Information Processing Flashcards

(34 cards)

1
Q

Information Processing

A

The methods by which data from the environment are collected and utilised

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Input Stage

A

Information picked up by the senses

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Display

A

The sporting environment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Receptor Systems

A

The senses that pick up information from the display

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Proprioceptors

A

The senses that provide internal information from within the body

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Kinesthesis

A

The inner sense that gives information about body position and muscular tension

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Selective Attention

A

Filtering relevant information from irrelevant information

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Stimuli

A

The important and relevant items of information from the display such as the flight of ball

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Perception

A

The process of coding and interpreting sensory information

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Translatory Mechanisms

A

Adapting and comparing coded information to memory so that decisions can be made

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Effector Mechanism

A

The network of nerves that sends coded impulses to the muscles

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Working Memory

A

So named since it performs a number of functions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Central Executive

A

The control centre of the working memory model, it uses three other ‘systems’ to control all the information moving in and out of the memory system

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Phonological Loop

A

Deals with auditory information from the senses and helps produce the memory trace

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Visuospatial Sketchpad

A

Used to temporarily store visual and spatial information

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Episodic Buffer

A

Co-ordinates the sight, hearing and movement information from the working memory into sequences to be sent to the long-term memory

17
Q

Long-Term Memory (LTM)

A

Receives information from the working memory and has an unlimited capacity for the storage of motor programmes

18
Q

Association

A

Linking the stored actions of a skill to a stored emotion or other action

19
Q

Mental Practice

A

Going over the action in the mind without physical movement

20
Q

Chunking

A

Breaking the skilled action into parts of sub-routines

21
Q

Initial Conditions

A

Information from the environment

22
Q

Response Specifications

A

Information about what to do

23
Q

Recall Schema

A

Initiates movement, comes before the action

24
Q

Recognition Schema

A

Controls movement, happens during the action

25
Sensory Consequences
Information about the feel of the movement
26
Response Outcome
Feedback about the result
27
Reaction Time
The time taken from the onset of a stimulus to the onset of a response
28
Movement Time
The time taken to complete the task
29
Response Task
The time taken from the onset of a stimulus to the completion of a task Response time = reaction time + movement time
30
Hick’s Law
Reaction time increases as the number of choices increases
31
Psychological Refractory Period (PRP)
A delay when the second stimulus is presented before the first has been processed
32
Anticipation
Pre-judging a stimulus
33
Temporal Anticipation
When it is going to happen
34
Spatial Anticipaiton
Where and what is going to happen