Electrical Safety Flashcards
(42 cards)
Normal household current
1 circuit = 1500 Watts/15 Amps
5 milliamps will trip a ground fault circuit interrupter
Electric current in milliamps
1-5 can feel it
5-10 can’t let go
10-50 increasing pain, SOB
50-100 probably fatal
Distribution lines
2400-40000 volts
Transformers reduce volts to 347/600 for industrial and 120/240 for residential. 1 to 3 transformers. Look for presence of pole # (yellow ID tag).
Transmission lines
Wood 69000-115000
Steel 115000-500000
“Dump the feeder”
Enmax can dump the feeder to an area within seconds of being notified. Power can still be introduced by privately owned generators or solar panels, wind turbines. Lines are not dead until grounded.
City of Calgary
34 high voltage substations
6 lower voltage substations
Sulphur Hexafluoride (SF6) inorganic, colourless, odourless, and non-flammable greenhouse gas. Full PPE.
Pole fires
Do not use water, wait for enmax who will use dry chemical extinguishment
Step potential
Risk of electrocution based on the possible voltage running through the ground. If power line falls and touches ground, it can create a pool of electricity up to 15 m away. SHUFFLE, never walk (heel does not pass your toe).
Radio-frequency (RF) radiation
Two areas of the body, the eyes and the testes, are particularly vulnerable to RF heating because of the relative lack of available blood flow to dissipate the excessive heat load.
Properties of electricity
Potential difference (voltage), current flow, and resistance.
Voltage
Difference in electrical potential between 2 points in a circuit (like water pressure). Measured in volts.
Current
Flow of electrical charge (like rate of flow of water in a pipe). Measured in Amps.
Resistance
Different materials have different resistance to the flow of electricity (like the effect of friction on the flow of water in a pipe). High resistance materials are called insulators. Low resistance is Conductors. Measured in Ohms.
Grounding
Mechanically connecting the isolated wires and equipment to the earth, with sufficient capacity to carry any fault current and to ensure the wires and equipment remain at the same potential (same volts) as the earth (ground).
What causes the majority of electrical fires
Arcing - sudden flash of electricity between 2 points of contact. Extremely hot (20 000C). Usually associated with a short circuit or a current interruption at a switch point or loose terminal. Arcing can ignite combustible material or gases within the area.
Overheating - Overloading conductors and motors. Danger when amount of electrical current exceeds the capacity conductors and the equipment designed to carry.
Insulators
Porcelain, glass, and plastic
Conductors
All metals (iron, copper, lead, aluminum, silver, and gold), humans (largely water and dissolved minerals)
Semi-conductors - Wood, earth, and rubber tires. Depends on moisture content and contaminants.
Low or secondary voltage
Less than 750 volts. Home heating systems, appliances, outlets and lights usually operate at 120/240 volts or less. Commercial and industrial settings range from 120-750 volts, when interrupted can produce explosive electrical flashes as a result of a higher levels of current, known as fault current, which can exceed 8000 volts.
Safe limits of approach clearance of power line contact and live wire
7m or 23 ft power line
10m or 33 ft live wire
Aerial device
Competent worker designated as a signaller to observe proximity to power line. Operator must be on the aerial device or a ground gradient mat.
Key fact
Electricity seeks all paths to the ground. More current will flow through the path of least resistance.
Potential gradient (or voltage difference)
Step potential - The further apart x and y are, the greater the electrical contact hazard.
Touch potential - Electricity would flow through your body if you were to place your hand on an energized source while your feet were at some distance from the source.
Effects of electricity on the body
Dependent on the amount of current and the length of time the body is exposed to it. Approx 1 amp to light a 120 watt bulb. It is the AMP that kills or injures. Less than 1 amp can kill.
Dazzle
Temporary blindness from sheer brillance of the flash