Globalisation Flashcards
(50 cards)
Giddens
24 hr clock is the whole of history
not much happened in the first 23 hours
due to technology things have changed at a faster pace than excpected
Boellstorf
negative of virtual community
wanted to see the issues in the virtual communities: sex, gender, ethnicity
there were allegations of rape in the game
questions morals of virtual communities
Castells
power lies in networks
easier and more effective networks
working class and poorly educated people likely to be excluded
Cornford and Robins
power is the hands of a few
people who control the media (media moguls) are capitalists and want to control masses and make profit through news and entertainment shaping people’s views and ideas
Rupert Murdock
Chomsky
manufacturing consent
platform such as twitter appear to give people a voice to distract them from the real knowledge
Haraway
cyborgs
transcend above gender bound ideas
men and women should go with the stereotype
Nakamura
support for ethnic minority women facing discrimination
Laura Bates
everyday sexism project
allows women to stand up
start campaigns against misogyny
Arlaccki
exploitation of women
sex slaves
easier to be trafficked
easier to be bought and sold on unregulated apps such as telegram
Amnesty International
23% of women had experienced online abuse or harassment
physical and sexual abuse
felt like their safety was threatened
lowered their self esteem
easy for perpetrators to sit behind a screen and be sexist and racist etc
Bjorklund
we can constantly update our autobiography which represents out sense of self to others
Case
digital footprint
challenges for teens to erase any mistakes
may affect job opportunities
Elliot
can create a fake superficial identity
e.g Ruby Franke
Hart
values
we constantly rewrite out biographies to reflect society’s values at that time and build networks with similar minded people
Ritzer
McDonaldisation of society
Processes of McDonalds are being applied to all aspects of postmodern society
efficiency: self service = less face to face interaction
calculability: supersize options = likes and followers
Baudrillard
hyperreality
AI has become so realistic we can’t distinguish between what’s real and what’s fake
authenticity is lost
media gives a hyperreal version of reality in which everything is more exciting than it is e.g. showing off a relationship but they are actually toxic
Miller
why we post
Turkey
women have more freedom online are participate in activities away from the male gaze and their families
more opportunities that didn’t exist in the offline world
Turkle
allows people to be set free from the burdens of their physical identity and appear more ‘attractive’ in a better light
Gardener and Davis
Young people use social media to:
present a socially desirable and polished self
Van Dijk (identity)
identity is a social product
we seek approval by others on the internet
we are all becoming the same as we follow trends
Granovetter
social ties
weak and strong
weak for connection and job opportunity, brings you benefits
Bargh and Mckenna
barriers are broken down, good for shy people
Cancer research UK
young adults who use social media a lot struggle to form irl relationships
struggle to speak to new people irl
Post familial families
communicating to family online even though they are together
less physical time spent together