Game Theory I Flashcards

(33 cards)

1
Q

Definition of a game

A

A competitive activity in which players contend with each other according to a set of rules

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2
Q

Definition of game theory

A

A formal representation of a situation in which a number of individuals interact in a setting of strategic interdependence

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3
Q

What is game theory? (+ general facts)

A
  • Formal study of strategic interactions
  • It is the study of how we mathematically determine the best strategy given conditions to optimize the outcome
  • It helps to analyze situations more rational and formulate acceptable alternatives
  • Everything can be considered a game (in a game theoretical sense)
  • At least twelve game theorists have won the Nobel prize in economics so far
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4
Q

History of game theory

A
  • Game theoretical notions go back hundreds of years
  • Modern game theory credited to John von Neumann
  • John von Neumann and Oskar Morgenstern
  • John Nash generalized these results and provided the basis of the modern field of game theory
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5
Q

What characteristics are required in order for something to be considered a game?

A
  • A set of players {A, B, C, …}
  • A set of strategies
  • The payoff (ie. what a player gets) is listed for each possible list of strategies of each player
    – Utility
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6
Q

In what ways can games vary?

A
  • Simultaneous vs Sequential games
    – Players move at the same time or the action of one depends on another
  • Single play vs Iterated games
    – Game is played only once (static) vs multi-stage games
  • Zero vs Positive sum games
    – The sum of the payoffs remains constant during the game versus they change
  • Complete vs Incomplete information games
    – Players know or do not know each other’s payoffs
  • Non-cooperative vs Cooperative games
    – Players can or cannot form binding agreements and coalitions
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7
Q

What is the play of a game?

A

A play of the game is a pair, such as (Up, Right) where the first element is the strategy chosen by player A and the second is the strategy chosen by player B

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8
Q

What is another term for a likely play?

A

Nash equilibrium
- Nash equilibrium is a solution concept made by John Nash around 1949-1950

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9
Q

John Forbes Nash facts

A
  • Born in 1928 in Virginia
  • Engineer at heart, chemistry, but ultimately mathematics
  • His PhD thesis (Princeton) formulated the concept of Nash equilibrium
  • After defense, he produced several papers setting out several different theories
  • In 1957: he married
  • In 1959: acute paranoid schizophrenia
  • From 1990 onward: progressive healing
  • 1994: Nobel Prize in Economics
  • 2001: A Beautiful Mind
  • 2015: Abel prize and died in a car crash
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10
Q

How are Nash’s achievements perceived?

A
  • Game theory: 95% of Nash’s fame
  • But some (including himself) have argued that this is one of his least impressive accomplishments
  • He has made some very big strides in analytics and geometry
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11
Q

Definition of a Nash equilibrium

A

A Nash equilibrium is a set of strategies one for each player, such that no player has incentives to change his or her strategy
- It is inherently stable

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12
Q

What is a Pure Strategy Nash Equilibrium? (PSNE)

A

Players only play a single strategy in equilibrium

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13
Q

What is a Mixed Strategy Nash Equilibrium? (MSNE)

A

Players play a combination of several strategies with a fixed probability, ie. they randomize between strategies

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14
Q

What are the two problems with Nash equilibria?

A
  • A game can have several Nash equilibria so what is the outcome then?
    – Several additional solution concepts:
    —> Focal point strategies
    —> Correlated equilibria
    —> Eliminating dominated strategies
  • There may not be a Nash equilibrium in pure strategies
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15
Q

Story of the Prisoner’s Dilemma

A
  • Two people {A,B} are arrested for a crime
  • There is not enough evidence to convict either of them, they can only sentence them for minor misdemeanors
  • The police needs to get them to confess their crimes to be able to charge them both
  • How do the police get the suspects to confess
  • They are put in different cells and they cannot communicate with each other
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16
Q

What deal does a police officer offer in the Prisoner’s Dilemma?

A
  • If no one confesses (silence) for the robbery, the policy can only charge the prisoners for trespassing
    – Low sentence ~1 month
  • If one confesses and the other does not, the police will be lenient on the rat and severly punish the quiet one
    – eg. 12 months in jail for the quiet one, 0 months for the rat
  • If both confesses, the police will punish both equally
    – eg. 8 months in fail each
17
Q

What is a dominant strategy?

A

Strategy X strictly dominates strategy Y for a player if X generates a greater payoff than Y regardless of what the other players do
- Dominant strategies are considered as better than other strategies, no matter what other players might do

18
Q

Nash equilibrium in the Prisoner’s Dilemma

A
  • The only Nash equilibrium for this game is (confess, confess) even though (silent, silent) gives both players better payoffs
  • Even if they make a deal before they go to the interrogation room; this deal will not uphold because they have individual incentives to deviate from keeping silent
  • The only Nash equilibrium is so-called Pareto inefficient
19
Q

Example of Prisoner’s Dilemma (Trump + Republicans)

A
  • George Conway: Conservative lawyer (former republican)
  • Argues in a podcast called “Trump’s 91 problems (& jail is one)” that:
    – “This has been the prisoner’s dilemma problem of the Republican party. Nobody actually wants to go out and tell the truth about this guy because they don’t want to be out there standing alone”
  • Even though Republican senators would be better off fighting Trump’s attack on democracy they aren’t doing it, they are trapped
20
Q

What is the stag hunt game?

A

The Stag Hunt is a game that describes a conflict between safety and social cooperation
- Some say that it better represents reality in comparison to PD games

21
Q

What are other terms for the Stag Hunt game?

A

Also known as the “assurance game”, “coordination game”, and “trust dilemma”

22
Q

What is the principle of the Stag Hunt game?

A

If people’s actions complement each other, then getting a good outcome depends not just on what people value but on how they expect each other to behave

23
Q

Background to the stag hunt game

A
  • A group of hunters are on the hunt for stags
  • If they work together, they can kill the stag, if not, the stag flees, and they will go hungry
  • The stag is not easily found, while waiting they see a hare
24
Q

What is the game of the stag hunt?

A
  • If the hunter leaps out and kills the hare, he will eat, but the trap laid for the stag will be wasted and the other hunters will starve
  • There is no certainty that the stag will arrive; the hare is present
25
Dilemma of the stag hunt
- If the hunter waits, his fellow hunters might kill the hare for himself, sacrificing everyone else - This makes the risk twofold -- The risk that the stag does not appear -- The risk that another hunter takes the kill
26
Payoffs of the stag hunt
- Highest pay-off when both work together and kill the stag - If one kills the rabbit he can eat, but another hunter has nothing - If both work together and kill the rabbit they get equal payoff that is less than the payoff for the stag
27
Stag hunt best response
- If hunter A picks stag, best response is to also pick stag over hare - If hunter B picks hare, it is more sensible to also pick hare - Player A's strategy is completely dependent on player B's choice and vice versa - No strict dominant strategy
28
Stag hunt vs Prisoner's dilemma
Prisoner's dilemma - Despite cooperation being Pareto optimal, the only pure Nash equilibrium is to defect Stag hunt - Selfish incentives can produce social cooperation
29
The Chicken game
- Chicken game is also known as the Hawk-dove game - It is an influential model of conflict escalation
30
Principle of the chicken game / hawk-dove game
The principle of the game is that while it is preferable not to yield to the opponent, if neither player yields, this outcome is the worst possible one for both players - It is a so called "anti-coordination game" in which it is mutually beneficial for the players to play different strategies
31
Chicken game / Hawk-dove game story
- Two guys are at the opposite side of the road, pointing their cars at each other - Driving right at each other - Before they collide, they have to decide: risk a crash or swerve off to the side and risk reputation costs
32
Chicken game / Hawk-dove game payoffs
- If both cars keep going they might crash and die (so high negative payoff) - If one keeps going straight and the other swerves; the one that keeps going shows how tough he is (slight positive) and the other that he is a looser (slight negative) - If both swerve, not much will happen
33
What is the problem for the chicken game and what is the possible solution?
Problem - How do we decide who is the one to keep going and who is the one that swerves - Is there an intuitive idea? - We cannot enforce one of the two PSNE equilibrium Possible solution - Mixed Strategy Nash Equilibrium