EMERGING TECH MIDTERM Flashcards

(54 cards)

1
Q

What scale does nanotechnology exclusively work on

A

less than 100 nanometers

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

nanotechnology was conceptualized by Richard Feynman in

A

1959

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

nanotechnology was conceptualized in 1959 by

A

Richard Feynman

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

popularized the concept of molecular nanotechnology

A

Eric Drexler

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What nanoimaging tech was developed in 1981

A

Scanning Tunneling Microscope

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Nanotechnology techniques (3)

A

STM, Atomic Force Microscopy, Nanoimprint Lithography

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What electronic component became possible because of nanotechnology

A

CARBON NANOTUBE FIELD EFFECT TRANSISTOR

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What nanotechnology product enabled the creation of bendable smartphones and wearable sensors

A

GRAPHENE AND CONDUCTIVE POLYMERS

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

What nanotechnology product was used to create efficient solar cells

A

Quantum dots

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

what nanotechnology was created to increase the efficiency of fuel cells

A

Nanocatalysts

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

What nanotechnology product enabled lithium ion batteries to store more energy

A

Silicon nanowires

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

are equipped with sensors to collect data from the environment and actuators to control physical processes.

A

Internet of Things

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

3 Entities of IOT Architecture

A

devices, network, cloud platform

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

5 IOT PROTOCOLS

A
  1. MQTT
  2. CoAP
  3. BLUETOOTH
  4. WIFI
  5. ZIGBEE
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

refers to the capability of a machine to imitate intelligent human behavior. In essence, it’s about creating systems that can perform tasks typically requiring human intelligence.

A

ARTIFICIAL INTELLIGENCE

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

IN IT’S BROADEST SENSE, IT IS INTELLIGENCE EXHIBITED BY COMPUTER SYSTEMS

A

ARTIFICIAL INTELLIGENCE

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

subset of machine learning that uses multilayered neural networks, called deep neural networks, to simulate the complex decision-making power of the human brain. Some form of deep learning powers most of the artificial intelligence (AI) applications in our lives today.
3

A

DEEP LEARNING

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

a branch of artificial intelligence (AI) and computer science that focuses on the using data and algorithms to enable AI to imitate the way that humans learn, gradually improving its accuracy.

A

MACHINE LEARNING

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

7 types of artificial intelligence

A

Narrow Ai
artificial general intelligence,
artificial superintelligence
reactive machine ai
limited memory ai
theory of mind ai
self-aware ai

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

6 Types of Machine learning

A
  • Supervised
  • Unsupervised
  • Semi-Supervised
  • Reinforcement
  • Self-Supervised
  • Multi-task
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

3 Types of Deep Learning

A
  1. Convolutional Neural Networks
  2. Recurrent Neural Networks
  3. Deep Reinforcement Learning
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

The ________ is the DOST-ASTI component of the Philippine Sky Artificial Intelligence Program (SkAI-Pinas).

A

DOST-Advanced Science and Technology Institute-Automated Labeling Machine (ASTI-ALaM) Project

24
Q

A type of technology that allows digital images and information to be displayed onto physical environment.

A

AUGMENTED REALITY

25
AR was first developed in the 1960s by (2)
IVAN SUTHERLAND BOB SPROULL
26
IVAN SUTHERLAND AND BOB SPROULL INVENTED THE FIRST EVER
HEAD MOUNTED DISPLAY - SWORD OF DAMOCLES
27
WHO COINED THE TERM "AUGMENTED REALITY"
TOM CAUDELL AND DAVID MIZELL
28
IN THE 2000S HIROKAZU KATO DEVELOPED WHAT (2 things)
THE FIRST AR MOBILE PHONE ARToolkit
29
WHO MADE THE FIRST AR MOBILE PHONE and ARToolkit
HIROKAZU KATO
30
2 types of AR
MARKER BASED AR MARKERLESS AR
31
TYPES OF MARKERLESS AR
PROJECTION BASED AR SUPERIMPOSITION BASED AR LOCATION BASED AR
32
3 AR TECHNOLOGIES
COMPUTER VISION SIMULTANEOUS LOCALIZATION AND MAPPING PROJECTION BASED AR
33
a computer-generated environment that makes users feel immersed in a virtual world.
virtual reality
34
What industry has the most VR market share and percent?
GAMING (22.5%)
35
First VR invention (author, name, year)
CHARLES WHEATSTONE, STEREO SCOPE, 1838
36
In 1935, VR was conceptualized by Stanley Weinbaum's
PYGMALION'S SPECTACLES
37
In 1956, who invented the Sensorama
MORTON HEILIG
38
In 1956, Morton Heilig invented the
Sensorama
39
In 1975, who invented the Videoplace
Myron Krueger
40
In 1975, Myron Krueger invented the
Videoplace
41
In 1979, McConnell Douglass invented the
VITAL HELMET
42
1979, who invented the VITAL HELMET
McConnell Douglass
43
What organization coined the term "virtual Reality"
VPL RESEARCH
44
IN 1989, NASA developed the
Virtual Environment Workstation Project
45
IN 1989, what developed the Virtual Environment Workstation Project
NASA
46
IN 2012, What kickstarter project raised 2.4 million
OCULUS RIFT
47
What year was Oculus Quest 2 launched
2020
48
What year was Apple Vision Pro released
2024
49
_ is a virtual experience through a desktop
Non-immersive virtual reality
50
ensures that you have a realistic experience within the virtual world
Fully immersive virtual technology
51
It is a mixture of non-immersive and fully immersive virtual reality.
Semi-immersive virtual
52
is when a certain entity or device seems to be present in reality but is actually not.
Augmented Reality
53
a form of a virtual world where different people from various locations can come into contact within a virtual environment, usually in the form of 3D or projected characters.
COLLABORATIVE VR
54
5 Features of Virtual Reality
1. IMMERSIVE EXPERIENCE 2. INTERACTIVITY 3. REAL TIME RESPONSE 4. MULTISENSORY INTEGRATION 5. SPATIAL AWARENESS