INTRODUCTION Flashcards

(20 cards)

1
Q

What is usability?

A

The effectiveness, efficiency, and satisfaction with which specified users achieve goals in specific environments (ISO 9241-11).

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2
Q

What is engineering?

A

Applying science and math to solve problems and create solutions.

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3
Q

Define usability engineering.

A

A systematic, iterative process involving user needs, prototype design, testing, and refinement to optimize user experience.

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4
Q

What does usability engineering not involve?

A

It does not involve building systems; it focuses on evaluation and problem-solving.

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5
Q

What is Interaction Design (IxD)?

A

The design of interactive products and services focused on how users interact with them.

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6
Q

What are some alternative terms for Interaction Design?

A

User interface design, UX design, product design, software design, user-centered design.

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7
Q

What is usability/human factors engineering?

A

Designing systems based on human behavior, abilities, and limitations to ensure adequate usability.

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8
Q

What is a use error?

A

An act or omission that produces an unintended result compared to what was expected or intended.

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9
Q

What makes a design ‘good’ in usability terms?

A

It is effective, easy to learn, and enjoyable to use.

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10
Q

Why is usability important for websites or devices?

A

Poor usability drives users away; if it’s hard to navigate, read, or understand, users leave.

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11
Q

What is the usability improvement process?

A

Understand users → Create prototype → Form hypothesis → Test it → Observe → Refine.

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12
Q

When should usability testing be done?

A

Before designing, during competitor analysis, with prototypes, and before implementation.

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13
Q

What are key usability metrics?

A

Error frequency and recovery, efficiency, learnability, memorability, and user satisfaction.

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14
Q

What does user experience (UX) emphasize?

A

A deep understanding of user needs, values, abilities, and limitations.

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15
Q

What is accessibility in UX?

A

Designing for people with disabilities using tools like screen readers or voiceover features.

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16
Q

What is inclusiveness in UX?

A

Designing fairly for all people regardless of age, disability, or socioeconomic background.

17
Q

What is Human-Computer Interaction (HCI)?

A

The design, evaluation, and implementation of interactive systems for human use.

18
Q

What is HCI not?

A

Cosmetics, last-minute fixes, or just interface programming.

19
Q

How do you know if an object is well-designed?

A

It’s intuitive, easy to use, and offers clear clues to its operation.

20
Q

What are the key concerns of usability engineering?

A

The context of use, user characteristics, and how users interact with systems.