Exam 1 Flashcards
Definition of CMC (computer mediated communication)
the study of how people interact with other people through the intermediary of computing technology
Examples of computing technology
telephone, email, texting, instant messenger, video conferencing, social network sites, etc.
Reasons for studying CMC
- inextricable part of everyday life
- new communication technologies affect our lives tremendously
- design & redesign technologies capable of supporting human needs
- understand human psychology better
Technological affordances
Availability of nonverbal cues
Synchronicity
Edibility
Recordability
Audience access
Anonymity
Availability of nonverbal cues
the extent to which nonverbal cues are present in the interaction environment
types: body language, vocalics (voice), haptics (touch), proxemics (physical distance), olfaction (smell)
Synchronicity
whether or not the interaction is happening in real time
Edibility
whether people have the opportunity to revise their messages once they have constructed them
Recordability
whether messages can be saved and archived in an interaction space
Audience access
when users can assemble large networks to broadcast their messages
Context collapse
a characteristic of social network sites that can make it difficult for users to craft messages, because of the diverse nature of such a group
Anonymity
the extent to which communicator’s identity is known to their interaction partners
Flow of causality between technology and humans
technological determinism, social construction of technology, social shaping of technology, and domestication of technology
Utopian examples
- the Internet is the great equalizer
- social networking sites make people more intelligent
Dystopian examples
- makes people lose their social skills
- harms existing relationships
- harms people’s intelligence
*everybody lies on the Internet
Technological Determinism
people think technology has a mind of its own, “making” people behave a certain way, according to logic
Social Construction of Technology (SCOT)
technology arises from social processes and we should be thinking of…
(a) where the technology comes from
(b) what agendas the creators of the technology had
(c) what social, psychological, and contextual forces led to the creation of the respective technologies
SCOT examples
- Grant agencies - decide what technology investments to fund
- Bill Gates - happened to have access to a computer lab (rare at the time)
- Electric cars not gaining traction - strong economic and political forces against them
- Finsitgram - people taking an app and changing how its meant to be used to fit their own needs better
Social Shaping of Technologies
technology does have an effect on how people interact with one another, and how society functions, but this affect is…
(a) not uniform
(b) not one-sided
Social Shaping Equation
Technological affordances/features + User characteristics and patterns of use = Technological effects
Domestication of Technology
when technologies are so well integrated with everyday life, that they become invisible
Social sciences theories
(a) defines and characterizes a phenomenon in a conceptual way
(b) makes predictions about how that phenomenon will unfold in the future
Theory Building
the process of coming up with useful theories
Qualitative research methods (build)
involves conducting systematic observations of human behaviors through interviews, focus groups, participant observations, or ethnographics
Theory Testing
the process of validating theories through empirical evidence