Innovation and Change Flashcards

1
Q

What is technology?

A

Consists of knowledge, tools, and techniques used to transform inputs (raw materials) into outputs (products and services).

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2
Q

What is organizational innovation?

A

The successful implementation of creative ideas.

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3
Q

What are technology cycles?

A

The birth of new technology that occurs when old technology reaches its limit and dies.

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4
Q

What are innovation streams?

A

Patterns of innovation, that, over time create substantial competitive advantage.

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5
Q

What is technological discontinuity?

A

A scientific advantage or a unique combination of existing technologies creates a significant breakthrough in performance or function.

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6
Q

What is discontinuous change?

A

Changes characterized by technological substitution and design competition.

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7
Q

What happens during discontinuous change?

A

Companies must find a way to anticipate and survive the technological changes that can suddenly transform industry leaders into losers and losers into industry leaders.
Called an experiential approach to innovation.

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8
Q

What is technological substitution?

A

What occurs when customers purchase new technologies to replace older technologies.

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9
Q

What is design competition?

A

Old technology and several different new technologies compete to establish a new technological standard or dominant design.

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10
Q

What is technological lockout?

A

The inability of a company to competitively sell its products because it relies on old technology or nondominant design.

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11
Q

What is incremental change?

A

A phase in which companies innovate by lowering the cost and improving the functioning and performance of the dominant design.

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12
Q

What happens after a new dominant design emerges?

A

Companies must manage the very different process of incremental improvement and innovation.
Called compressed approach to innovation.

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13
Q

What is a red ocean strategy?

A
  1. Compete in the existing market space.
  2. Beat the competition.
  3. Exploit existing demand.
  4. Make the value-cost trade-off.
  5. Align strategy choice of differentiation or low cost.
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14
Q

What is a blue ocean strategy?

A
  1. Create uncontested market space.
  2. Make the competition irrelevant.
  3. Create and capture new demand.
  4. Break the value-cost trade-off.
  5. Simultaneous pursuit strategy of differentiation and low cost.
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15
Q

Do innovators or pioneers do better in the long run?

A

Imitators.

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16
Q

What does supervisory encouragement look like?

A
  1. Actively support development teams’ work and ideas.
  2. Clear goals.
  3. Open interaction with subordinates.
17
Q

What is flow?

A

The psychological state of effortlessness, in which you become completely absorbed in what you’re doing and time seems to rapidly pass.

18
Q

What is a startup?

A

A human institution designed to create a new service or product under the conditions of extreme uncertainty.

19
Q

What is the methodology behind a startup?

A
  1. Entrepreneurs are everywhere.
  2. Entrepreneurship in management.
  3. Validated learning.
  4. Innovation accounting.
  5. Build-Measure-Learn.
20
Q

What is the startup loop of despair

A

Idea –> Build –> Brand –> Customer–> Idea –> Customer –> Build –> Brand.

21
Q

What are agile principles in the iterative process?

A
  1. Focusing on customer values.
  2. Iterative and incremental delivery.
  3. Experimentation and adaptation.
  4. Continuous improvement.
  5. Self-organization.
22
Q

What are the advantages of the iterative process?

A
  1. Early detection of defects and problems.
  2. Continuous integration, validation, and verification of the evolving product.
  3. Frequent demonstration of progress to increase the likelihood that the end product will satisfy customer needs.
23
Q

What is a minimal viable product (MVP)?

A
  1. Core features that allow the product (or some variation of it) to launch.
  2. A version of the product which allows a team to collect the maximum amount of validated learning about customers with the least effort.
24
Q

What happens during the build portion of the feedback loop?

A

Turn ideas into products.
1. MVP.
2. Concierge: start with one customer.
3. Simulate with people.

25
Q

What happens during the measure portion of the feedback loop?

A

See how customers respond.
1. Go and see for yourself.
2. Split-test to find cause and effect.
3. Experiments to move numbers closer to plan.

26
Q

What happens during the learn portion of the feedback loop?

A

Pivot or persevere.
1. The five whys: Find and fix root causes.
2. Which activities create value? Which are waste?
3. Pivots.

27
Q

What are pivots?

A
  1. Zoom out.
  2. Zoom in.
  3. Customer need.
  4. Customer segment.
  5. Business architecture.
  6. Platform.
  7. Channel.
  8. Value capture.
  9. Engines of growth.