group dynamics Flashcards
cohesion
- The tendency for individuals to work together to achieve their goals, the forces that keep the group members on task.
- Some argue that a team needs to be cohesive in order to be successful
- Others believe cohesion will develop as the team becomes more successful
- Cohesion looks at the forces acting on the team members that help to keep them integrated and on task.
co-action
when others do the task at the same time but separately (rowing, synchronised swimming, bobsled)
interaction
When a group works together to produce results (rugby, netball, hockey, football ect)
Social Cohesion
- Social: Individuals relating to each other to interact in the group.
- Looks at the interaction of individuals in the team and how they work with each other
- There is a degree of trust in each others ability and that there is support for each team member
- Can help the team become more interactive, helps communication and team spirit.
- Can be a negative influence as it may produce ‘sub-groups’ or ‘cliques’ that mean some members of the team will not co-operate.
- When social cohesion is strong, members of the team may socialise outside the team environment
ask Cohesion
- Task: Individuals working together to achieve an end result.
- This looks at the end result and involves every player working together to achieve the goal
- Either by doing their on role well or by working hard along with everybody else
- This can override the problems caused by social cohesion.
- Without task cohesion the team’s results would be poor.
- There may be players who do not get on well socially, however when they play together, they will work hard for the cause
- The desire and drive to succeed can push a team on towards its goal
- Task cohesion provides motivation as all members of the team are working to one common goal
steiners model or team performance
- Actual Productivity = Potential Productivity – Losses due to faulty process
- Actual Productivity - The outcome of the group performance (the result/end outcome eg.g win/loss)
- Potential Productivity - The best performance based on player ability and group resources
- Team - A group that has interaction, shared goals. An identity and communication
- This theory is based on the fact that it’s not always the best players who produce the best results. (Eg (Fantasy League) - notes)
steiners model
- Potential productivity concerns the best possible outcome if everything went perfectly.
- Group potential is affected by;
- The skill level and ability of the players compared to the opponents
- How difficult the task is
- Having the best players and facilities does not always necessarily mean the best results.
faulty processess
- The things that go wrong to reduce group outcomes and prevent group potential being reached.
- These fall into two types: co-ordination problems and motivational problems.
faulty process - co-ordniation problems
- Occur when players in the team fail to listen to the coaches instructions or employ the incorrect tactics
- The players may fault to communicate with each other causing mistakes
- Plays may also misunderstand their role in the team, which affects others around them
- summarise - Tactics , strategies , communication and interaction
faulty processes - motivational problems
- Problems can occur when players suffer from too much or too little arousal
- They may lose drive to win which can cause a reduction in effort and concentration
- summarise - Social loafing, ringelmann effect
social loafing
- Individual loss of motivation in a team player due to lack of performance identification when individual efforts are not recognised.
- Motivation problems can also happen when players begin to feel under-valued and think their efforts are not being recognised
- Players may coast through games or even hide behind team members who they think will cover for them
- Tend to take the easy option in the game and make limited contribution
causes of social loafing
- A lack of confidence when the player does not believe in their ability to compete with the opposition.
- A negative attitude, maybe down to the position they have been selected in
- Captain/coach may have displayed poor leadership by not offering incentives and reinforcement
- Players may not understand their role in the team, or they may not accept that role with enthusiasm.
- Players may lack fitness to maintain that role in the team
- Goals set by coaches may lack meaning or be too general
- Mario Balotelli has been described as a social loafer when he lacked effort for Liverpool.
ringelmann effect
- When group performance decreases with group size.
- Ringelmann found that during tug of war, individual effort within the group reduced with increasing group size
- Individuals tried hard on the rope pull when their efforts were highlighted, but tended to reduce their effort in a team of 8
differentiating the two
- Social loafing - individual loss of motivation
- Ringlemann - collective decrease in performance
avoiding social loafing
- Coaches should ensure players are recognised and rewarded.
- This can be achieved by giving players a particular role or responsibility within the team
- Use of statistics to highlight individual performance could help
- Use goal setting - realistic and measurable
- Use video analysis to highlight performance
- Varying practice sessions can avoid social loafing and maintain motivation
Carron’s Antecedents
- Carron stipulated there are 4 main influences on a team:
- Environmental
- Personal
- Leadership
- Team
enviornmental factors
Carron’s Antecedents
- Size of the group and the time available.
- Longer the group are together, the more time they will have to learn each other’s roles
- Larger the group, more chance of increased productivity.
- Equally, there could be a chance of social loafing and the ringelmann effect (reduction in motivation)
personal factors
Carron’s Antecedents
- Similarity of group members in terms of aspirations, opinions and values
- Are they happy with the role they play in the team and do they fit in
leadership factors
Carron’s Antecedents
The leadership style chose by the coach or the captain is important here, as in how the captain or coach gets on with others
team factors
Carron’s Antecedents
- The more the individual team members want to be successful, and the more the team becomes successful, the higher the cohesion will be.
- The longer the teak have been together the more chance of cohesion
- Threats from other teams, or the chance of defeat can unite a team
group dynamics
- A team is more than just a set of individuals.
- Those individuals have to work together to achieve a common goal
- They may have to perform different functions in order for that team to succeed
colletive identity
group dynamics
- The team can easily recognised (wear the same kit)
- Team members often feel a strong sense of affiliation and a sense of pride when playing for that team
- This affiliations is important to give motivation and a sense of belonging
interaction
group dynmaics
- Team members should operate in their role successfully and link this role to other members of the team
- Can be seen as the way that team players work together
communication
group dynamics
- Helps with interaction
- Players should communicate verbally (coded calls) and non-verbally (hand signals)