- online streaming , USBs, Blu-ray

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21
Q

Why is limited portability a disadvantage of computers?

A

less convenient to carry around
Harder to access creative content on the go

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22
Q

What is a monetary disadvantage associated with computers?

A

Higher cost than other devices

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23
Q

Why is hardware variety a disadvantage of computers?

A

Catering to a wide range of hardware specifications
Optimising content for different devices

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24
Q

What do interactive TVs allow us to do?

A

Install apps
Use interactive menus to browse media content

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25
Which media products can be accessed through interactive TVs?
Film & TV (Can be used) Video Games & Radio
26
How do interactive TVs provide an immersive experience?
Large, high-resolution screens Quality audio
27
How do smart TVs reach a wider audience?
Commonly found in households
28
Why is Easy Navigation an advantage of interactive TVs?
Intuitive interfaces Remote controls Simple for users to interact with the content
29
What platform restrictions might interactive TVs face?
Specific app requirements Compatibility limitations
30
Why is development complexity a disadvantage of Interactive TVs?
additional resources and expertise Due to unique format and user experience
31
Why is lower interactivity a disadvantage of interactive TVs?
less interactivity compared to other devices Limit engagement possibilities
32
What are kiosks?
Hardware that allows consumers to interact with a screen for various purposes
33
What might you use kiosks for?
Purchasing Viewing content Accessing infrastructure
34
Where might you find a kiosk?
Museums Public transport hubs Fast food restaurants
35
Why is increased exposure an advantage of kiosks?
increased access Showcase to a wider audience
36
Why are kiosks commonly located in public places?
to provide a convenient way to access creative products
37
How to kiosks provide an improved customer experience?
Simple & Easy to use
38
Why is portability a disadvantage of kiosk?
usually fixed in specific physical locations and are not portable
39
Why do kiosks have a limited reach?
Access is limited to those who use then in public places
40
Why is upkeep a disadvantage of kiosks?
Time-consuming and costly
41
What is considered a mobile device?
Smartphones Tablets
42
What do mobile devices provide?
an accessible way first consumers to view content on yhe go
43
What media products can you access on a mobile device?
Films & TV Video games Music
44
Why is wide reach an advantage of mobile devices?
Powerful distribution channel that can reach a large audience
45
Why is convenience an advantage of mobile devices?
access purchase creative products from anywhere, at any time.
46
Why is cost an advantage of mobile devices?
Cost-effective distribution compared to physical distribution channels
47
Why is screen size a disadvantage of mobile devices?
limited screen size, limits the creative expression of the product and potentially impact the customer experience.
48
What are the technical limitations of mobile devices ?
Power Memory Storage
49
What do technical limitations on mobile devices effect?
Quality Functionality
50
Why might creative media businesses face competition on mobile devices?
Large number of apps available Difficult to stand out
51
What is Online Media?
Media products can be created for viewing and use online
52
What is included in Online Media?
Apps Web Multimedia
53
What are apps?
Software programs designed to run on specific devices
54
What media products can be accessed through apps?
Film & TV E-books Music Social Media
55
Why is on-the-go access an advantage of apps?
Offer instant access anytime, anywhere
56
Why is being mobile specific an advantage of apps
Built for mobile hardware and use common features like GPS & Push Notifications
57
How do apps reach a large audience?
almost everyone has a smartphone device capable of installing apps
58
How is compatibility a disadvantage of Apps?
Ensuring app work on different devices and operating systems can be challenging
59
Why is user acquisition a disadvantage for Apps?
convincing user to download apps amid countless alternatives
60
What are some privacy concerns for Apps?
collect personal data including viewing habits and personal information
61
What is Web(Website) media?
content that can be accessed through a web browser on any device connected to the Internet
62
What can web media include?
Blogs Business websites Social Media websites
63
How do websites provide easy access?
allows content to be available worldwide, 24/7, without barriers
64
How is Web media cost-efficient?
Online distribution is cheaper compared to physical stores or traditional media channels
65
How does Web Media provide direct connection?
Interact with audience Real-time feedback on your work
66
Why is there high competition for Web media?
Lots of content online Hard to stand out and get noticed
67
What is a risk with sharing content using Web Media?
piracy Work can be easy copied or shared without permission
68
What is a disadvantage concerning the internet for Web Media?
Users must have an internet connection to access this content
69
What is a multimedia platform?
a digital service or tool that allows creators to upload, share, and distribute various types of media content
70
Why are diverse formats an advantage of multimedia?
Support various content types, increasing your creative options
71
Why is a built-in audience and advantage of multimedia?
Boost content’s visibility and reach
72
How do network opportunities provide an advantage for multimedia?
Collaborating with other creators can grow your audience and improve your skills
73
Why is platform dependency a disadvantage of multimedia?
Change in platform policies or algorithms can negatively affect content visibility and reach
74
Why are content restrictions a disadvantage of multimedia?
You may need to follow specific guidelines or face censorship, limiting your creative freedom
75
Why is it difficult to get discovered on multimedia platforms?
The cast amount of content means it can be challenging for users to discover your work amidst the competition
76
What is physical media?
physical methods we use to store and distribute our media products
77
What are examples pf physical media?
- CD/DVD - Memory Stick - Paper-Based
78
What are CDs/DVDs?
optical disks used to access digital content
79
What are the advantages of CD/DVD and why?
- Physical Distribution (costumers who prefer physical products or no access to reliable - Tangible Ownership (offers experience you can keep and collect) - Cost-Effective (cheap to produce in bulk)
80
What are the disadvantages of CD/DVD and why?
- Declining Popularity (many people no longer have a CD/DVD player) - Limited Distribution (require physical production and shipping) - Physical Damage (susceptible to physical damage and scratches, impacting quality and playability)
81
What are Memory Sticks?
Small USB storage devices that we can use to transfer data from device to device
82
What are the advantages of Memory sticks and why?
- Portability (convenient and accessible distribution channel) - Offline Access (reliable even with limited internet access) - Large Storage Capacity (distributing large files or collections)
83
What are the disadvantages of Memory Sticks and why?
- Vulnerable to Loss or Damage (small and can be easily misplaced or damaged) - Requires Compatible Device (requires a device with a USB port) - Data Corruption (susceptible to data corruption and file loss)
84
Why is Paper-based media still used?
One of the most reliable forms of media
85
What could be included in Paper-based media?
- Physical Books - Magazines - Printed Photography - Artworks
86
What are the advantages of Paper-based media and why?
- Tangible Experience (tactile and unique brand experience) - Low-Cost Distribution (compared to digital or physical products) - Enhanced Print Quality (compared to digital or screen-based distribution)
87
What are the disadvantages of Paper-Based media and why?
- Limited Functionality (can limit creative expression and customer experience) - Limited Reach (distribution through traditional mail or in person distribution channels) - Vulnerable to Damage (susceptible to damage from water,moisture and physical wear and tear)