Foundational Knowledge Part 2 (The Hard Stuff) Flashcards
A single instance of behavior.
Measurable unit of analysis in the science of behavior.
Response
Larger set/class of responses that share physical dimensions or functions.
Behavior
A group of behaviors that comprise an operant (have the same function).
Response Class
Response-consequence relationship. Similar behaviors that are strengthened or weakened collectively as a result of operant conditioning.
Operant
All the behaviors that an individual can do.
Repertoire
A complex, dynamic universe of events that differs from instance to instance.
All behavior occurs within this context.
Environment/environmental
A collection of knowledge and skills an individual has learned that are relevant to a particular task.
Repertoire
Physical events that affect the behavior of an individual.
May be internal or external to the individual.
Is an energy change that affects an organism through its receptor cells.
Stimuli
A stimulus event may occur prior to, during, or after a behavior
Temporal locus of stimuli
Proprioceptive
Interoceptive
Exteroceptive
3 Types od Nervous Systems (that are affected by STIMULI)
5 Senses: Hearing, seeing, touching, smelling, and tasting.
Exteroceptive
A group of antecedent stimuli that has a common effect on an operant class.
Group members of a this class tend to evoke or abate the same behavior or response class, yet may vary across physical dimensions.
Stimulus Class
Stimulation from ORGANS; related to INTERNAL EVENTS
Example: headache, hunger pains
Interoceptive
Stimulation from joints, tendons, muscles, etc., necessary for posture, balance, and movement (related to internal events).
Example: After getting off a rollercoaster, you feel dizzy
Proprioceptive
3 types of stimulus classes
Hint: four times fun (FTF)
Formal
Temporal
Functional
Physical features of stimuli (topography).
Example: Size, color, intensity, weight, and spatial positions relative to other objects (PREPOSITIONS, such as, on top of the table, or to the left of the table).
Formal
Stimulus changes are understood best through a functional analysis of their effects on behavior.
The effect of a stimulus on the behavior.
There can be multiple functions of a single stimulus.
Functional
Refers to time.
Stimulus changes that exist or occur prior to (antecedents) the behavior of interest and stimulus changes that follow a behavior of interest ( consequences).
Temporal
Stimuli compromising this class evoke the same response, but they do NOT share a common stimulus feature. They do not physically look alike or share a relative relationship.
LIMITED number of stimuli.
Developed through stimulus equivalence.
Ex: 50%, half, .5. Or Apple, banana, orange
Arbitrary Stimulus Class
Stimuli in this class can share: common topographies, common relative relations (spatial arrangements), INFINITE number of stimuli.
Developed through stimulus generalization.
Ex. Concept of dog, house, tree, onion, bigger than, smaller than, on top of, etc.
Feature Stimulus Class
Only affect FUTURE behavior.
Select response classes, NOT individual responses.
Immediate ___________ have the greatest effect.
Select any behavior ( the timing of the reinforcement or punishment matters and can hit any behavior, having its effects).
Consequences
A person does not have to know what a consequence means for it to work.
Operant conditioning occurs automatically.
AUTOMATICITY (Of Punishment and Reinforcement)
Reinforcement that occurs independent of social mediation of others. Other people do NOT deliver the consequence.
AKA: Sensory, self stimulatory behaviors, stereotypy.
Naturally produced sensory consequences: (sounds good, looks good, tastes good, smells good, feels good to touch, or movement feels good).
Automatic Reinforcement
Punishment that occurs independent of the social mediation of others. Other people did not deliver the consequence.
Automatic Punishment