Glossary of terms Flashcards

1
Q

Create

A

You need to actually draw the answer.

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2
Q

Describe

A

Your answer must include some characteristics in addition to stating what it is. You could use words to express an overall concept, idea or need so that it is clear for the reader clear for the reader/listener.

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3
Q

Discuss

A

Your answer must give both sides of the argument.

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4
Q

Evaluate

A

You must apply your knowledge and understanding in order to arrive at an overall judgment that takes into account a number of different factors.

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5
Q

Explain

A

you must say why you answered that and comment on the purpose and reason for it. An easy way to do that is to state what and why.

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6
Q

Identify

A

Your answer just states what it is.

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7
Q

Justify

A

You must give a reason to support your choice or statement.

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8
Q

Assets

A

Images, logos, and text information that are used as part of a digital graphic.

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9
Q

Improvement

A

A description of how the product could be made better.

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10
Q

Items

A

Objects that are on a document.

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11
Q

Purpose

A

What it is used for. The reason.

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12
Q

Resources

A

The equipment that you will use to create the digital graphics. Including both the hardware and software.

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13
Q

Strengths

A

The best parts about something. What makes it good.

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14
Q

Weaknesses

A

The worst parts or those that need to be better.

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15
Q

Annotation

A

Your own thoughts, notes, and comments that help to show your thinking. Used on visualization diagrams and other draft pre-production documents.

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16
Q

Branch

A

A line of a mindmap that joins the node to the sub-node

17
Q

Dialogue

A

The combination of what is spoken by a character in a script together with how they say it.

18
Q

Narrator

A

A person that tells the story which is not part of, or seen, in any action.

19
Q

Node

A

A point on a mind map that has some information or idea.

20
Q

Sub-node

A

A point on a mindmap that has information or idea but must be related to the node that it is connected to.

21
Q

Voiceover

A

The words spoken by an unseen person to accompany an audio or audio-visual product. Often used in radio adverts and jingles.

22
Q

Censorship

A

When artists/filmmakers are not allowed to show their complete work.

23
Q

Certification

A

The process of informing the audience broadly on the suitability of content. It is important when thinking about the target audience.

24
Q

Client

A

The person, organization or company that you are producing the work for.

25
Q

Creative Commons (CC)

A

A license agreement that the creator chooses that lets you use that person’s copyrighted resources.

26
Q

Digitising

A

Making a digital copy that can be stored and distributed electronically.

27
Q

Hardware

A

The equipment used.

28
Q

House style

A

Brand identity of an organization that includes set color schemes, design styles, fonts, and logos.

29
Q

Primary resources

A

The information that is obtained first hand from an original source and therefore typically reliable.

30
Q

Resources

A

Covers both hardware, software, and people.

31
Q

Recce

A

The abbreviation for ‘reconnaissance’ and is a term that is a commonly used in media projects.

32
Q

Royalty free

A

Means that the work can be used without the need to pay royalties. However, the work will still be copyrighted.

33
Q

Secondary sources

A

The information that is obtained secondhand, The accuracy might need to be checked when using a secondary resource.

34
Q

Software

A

Programs or applications used to create pre-production documents.

35
Q

Target audience

A

This is usually the consumer of the product that is to be created.

36
Q

Workflow

A

The order that the activities will be completed in.