Final Exam Flashcards
(110 cards)
Emic
Explain cultural practices from the perspective of participants
Etic
Explain cultural practices from perspective of observer
Cultural Relativism
no judgment of cultural practices, only there to observed and explain
3 Levels of theory
High level: Accounts for practices or behaviours across all cultures. (more etic)
Middle level: Accounts for practices or behaviours across a broad set of contexts or circumstances.
Low level: Accounts for practices or behaviours in a specific context or circumstance. (more emic)
Ritual
The stylized and repetitive enaction of words, actions or performances involving or evoking symbols associated with magic or religious activities.
Magic
An explanatory system of causation that does not follow physical (naturalistic) explanations, involving powers that are real and consequential, typically invoked by rituals and often working at a distance without direct physical contact. Anthropological examples include sorcery, witchcraft and conjuration.
Sympathetic Magic
A way to explain magic with two laws:
Law of similarity and Law of contact
Law of Similarity
Cause generates desired effect based on similar properties
Law of Contact
Two things once connected remain so: action on one causes effect on the other.
Ludic, Empiric and Ritualistic Magic
LUDIC: for entertainment and pleasure
EMPIRIC: focused on material interactions and cause/effect relationships
RITUALISTIC: use of special instruments and powerful objects.
(more modern perspective)
The Paleolithic
The earliest period of human culture. Divided into three phases:
Lower Paleolithic
2.3 million years (mya) ago to 300 thousand years ago (kya).
Middle Paleolithic
300 kya ago to 50 kya.
(archaic humans)
– In Europe, produced by the Neanderthals; in Africa, modern humans
– First evidence for mortuary ritual, focus on flake tool production
– More limited evidence for art and other symbolic practices.
Upper Paleolithic
50 kya to 12 kya.
(modern humans)
– Global dispersal of early modern humans
– Multiple lines of evidence for ritual practices.
– Multiple instances of art and symbolic practices.
Mode 1, 2 and 3 technologies
Mode 3:
* Referred to a Mousterian.
* Defined by core and flake tool techno-complex associated with Neandertals in Europe.
Handaxes
First types of tools observed. Development can be linked to human development
*complexities of the form of hand-axes imply an ability to organize hierarchically complex patterns of action, including an ability to hold several concepts in mind at once.
Neanderthals
Neanderthals:
* They are associated with Mode 3 technology.
* Likely first use of hafted tools (stone spear heads with wooden shafts).
* Were cold adapted large game hunters.
* Likely buried their dead.
* There is evidence of art, symbols and likely language.
*In middle paleolithic
Prosocial behaviour
Activity that reinforces social bonds. Leads to increase of survival
Ochre Pigment
Evidence of possible symbolism by neanderthals, found in many important historic sites
Cognitive fluidity
Abstract connectivity of thoughts and different types of intelligence. Allow humans to create more symbolic concepts.
Archaic Sapiens
- Complex multi-regional story of human origins and species
- Key behaviours (hunting, scavenging, fire, settlements)
- Mode 2 Handaxe technologies
- Lower Paleolithic ritual
Mode 4 Technology
- Stone tools now made on blades (Mode 4)
- More complex and diverse toolkits
- Diversification and specialization in bone tools
- Diffusion of personal ornaments and art
- Increase in transport (exchange) of raw material
Out of Africa model
*Current research identifies earliest modern humans in N. Africa around 300 KYA
*Modern humans evolve in then migrate from Africa beginning 120,000 years ago
Human Dispersals
More efficient and adaptable hunting technology, including use of bone tools, leading to improved food security.
* Higher birthrates were driven by greater food security and prosociality.
* Greater capacity and use of ritual and other symbolic behaviour, leading to strong group identity, cohesion and security.
* Possibly greater cognitive flexibility (fluidity) leading to rapid cultural adaptations to new environments.
Shamanism
Specialists who are able to communicate directly with the transcendent world and who are thereby also possessed of the ability to heal and to divine; such individuals, or shamans, are held to be of great use to society in dealing with the spirit world
Shamans or shaman-like individuals are the religious practitioners who mediate between the spirit and material world.
Venus figurines
- 28,000 BP
- Designed to be held
- Traditionally though to be fertility related
- Or ordinary women’s views of their own bodies.
Dysphoric Ritual
Dysphoric rituals can result in a phenomenon that has been dubbed “identity fusion”, when members of a group identify with one another as if they are kin. The bonds that develop between group members undergoing dysphoric rituals can be stronger than those between kin.